Discuss Scratch

just-a-hriday
Scratcher
100+ posts

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MJ-Fights wrote:

(#74)
Order Type: Bugfixing
Order Details: I want to test my game for bugs and related stuff https://scratch.mit.edu/projects/963591303/
Time Zone: CST
Other: Right now I'm testing a player count and global clicks
I'm not sure what you require our help with. Is there a bug you need to fix?
just-a-hriday
Scratcher
100+ posts

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ItBeJC wrote:

(#76)
Order Type: Code Making
Order Details: I would like a side-scrolling platform engine complete with slope detection and how it works.
Time Zone: PST
I'll try this, slope detection is gonna be real hard though.

Edit:
nevermind, I'm sick of making sprite-touching platform engines and i can't think of a good way to represent slopes in lists.

Last edited by just-a-hriday (Feb. 9, 2024 11:34:32)

n-clue
Scratcher
98 posts

➡ The Bug Squishers 2.0 ⬅ ⚙ Code, art, music, and more! ⚙

just-a-hriday wrote:

ItBeJC wrote:

(#76)
Order Type: Code Making
Order Details: I would like a side-scrolling platform engine complete with slope detection and how it works.
Time Zone: PST
I'll try this, slope detection is gonna be real hard though.

Edit:
nevermind, I'm sick of making sprite-touching platform engines and i can't think of a good way to represent slopes in lists.
i mean if youre doing sprite based, you can move by x-speed thenif you hit something move up a certain amount, if youre not touching the ground anymore, that means its a slope (you can get the exact slope using some math because you might but im not gonna go into that for now) then you can simply go down until we hit the ground again, on lists though, it depends on how you represent normal platforms so i cant really comment on that rn

stop quoting me, i didnt say any of this!
-sun tzu, the art of scratch

Employee at The Bug Squishers, order code, art, banners, profile pictures, and more!
co0lcr34t10ns
Scratcher
1000+ posts

➡ The Bug Squishers 2.0 ⬅ ⚙ Code, art, music, and more! ⚙

j-start undeterminstic is the coolest j-end
actually phantom has the co0lest pfp

should i be the judge i am literally cool
i have a cool alt and such

I'm a professional forum lurker who likes Vocaloid, retro games, and story writing.

Social Experiment Generation 0: Add this to your signature increase generation by 1 and add the username of the person whose signature you saw this in to this studio




I am the 454th most active TIRAP forumer. Wow! Not surprised in any way though.

I love the OG mods. They are just done with forum trolls.

depresso-boiyo
Scratcher
1000+ posts

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co0lcr34t10ns wrote:

j-start undeterminstic is the coolest j-end
actually phantom has the co0lest pfp

should i be the judge i am literally cool
i have a cool alt and such
I think we should stick to a democratic approach here. (that means just vote)






TGS banner made by co0lcr34t10ns
-YourLocalPhantom-
Scratcher
500+ posts

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ItBeJC wrote:

Order Type: Code Making
Order Details: I would like a side-scrolling platform engine complete with slope detection and how it works.
Time Zone: PST
Other: These have a lot of recursion.
If the scrolling is tile-based, I could probably do that. Never in a thousand years will I understand how to make proper scrolling without tiles, and tiles are better either way so it doesn’t matter. So can the scrolling be tile-based?

Does my PFP have enough glow and bright light?
-cloudcoding-
Scratcher
1000+ posts

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-YourLocalPhantom- wrote:

ItBeJC wrote:

Order Type: Code Making
Order Details: I would like a side-scrolling platform engine complete with slope detection and how it works.
Time Zone: PST
Other: These have a lot of recursion.
If the scrolling is tile-based, I could probably do that. Never in a thousand years will I understand how to make proper scrolling without tiles, and tiles are better either way so it doesn’t matter. So can the scrolling be tile-based?
I can teach it's actually quite easy.

Last edited by kaj (Tomorrow 00:00:00)

-cloudcoding-

"[coding is] like clouds - always evolving and ready to transform!" - ChatGPT :)

Go check out my projects!
ilovestories
Scratcher
1000+ posts

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co0lcr34t10ns wrote:

j-start undeterminstic is the coolest j-end
actually phantom has the co0lest pfp

should i be the judge i am literally cool
i have a cool alt and such
But he's not on the staff list anymore!



undeterminstic
Scratcher
1000+ posts

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co0lcr34t10ns wrote:

<j> undeterminstic is the coolest </j>
it is amazing how you opened your j tag and closed it. BUT YOUR NOTATION WAS WRONG. i edited your quote to fix it

yes
flamekeeper700
Scratcher
100+ posts

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just-a-hriday wrote:

MJ-Fights wrote:

(#74)
Order Type: Bugfixing
Order Details: I want to test my game for bugs and related stuff https://scratch.mit.edu/projects/963591303/
Time Zone: CST
Other: Right now I'm testing a player count and global clicks
I'm not sure what you require our help with. Is there a bug you need to fix?
They wanted us to playtest it

working on games outside of scratch most of the time, still get on to check the forums tho

click here to see a project that I made that I then ported from a calculator
depresso-boiyo
Scratcher
1000+ posts

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undeterminstic wrote:

co0lcr34t10ns wrote:

<j> undeterminstic is the coolest </j>
it is amazing how you opened your j tag and closed it. BUT YOUR NOTATION WAS WRONG. i edited your quote to fix it
What's a j tag?






TGS banner made by co0lcr34t10ns
co0lcr34t10ns
Scratcher
1000+ posts

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BringUpYourPost wrote:

Order Type: MUSICAL SONG OST THINGY
Order Details: music that should sound like it is playing in the background of a speedrun
Time Zone: no timezone
Other:
————————————————————

Thank you for ordering at the Bug Squishers! Don't forget to leave a review

link

I'm a professional forum lurker who likes Vocaloid, retro games, and story writing.

Social Experiment Generation 0: Add this to your signature increase generation by 1 and add the username of the person whose signature you saw this in to this studio




I am the 454th most active TIRAP forumer. Wow! Not surprised in any way though.

I love the OG mods. They are just done with forum trolls.

flamekeeper700
Scratcher
100+ posts

➡ The Bug Squishers 2.0 ⬅ ⚙ Code, art, music, and more! ⚙

depresso-boiyo wrote:

undeterminstic wrote:

co0lcr34t10ns wrote:

<j> undeterminstic is the coolest </j>
it is amazing how you opened your j tag and closed it. BUT YOUR NOTATION WAS WRONG. i edited your quote to fix it
What's a j tag?
joking, it's to show that the sentence is being said in a joking tone

Last edited by flamekeeper700 (Feb. 11, 2024 03:08:29)


working on games outside of scratch most of the time, still get on to check the forums tho

click here to see a project that I made that I then ported from a calculator
n-clue
Scratcher
98 posts

➡ The Bug Squishers 2.0 ⬅ ⚙ Code, art, music, and more! ⚙

-YourLocalPhantom- wrote:

ItBeJC wrote:

Order Type: Code Making
Order Details: I would like a side-scrolling platform engine complete with slope detection and how it works.
Time Zone: PST
Other: These have a lot of recursion.
If the scrolling is tile-based, I could probably do that. Never in a thousand years will I understand how to make proper scrolling without tiles, and tiles are better either way so it doesn’t matter. So can the scrolling be tile-based?
tiles are harder for me i generally dont do platformers too much

stop quoting me, i didnt say any of this!
-sun tzu, the art of scratch

Employee at The Bug Squishers, order code, art, banners, profile pictures, and more!
-cloudcoding-
Scratcher
1000+ posts

➡ The Bug Squishers 2.0 ⬅ ⚙ Code, art, music, and more! ⚙

n-clue wrote:

-YourLocalPhantom- wrote:

ItBeJC wrote:

Order Type: Code Making
Order Details: I would like a side-scrolling platform engine complete with slope detection and how it works.
Time Zone: PST
Other: These have a lot of recursion.
If the scrolling is tile-based, I could probably do that. Never in a thousand years will I understand how to make proper scrolling without tiles, and tiles are better either way so it doesn’t matter. So can the scrolling be tile-based?
tiles are harder for me i generally dont do platformers too much
I suck at the physics so I kinda cheat and turn a regular platformer into a scrolling, but after I do griffpatch's regular platformer tutorial (His tutorials always help me understand stuff) I will try to make my own.

Last edited by kaj (Tomorrow 00:00:00)

-cloudcoding-

"[coding is] like clouds - always evolving and ready to transform!" - ChatGPT :)

Go check out my projects!
BringUpYourPost
Scratcher
500+ posts

➡ The Bug Squishers 2.0 ⬅ ⚙ Code, art, music, and more! ⚙

ok here's my review, um I probably miswrote about the order:

I didn't music to play during a recorded video of me speed running a level. I needed music that would help me grind not really music that was support motivational. music similar to this https://www.youtube.com/watch?v=NAUWsZj23oE&list=RDMM

Last edited by BringUpYourPost (Feb. 11, 2024 14:38:31)

undeterminstic
Scratcher
1000+ posts

➡ The Bug Squishers 2.0 ⬅ ⚙ Code, art, music, and more! ⚙

yes rise up

yes
n-clue
Scratcher
98 posts

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-cloudcoding- wrote:

n-clue wrote:

-YourLocalPhantom- wrote:

ItBeJC wrote:

Order Type: Code Making
Order Details: I would like a side-scrolling platform engine complete with slope detection and how it works.
Time Zone: PST
Other: These have a lot of recursion.
If the scrolling is tile-based, I could probably do that. Never in a thousand years will I understand how to make proper scrolling without tiles, and tiles are better either way so it doesn’t matter. So can the scrolling be tile-based?
tiles are harder for me i generally dont do platformers too much
I suck at the physics so I kinda cheat and turn a regular platformer into a scrolling, but after I do griffpatch's regular platformer tutorial (His tutorials always help me understand stuff) I will try to make my own.
you're so weird T^T how is scrolling easier than regular?????

stop quoting me, i didnt say any of this!
-sun tzu, the art of scratch

Employee at The Bug Squishers, order code, art, banners, profile pictures, and more!
undeterminstic
Scratcher
1000+ posts

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n-clue wrote:

-cloudcoding- wrote:

n-clue wrote:

-YourLocalPhantom- wrote:

ItBeJC wrote:

Order Type: Code Making
Order Details: I would like a side-scrolling platform engine complete with slope detection and how it works.
Time Zone: PST
Other: These have a lot of recursion.
If the scrolling is tile-based, I could probably do that. Never in a thousand years will I understand how to make proper scrolling without tiles, and tiles are better either way so it doesn’t matter. So can the scrolling be tile-based?
tiles are harder for me i generally dont do platformers too much
I suck at the physics so I kinda cheat and turn a regular platformer into a scrolling, but after I do griffpatch's regular platformer tutorial (His tutorials always help me understand stuff) I will try to make my own.
you're so weird T^T how is scrolling easier than regular?????
we can do scientology on a scrolling one, but not on a normal one.

yes
BringUpYourPost
Scratcher
500+ posts

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n-clue wrote:

-cloudcoding- wrote:

n-clue wrote:

-YourLocalPhantom- wrote:

ItBeJC wrote:

Order Type: Code Making
Order Details: I would like a side-scrolling platform engine complete with slope detection and how it works.
Time Zone: PST
Other: These have a lot of recursion.
If the scrolling is tile-based, I could probably do that. Never in a thousand years will I understand how to make proper scrolling without tiles, and tiles are better either way so it doesn’t matter. So can the scrolling be tile-based?
tiles are harder for me i generally dont do platformers too much
I suck at the physics so I kinda cheat and turn a regular platformer into a scrolling, but after I do griffpatch's regular platformer tutorial (His tutorials always help me understand stuff) I will try to make my own.
you're so weird T^T how is scrolling easier than regular?????
also you can make collision more better.

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