Discuss Scratch

WindOctahedron
Scratcher
1000+ posts

Blur Effect

Nambaseking01 wrote:

Je suis senor et amigo hi hallo portreto!

French, Italians, Spanish, English, and Dutch combined
I said ¡VUELVE AL TEMA! Sorry for being rude.
Okay, now I do have something else to say. I agree with the image that Flowermanvista posted. They are different, but it doesn't matter if you use pixellate or blur to censor something. However, speaking of censoring, someone could still see inside and look at the costume(s), or stop the project (but you can just report it).

The message above may contain wrong information, rude remarks, or something embarrassing to my current self. In this case, please ignore it and remember that I likely wrote it back when I didn't know what “respect” truly meant. I really hate thinking about it again.
MiniCoder11
Scratcher
100+ posts

Blur Effect

This sounds like a very good idea that I have been hoping for over a very long period of time!

It would be so much easier for new Scratchers and experienced members to create higher quality projects. The effect would barely take any effort to implement because the CSS canvas system and HTML5 both have a built in Gaussian Blur/Gaussian Smoothing effect.

Just to elaborate on this suggestion, I think that you should be able to blur an individual sprite when the block is used in that sprite, but when the block is used on a sprite with a ghost effect and it is layered above another sprite, the sprites and pen on a lower layer should be blurred. This will allow for a whole new level of quality on projects as well as easier, lag-free blurring for OS's, games, animations, intros, and slideshow transitions.

It would also be nice to have the effect added in under the existing effects menu (ghost, mosaic, fisheye, etc.)

set [blur v] effect to (20)

change [blur v] effect by (10)

I would like to support this feature and hope it gets added soon!

Please let me know if there is anything else I can do to help
_ThePixelArtGuy_
Scratcher
17 posts

Blur Effect

LemonComputer wrote:

It can easily be used for ### scenes.
Unsupport.
How does adding a blur effect increase chances of that? First of all this is scratch, a coding website, and that is incredibly unlikely. Second, in the very unfortunate case, if you do that, you could just as easily put a rectangle, or use pixelate, or anything, and adding a blur effect wouldn't change the likelihood of that. Personally, I support this.

Last edited by _ThePixelArtGuy_ (Nov. 21, 2019 21:17:48)



Hi I, am @_ThePixelArtGuy_
evanultra01
Scratcher
100+ posts

Blur Effect

Support for the same reason as LogicQ.
45afc4td
Scratcher
100+ posts

Blur Effect

Sigton wrote:

dude341 wrote:

Scratch 3.0 is going to use HTML (or was it Javascript?)
Both, technically, but mainly JS since you can't script much with HTML.

Sigton
Isn't Scratch 3.0 made with WebGL, which is also a part of HTML5?
dogeiscut
Scratcher
500+ posts

Blur Effect

+support, i somtimes feel i need this

peanut
Mr_PenguinAlex
Scratcher
1000+ posts

Blur Effect

mmm i support now, its not the same as pixelate effect

Haluria_games
Scratcher
100+ posts

Blur Effect

YES!!!
Also I really need saturation effect for sprites and ghost/invisibility slider for costumes editor.


when green flag clicked
ask [please scratch team do that] and wait
if <(answer) = [done]> then
say [Yay!]
end

Last edited by Haluria_games (Feb. 28, 2020 16:51:21)

chrdagos
Scratcher
500+ posts

Blur Effect

bump.
--Explosion--
Scratcher
1000+ posts

Blur Effect

Did I support already? Anyways, support. This also shouldn't cause any glitches since blur is built into html, also, would this mess up touching blocks and sprites behind the blurred one?

Last edited by kaj (Tomorrow 00:00:00)
✰✩✭✴★--Explosion--★✴✭✩✰
Forum helper | boy | platformers | 14yrs | guitar | website


spocite
Scratcher
500+ posts

Blur Effect

Still no support from the ST, sadly. Hope it comes in the future!
when green flag clicked
change [blur v] effect by ()

if you read this, thanks!
-spocite / posty / alien / the one who is going to take over the world someday (:<

why are all my posts in the suggestions forum

spocite wrote:

the real bruh moment was the friends we made along the way














a normal user can’t read this far, but you can! here's a free cake! tell me you got it on my profile!
-Dizzaster-
Scratcher
28 posts

Blur Effect

Nambaseking01 wrote:

Huh, no support.

It is just a more effective version of the pixelate effect, so I see no reason why this should be added when there is a simple workaround.
Wait, what's the workaround?


I also make intros on request!
Maximouse
Scratcher
1000+ posts

Blur Effect

-Dizzaster- wrote:

Nambaseking01 wrote:

Huh, no support.

It is just a more effective version of the pixelate effect, so I see no reason why this should be added when there is a simple workaround.
Wait, what's the workaround?
Nambaseking01 wanted to say that you can just use pixelate instead. But I don't agree because pixelate and blur are very different things.


This is Maximouse's signature. Learn more about signatures.
JoTheXplosiv
Scratcher
18 posts

Blur Effect

CorpZ wrote:

Like the other effects, pixel and other. But add a blur so you can blur objects.

Like: Change blur <number>
This post is old, but i really support this! we really need a blur effect on scratch.

when green flag clicked
when my profile clicked
set [God bless you] to [10000000000000]
Mr_PenguinAlex
Scratcher
1000+ posts

Blur Effect

i still support

Bacteria999
Scratcher
1000+ posts

Blur Effect

I think the title of the topic should be “More Graphic Effects” .
Haluria_games
Scratcher
100+ posts

Blur Effect

Bacteria999 wrote:

I think the title of the topic should be “More Graphic Effects” .
i agree
Mr_PenguinAlex
Scratcher
1000+ posts

Blur Effect

Bacteria999 wrote:

I think the title of the topic should be “More Graphic Effects” .
but its only suggesting one effect

Bacteria999
Scratcher
1000+ posts

Blur Effect

We could suggest more graphic effects.
fdreerf
Scratcher
1000+ posts

Blur Effect

Bacteria999 wrote:

We could suggest more graphic effects.
But that's not the point of the suggestion

Hyped for MS-DOS 11.0

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