Discuss Scratch

MistyHH
Scratcher
100+ posts

Helpful Workarounds for Frequently Suggested Blocks!

Thunderguy77 wrote:

-snip-
It's actually simpler than you think. Rather than finding symbols that can be used in cloud variables, all you need is a function that will encode your letters/numbers/symbols as numbers. These numbers can be placed in the cloud variables. When you want to access the encoded value inside the cloud variable, use a decoder function that switches the encoded number back to the original value.

Here, I made this project that uses this process to make an infinite cloud server.
(However, I believe Scratch's cloud variables have a character limit, so this project will break in Vanilla Scratch if there are too many players. Use TurboWarp to run the “more” infinitely, lol.)
Not encoding, I can do that, I mean lists I can't figure out

coolcoder1213 wrote:

Many blocks have been suggested that have not been added. Maybe they will be in Scratch 4.0!
Probably not, they don't really seem to actually implement much that's majorly asked for. Like manager abilities…

CONGRATS ON BEING THE 1000TH POST OF THIS TOPIC!! :D:D:D:D:D:D:D

Crow_Boy08 wrote:

dj_greener wrote:

No workaround:
(report script{when green flag clicked
forever
if <Following [dj_greener]?::sensing> then

Be awesome::grey

else
Be awesome::grey
end
end}::operators)
WHA HOW DID YOU DO THAT?
Let me try:
(dot dot dot (when green flag clicked :: hat
move (10) steps::stack motion) :: sensing)
Hmm… Well, I can get one block in a reporter.
Just surround the block with () like a regular input, then add :: followed by the block type. (e.g. “hat” “stack” “reporter” “boolean” etc.)
It works the same way as adding any other kind of block into an input. (It just usually can't be done with stack blocks or hat blocks, which is why it stands out)
Like this!
((1) + (clear graphic effects :: stack))
((1) + (clear graphic effects :: stack))
But this isn't the place to do this, so if you want to continue you could head to my profile?

And just to bu- [oops] this up, again, is there any workaround for <key [/ v] pressed ?> ?

Last edited by MistyHH (Jan. 22, 2022 23:30:42)


Thisisacharacteraccount!SometimesIenduppostingonthisoneanywayjust'causeIhappenedtobehereatthetime,soifyouseethisit'sprobablynotthecharacter talking.

Fun fact: When you invert the colors of the stop sign and flag, they reverse.
The green flag is red flag and red stop is green stop.


See? The corners are rounded. ezgif doesn't really do a good job on it though lol it's really hard to see.
HEY. IT'S CLEAR. HOW'D IT DO THAT?
YAAAAAY
Uhh anyway- I just FINALLY learned how to post images now so now I want to use it lots.
xD


when [location v] reaches (Scratch Discuss v) :: hat sensing
if <[cat_tap] is (looking for help v)::sensing> then
if <(thoughts of [cat_tap]::sensing) is (I have a question. v)::sensing> then
go to (Questions About Scratch v)
Make topic
end
if <(thoughts of [cat_tap]::sensing) is (I can't code. v)::sensing> then
go to (Help With Scripts v)
Make topic
end
else
if <[cat_tap] is (wanting to help v)::sensing> then
if <(thoughts of [cat_tap]::sensing) is (Maybe I can answer a few questions. v)::sensing> then
go to (Questions About Scratch v)
Search
end
if <(thoughts of [cat_tap]::sensing) is (Maybe I can code. v)::sensing> then
go to (Help With Scripts v)
Search
end
else
repeat until <(Change signature::#0066cc ring) visible?::sensing>
scroll y by (-1)::motion
end
set [mouse x v] to (Change signature::#0066cc ring)::control
click mouse::control
enter input (thoughts of [cat_tap]::sensing)::looks
end
end
define Make topic
set [mouse x v] to (New Topic::#1a8cff ring) ::control
click mouse::control
enter input (thoughts of [cat_tap]::sensing)::looks
define Search
run Google Search for (thoughts of [cat_tap]::sensing)::extension
move mouse to (Search results::extension)::control
click mouse::control
think (answer) until <i receive [Idea!!! v]::control>::looks
enter input (answer)::looks
ALLENINFINITY99
Scratcher
34 posts

Helpful Workarounds for Frequently Suggested Blocks!

bounce :: motion
can be made with this script:
point in direction ((direction) - (180)

turn around 180 just makes it backward but when collide with wall is meant to go forward (ya know, like if you hit the wall at a 170º degree)


(hi)
maniman7
Scratcher
88 posts

Helpful Workarounds for Frequently Suggested Blocks!

hi!


Only 1% of scratchers will click this.

Splash OS - A New Generation https://scratch.mit.edu/projects/727778885/
FULLSCREEN RECOMMENDED
Splash OS is in beta mode so please report any lags or glitches to me,
it helps the OS get better for you to enjoy. I WILL FOLLOW YOU IF YOU
FIND A GLITCH THAT IS WORTHY.



DIAVLODUDE
Scratcher
76 posts

Helpful Workarounds for Frequently Suggested Blocks!

Thunderguy77 wrote:

MistyHH wrote:

DIAVLODUDE wrote:

How do I make cloud lists? Any workarounds? (That saves)
(☁ score)(list :: list)
There are some, but I have NO idea how. I tried, and I can't find a symbol that will save in cloud variables to separate each item of the list. I think I can save usernames, but that's not a cloud list.

It's actually simpler than you think. Rather than finding symbols that can be used in cloud variables, all you need is a function that will encode your letters/numbers/symbols as numbers. These numbers can be placed in the cloud variables. When you want to access the encoded value inside the cloud variable, use a decoder function that switches the encoded number back to the original value.

Here, I made this project that uses this process to make an infinite cloud server.
(However, I believe Scratch's cloud variables have a character limit, so this project will break in Vanilla Scratch if there are too many players. Use TurboWarp to run the “more” infinitely, lol.)

Thanks for the help! But can you at least try to show how to do it in the forums? It doesn't need to be the fanciest, just fuctional. Thanks! When I mean a tutorial in the forums, I mean something like this:

when green flag clicked
say [Hello! This is just a test!] for (2) secs

Last edited by DIAVLODUDE (Jan. 31, 2022 09:40:31)

PogiKillMan
Scratcher
14 posts

Helpful Workarounds for Frequently Suggested Blocks!

bounce :: motion
can be made with this script:
point in direction ((direction) - (180)

It would be 90 technically (the direction -)

Last edited by PogiKillMan (Feb. 2, 2022 01:49:29)

VedanshS933
Scratcher
1000+ posts

Helpful Workarounds for Frequently Suggested Blocks!

Hmm, this topic is to give workaround. Please head to the official scratchblocks Testing Topic 5

————————————

Nice Guide!
This will be good for people making thumbnails. Because they make it with when

when ( :: more blocks) clicked :: hat :: events

Scratch On!



Home OS 3.0 Coming Soon!
https://scratch.mit.edu/projects/880616996/

Post Count - 2000+!
1. Suggestions 1100+ (first time hitting 1000 on a subforum!)
2. Questions about Scratch 250+
3. Advanced Topics 230+
4. New Scratchers 100+
5. Show & Tell 80+
6. Bugs and Glitches 70+

redesigning the signature
DiyaS4
Scratcher
15 posts

Helpful Workarounds for Frequently Suggested Blocks!

when green flag clicked
forever
say [your great]
end

I'm sorry its dumb. u guys are great

Last edited by DiyaS4 (Feb. 2, 2022 08:54:22)

Mahak2706
Scratcher
100+ posts

Helpful Workarounds for Frequently Suggested Blocks!

VedanshS933 wrote:

Hmm, this topic is to give workaround. Please head to the official scratchblocks Testing Topic 5

————————————

Nice Guide!
This will be good for people making thumbnails. Because they make it with when

when ( :: more blocks) clicked :: hat :: events

Scratch On!
when green flag clicked
forever
reset timer
end
One of the codes

when I receive [mahak2706, where is the rest of your siggy v]
say [Press CTRL+shift+down to read the rest of my siggy, stats etc.] for (2) secs
(☁ secret spy scratch) //My siggy hero
(1)::motion //helpers of my siggy
(2)::list
(crewmate) //Bruh evil kumquat
//More coming up
//with:
(☁ SAS)
//and
(☁ IMPOSTOR)
//Siggy stats (in scratchblocks and other topics)
Post count: starts 29-11-2021 (10+posts :: operators) (25+posts::operators) (50+posts::operators) (75+posts::operators) (100+posts::operators) (500+posts::obsolete)(1000+posts::obsolete) ::motion hat
followers count (till 200 followers) (100 ::operators) ::looks hat
grand duke n king count (316(king)::operators) (375(grand duke)::variables) (420 (king)::operators) (12 (grand duke) ::variables) ::sound hat
//Suggester guy, military guy, director and etc……
//Note in king: green in grand duke: orange
BOBSchlowinskii
Scratcher
30 posts

Helpful Workarounds for Frequently Suggested Blocks!

You should add a
i receive
block
like:
repeat until <i receive [example]>

end

Last edited by BOBSchlowinskii (Feb. 3, 2022 01:37:24)


SCRATCHIN' SINCE 21!
dah_creepah
Scratcher
64 posts

Helpful Workarounds for Frequently Suggested Blocks!

wow so cool can you tell me how to make this block

<Sprite being clicked?>

@dah_creepah here

enjoy some of my games-
https://scratch.mit.edu/projects/623338109/ one life a platformer
https://scratch.mit.edu/projects/608962252/ quidditch
https://scratch.mit.edu/projects/628513249/ walk it off
https://scratch.mit.edu/projects/608945899/ harry potter duel
https://scratch.mit.edu/projects/611107819/ harry potter duel(3d version)
-
french and english speaker
Aadish_1759
Scratcher
1000+ posts

Helpful Workarounds for Frequently Suggested Blocks!

dah_creepah wrote:

wow so cool can you tell me how to make this block

<Sprite being clicked?>
It's easy
 If <<touching [mouse pointer v] ?> and <mouse down?>> then
Do whatever you want
End

LEAVING THE FORUMS(May even leave Scratch in a month or two) Which means I un-take any orders I may have taken in shops


•._.••´¯``•.¸¸.•``•.¸¸.•´´¯`••._.• H͓̽i͓̽g͓̽h͓̽l͓̽i͓̽g͓̽h͓̽t͓̽+͓̽S͓̽h͓̽i͓̽f͓̽t͓̽+͓̽D͓̽o͓̽w͓̽n͓̽ ͓̽t͓̽o͓̽ ͓̽s͓̽e͓̽e͓̽ ͓̽i͓̽t͓̽ ͓̽a͓̽l͓̽l͓̽ `•.¸¸.•´´¯`••._.•`•.¸¸.•´´¯`••._.•


Hello! This the main of the _1759 family.
My other accounts are Weeb_1759 and Debugger_1759


(May not be up to date)





Check out my projects -

`•.¸¸.•´´¯`••._.•`•.¸¸.•´´¯`••._.•H͓̽i͓̽g͓̽h͓̽l͓̽i͓̽g͓̽h͓̽t͓̽+͓̽S͓̽h͓̽i͓̽f͓̽t͓̽+͓̽U͓̽p͓̽ ͓̽t͓̽o͓̽ ͓̽s͓̽e͓̽e͓̽ ͓̽i͓̽t͓̽ ͓̽a͓̽l͓̽l͓̽ ͓̽a͓̽g͓̽a͓̽i͓̽n͓̽ •._.••´¯``•.¸¸.•``•.¸¸.•´´¯`••._.•
FinallyFoundUsername
Scratcher
65 posts

Helpful Workarounds for Frequently Suggested Blocks!

I don't exactly know which forum to suggest things… But I'd like to suggest adding on to the looks block: change/set __ by __. How this block has change ghost effect, color effect, mosaic effect, etc. Could an option be added to the blocks for blurring as well? It would be incredibly helpful (because usually I would have to go to a picture editor and animate the blur), thank you!

FinallyFoundUsername
Scratcher
65 posts

Helpful Workarounds for Frequently Suggested Blocks!

Also… Could you add another block where it inverts the colors? Like black to white, and white to black, etc.? I've tried to do this with the blocks we already have, but the end result requires to create separate costumes, which doesn't exactly work out because when the next page is clicked, it just goes to the same page with inverted colors which wouldn't be what I want. Thank you for reading my suggestions!

FinallyFoundUsername
Scratcher
65 posts

Helpful Workarounds for Frequently Suggested Blocks!

Mahak2706 wrote:

VedanshS933 wrote:

Hmm, this topic is to give workaround. Please head to the official scratchblocks Testing Topic 5

————————————

Nice Guide!
This will be good for people making thumbnails. Because they make it with when

when ( :: more blocks) clicked :: hat :: events

Scratch On!
when green flag clicked
forever
reset timer
end
One of the codes

Yes.. I think that would be an excellent idea! Because it makes thumbnails a lot easier, especially for those where if you click stop, the thumbnail bounces down or whatever

Aadish_1759
Scratcher
1000+ posts

Helpful Workarounds for Frequently Suggested Blocks!

FinallyFoundUsername wrote:

Also… Could you add another block where it inverts the colors? Like black to white, and white to black, etc.? I've tried to do this with the blocks we already have, but the end result requires to create separate costumes, which doesn't exactly work out because when the next page is clicked, it just goes to the same page with inverted colors which wouldn't be what I want. Thank you for reading my suggestions!

FinallyFoundUsername wrote:

I don't exactly know which forum to suggest things… But I'd like to suggest adding on to the looks block: change/set __ by __. How this block has change ghost effect, color effect, mosaic effect, etc. Could an option be added to the blocks for blurring as well? It would be incredibly helpful (because usually I would have to go to a picture editor and animate the blur), thank you!
You can make a new topic here - https://scratch.mit.edu/discuss/1/add and type out your suggestion. Pls don't do it here

LEAVING THE FORUMS(May even leave Scratch in a month or two) Which means I un-take any orders I may have taken in shops


•._.••´¯``•.¸¸.•``•.¸¸.•´´¯`••._.• H͓̽i͓̽g͓̽h͓̽l͓̽i͓̽g͓̽h͓̽t͓̽+͓̽S͓̽h͓̽i͓̽f͓̽t͓̽+͓̽D͓̽o͓̽w͓̽n͓̽ ͓̽t͓̽o͓̽ ͓̽s͓̽e͓̽e͓̽ ͓̽i͓̽t͓̽ ͓̽a͓̽l͓̽l͓̽ `•.¸¸.•´´¯`••._.•`•.¸¸.•´´¯`••._.•


Hello! This the main of the _1759 family.
My other accounts are Weeb_1759 and Debugger_1759


(May not be up to date)





Check out my projects -

`•.¸¸.•´´¯`••._.•`•.¸¸.•´´¯`••._.•H͓̽i͓̽g͓̽h͓̽l͓̽i͓̽g͓̽h͓̽t͓̽+͓̽S͓̽h͓̽i͓̽f͓̽t͓̽+͓̽U͓̽p͓̽ ͓̽t͓̽o͓̽ ͓̽s͓̽e͓̽e͓̽ ͓̽i͓̽t͓̽ ͓̽a͓̽l͓̽l͓̽ ͓̽a͓̽g͓̽a͓̽i͓̽n͓̽ •._.••´¯``•.¸¸.•``•.¸¸.•´´¯`••._.•
YOUSOFS
Scratcher
44 posts

Helpful Workarounds for Frequently Suggested Blocks!

noice

theslogams
Crow_Boy08
Scratcher
1000+ posts

Helpful Workarounds for Frequently Suggested Blocks!

ok nvm

Last edited by Crow_Boy08 (Feb. 10, 2022 22:26:54)



<OUO> :: motion  // this is gary he protects my siggy from evil kumquats 

(( ( •) ) _ (( •))    :: #000000   // this is Michael incase gary cant defeat the kumquats
Post your fakemon! (I would like to see your fanmade pokemon)
bring back the uploads image host
Website
Please post on fakemon forum.
BFAVRH 1
FIRE_FALL
Scratcher
60 posts

Helpful Workarounds for Frequently Suggested Blocks!

FinallyFoundUsername wrote:

Also… Could you add another block where it inverts the colors? Like black to white, and white to black, etc.? I've tried to do this with the blocks we already have, but the end result requires to create separate costumes, which doesn't exactly work out because when the next page is clicked, it just goes to the same page with inverted colors which wouldn't be what I want. Thank you for reading my suggestions!


see @qucchia 's tutorial on how to make any sprite black and white
https://scratch.mit.edu/projects/305961821/


oh you meant inverted colors, i guess that would be interesting but make a suggestion topic, not here

Last edited by FIRE_FALL (Feb. 10, 2022 22:37:09)


yippee
Jerememes
Scratcher
32 posts

Helpful Workarounds for Frequently Suggested Blocks!

I would like to have a work around for a block a bunch of people wanted to suggest
<sprite [Sprite1] is touching [Sprite2] ?>
k0d3rrr
Scratcher
1000+ posts

Helpful Workarounds for Frequently Suggested Blocks!

Jerememes wrote:

I would like to have a work around for a block a bunch of people wanted to suggest
<sprite [Sprite1] is touching [Sprite2] ?>
The workaround is this: (Both scripts are placed in Sprite1)
when green flag clicked
forever
if <touching [Sprite2 v]> then
set [touching v] to [true]


else
if <not <touching [Sprite2 v]>> then
set [touching v] to [false]
end
end
Now for detection…
when green flag clicked
forever
wait until <<(touching) = [true]> or <(touching) = [false]>>
if <(touching) = [true]> then
say [True]
else
if <(touching) = [false]> then
say [False]
end
end

k0d3rrr




3 forum tips for experienced forumers (in no particular order):
  1. If you are reporting a new forumer's topic to be closed, or moved to another forum, don't mention it, because then, the topic creator will think they will receive either an alert or a ban.

  2. New forumers won't immediately know the rules or terminology of the forums. I have seen this happen hundreds of times (exaggeratedly), especially when experienced forumers (I won't name any) tell new forumers that they are "necroposting", which is when someone posts on an old and resolved topic (especially in the Questions about Scratch forum), causing said topic to be moved to the front page of that forum.

  3. Using Scratchblocks as a writing style is not blockspam, unless it is irrelevant to the discussion. For example, this

    ExampleScratcher1 wrote:

    How do I make a smooth gliding animation?
    when green flag clicked
    repeat until <(my question) = [answered]>
    ask [How do I make a smooth gliding animation?] and wait
    end
    say [Thank you!]
    is not blockspam, but these

    ExampleScratcher2 (first post) wrote:

    when green flag clicked
    move (58) steps
    play sound [Stock Laughter Sound Effect HD - 1 Hour v]
    forever
    play sound [Stock Screaming Sound Effect HD - 1 Hour v]
    switch backdrop to [internet v]
    say [i broke the internet] for (2) secs
    turn cw (15) degrees
    go to [nearby restaurant v]
    next costume
    end

    ExampleScratcher2 (second post) wrote:

    when green flag clicked
    repeat until <(out of dorito's) = [true]>
    broadcast [eat dorito chip v]
    end
    say [IM OUT OF DORITO'S!!!!!!!!! :(]
    play sound [Scream2 v] until done
    forever
    turn cw (120) degrees
    play sound [Scream2 v]
    play sound [we have no dorito's sorry v]
    end
    are blockspam, and must be reported.

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