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Nightwing412
Scratcher
100+ posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

sunmount wrote:

Nightwing412 wrote:

GamerWolf98 wrote:

Hey, I have a tiny little theory that I'm working on, it took like a minute, but here's an overview. Tell me what you experts think. Could it work?

Theory One:
Phone Guy and the animatronics are GOOD.
The animatronics witnessed some of the killings of Purple Guy’s, and grew a dislike for security guards because of it. They want to protect the children, and avenge them. That is why they attack you, because you are a security guard yourself in the game. Perhaps they want to give the menace some of his own medicine, and that is why they use the same method of terminating as he did.
Phone Guy is good in a way. He does tell you what to do, even if through recordings. However, the animatronics are not. They killed Phone Guy, and are VERY likely possessed. They are out for blood. For vengence. The spirits in them may have not have been evil at first, but they grew twisted and dark over time. Well, that's my theory XD (( I mean, the spirits in the animatronics having gone crazy XD ))
I don't think the animatronics are evil. They are children, after all, and they are just trapped (and dead). And kind of insane. But their intentions are good.
Not really. They ARE still out to kill. HEY, if I was trapped in a teddy bear suit, I would be in a bit of a VERY bad mood a lot of the time XDXDXD And they are angry. They want revenge. (( I would XD ))

~Nightwing412
Forestwave
Scratcher
100+ posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

Nightwing412 wrote:

sunmount wrote:

fnafmcLOL wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

WilliamWP wrote:

Nextor wrote:

Also, Mangle DID do the Bite of ‘87 because of one obvious fact: Mangle isn’t in the first game. Think about it. If Foxy had caused the Bite of '87, he would have been scrapped and thus NOT IN THE FIRST GAME IN THE FIRST PLACE.
Mangle didn't do the Bite of ‘87. Fredbear caused the Bite. Scott said that when fans were asking for a FNAF 5, he said there wouldn’t be anymore canon FNAF games saying that the story was complete for the game. So, obviously the Bite that happened at the end of Five Nights at Freddy's 4 was the Bite of '87.
No, as FNAF4 logically and canonically CAN'T be the Bite of 87.And did Scott literally SAY Fnaf4 is the bite? :3
Scott doesn't have to outright say it is the bite of 87. Actually it makes sense for it to be in 1987. Do you really believe that a kids restaraunt would survive after TWO bites from an animatronic? And if it was 83, if they had a bite with a stationary animatronic, why would they even think of making them mobile? Now, think about this. Mangle was mangled in 1987, as she was mangled in fnaf 2 which takes place in 1987 for a few weeks in November. How could we see Mangle in the minigames if it takes place in 1983?
And do you think that Fredbear can be in use during the Bite of 87, though Fredbear isn't even IN FNAF2? I know, what if they got rid of Fredbear right after the bite? BUT, the Bite of 87 hasn't happened yet in FNAF2. It would take place at the very end, or just after. BUT, Fredbear isn't in use.
TWO different restaurants people. Fnaf 2, and the sister location which is the fnaf 4 minigames. That literally explains everything you said.
Hm. But why would Fredbear be in use at one restaurant but not in the other?
Because maybe there is only one Fredbear, and they tried using different animatronics for fnaf 2, so Fredbear wouldn't fit in.
Hm. Maybe the fact that there have been games for the different locations- FNAF 1 was the last, FNAF 2 was the one before FNAF1, and FNAF3 was a horror attraction. But there never was a game for the first restaurant. I have ONE MORE piece of evidence, and you CAN't fight that one
What is it. Because it is logically impossible with my Mangle argument.
Ever heard of game theory? Their theory of FNAF4 not being the Bite of 87…… has been CONFIRMED.
(put a link that says that) Then it wouldn't be the bite of 83 either. And it isn't a springlock faliure, as Fredbear is in animatronic mode. So please enlighten me, what is it ? Also, its still logically impossible for it to be 83: Mangle was mangled in 1987, as she was mangled in fnaf 2 which takes place in 1987 for a few weeks in November. How could we see Mangle in the minigames if it takes place in 1983?

I don't know d00d.
That could be a Toy Foxy prototype, where she wasn't built yet. Also what video are you referring to? I'm pretty sure I watched all Game Theory videos about FNaF
Mangle could have been just a joke, or maybe the toy was meant to be taken apart and put back together, and thats where they got the idea of making Mangle like that in the FNAF2 restaurant. And what if it was Springlocks holding Fredbear's mouth open? In the minigame, the child's head was crushed, the whole head, not just the upperhead.


HMM yeah

~ForestWave
Pezole, my site.
The secret to creativity is knowing how to hide your sources.
…It is only through painfull effort… grim determination… that you will move on to better things.
Favorite: Toy Foxy.







sunmount
Scratcher
100+ posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

CodeRunner98 wrote:

So can anyone copy/paste all of the FNAF minigame descriptions from some website and paste it on this thread (not a link)?
There are no FNaF 1 minigames

FNaF 2:
SAVETHEM
The player controls Freddy Fazbear by using the W, A, S, D (movement), up, down, left, and right keys (facing different directions), and will have to follow The Puppet. Interestingly, Freddy Fazbear seems to be missing his hat and bow tie. Once arriving at a certain room with The Puppet, the game abruptly cuts to static and ends. The player can choose not to follow The Puppet and instead receive an identical ending by encountering Golden Freddy at random. However, this sometimes results in an abrupt end to the minigame following the red static then taking the player back to the title screen. Touching any of the dead bodies strewn about the map will result in the same thing. While the player is walking, letters can be clearly heard called out at regular intervals, spelling out “S-A-V-E-T-H-E-M”.

There are several variations of this minigame in which the player starts out in different rooms, those being Party Room 3, The Office, and Parts/Service. These are the same rooms that Freddy can be seen in while traversing the pizzeria. Toy Freddy, Toy Bonnie, and Toy Chica are seen on stage in a room near the top of the layout. Mangle can be found in a room near the bottom of the layout; touching it will cause the game to end in red static. Similarly to Freddy, Toy Freddy is missing his bow tie and top hat. Toy Bonnie also seems to be more of a light purple color, as opposed to light blue.

Very rarely during this minigame, the Purple Guy will appear at the end of the room the player has entered. The Purple Guy will follow Freddy, until coming into contact with him. Blue static instead of red will then cover the screen, flashing the words “You can't” at the bottom left hand corner of the screen. The game will then shut down. Trying to run away from the Purple Guy is useless as the player is pushed away from the entrance to another room.

This is the only minigame that does not feature a jumpscare.

Give Gifts, Give Life
The player will play as The Puppet. Instructions at the top read “Give Gifts” which is completed by approaching four small figures that resemble dead children. Once the gifts are all given out and the player returns to the middle of the room, the text on the top of the screen will change to “Give Life,” and the player must approach each of them again, resulting in the four original animatronics' masks appearing on the heads of the children, possibly implying they are being stuffed in an animatronic suit.

All throughout this sequence, multiple letters are called out, spelling “H-E-L-P-T-H-E-M.” Completing the minigame will trigger Golden Freddy's jumpscare. Upon close inspection, a fifth body may be seen in the middle of the room a single frame before Golden Freddy's jumpscare.

Unlike in the other minigames, this one has a score - 100 points are awarded for each gift given. In the end, there will be a total of 800 points. However, during the Golden Freddy jumpscare, it will change to a random number. Some recorded numbers include: “3225,” “5229,” “9225,” “6762,” and “7226.”

Take Cake To The Children
Playing as Freddy, the player has to take cake to six kids (two in the mobile version). Walking to each child makes them turn green, and neglecting them by leaving them alone for too long causes them to turn red. Meanwhile, a child stands outside crying. As the player tries to serve cake to all six kids, a purple car will pull up outside and the Purple Guy gets out, who then proceeds to kill the sad child (who actually appears to stop crying momentarily, and then cry even harder while this is happening).

The sad child will then turn gray when dead. All the while, letters are called out, spelling “S-A-V-E-H-I-M,” and the player begins to move slower and slower. If the player is able to make all the children green at the same time, the player will be unable to move and will be forced to watch the children turn red. When the minigame ends, The Puppet's jumpscare is triggered, ending the minigame.

Foxy Minigame
Playing as Foxy, the player walks out of what appears to be the curtained Pirate Cove and into a room with children, who celebrate his arrival. All five children appear to be happy, with the bottom one offset so it looks sad due to the black bars. The player is then returned to the curtained area and has to repeat this twice.

On the third cycle, the Purple Guy can be seen standing in the corner of the starting room, smiling. When Foxy approaches the children, they seem dead. The minigame then ends with Foxy's jumpscare.

FNaF 3:
BB's Air Adventure
Accessing the Minigame
BB's Air Adventure is not a Night-Specific minigame. The player can access the minigame on any night by going to CAM 8 and double-clicking on the character drawing of BB on the left wall.

First Exit/Ending
In this minigame, the player takes control of BB to collect balloons. The balloon count at the top starts at 8, but in the first room, there are 7 balloons to collect. Once these 7 balloons have all been collected in this room, an exit will appear in the form of a door. Touching this door ends the minigame, though in doing so, the player will leave 1 balloon uncollected. There is no penalty for neglecting the last balloon, but the secret portions of the level are important for unlocking other minigame aspects later in the Nights.

Second Exit/Ending
Another way that this minigame can end is if the player exits the starting room by jumping out of an invisible exit at the top left corner of the room. This exit option is unlocked once the player gets the 7 balloons in the first room. Once the player does this, they will fall to a black-and-white area, in which they can proceed to the left to enter another area. The next area contains three crying, silhouetted Balloon Boys near a large silhouetted structure. If the player proceeds left, they will encounter an exit in the form of a door. Touching said door ends the minigame.

Third Exit/Ending
A third way that this minigame can end is if the player collects the 7 balloons in the first room, then exits the starting room by jumping out of the invisible exit at the top left corner of the room. If the player has already gone through the second Exit door, red balloons should appear as static platforms underneath where BB is falling, leading to a blue platform with a child that appears to be dead. If the player walks off the right edge of this platform, they will land on another “room” with a color-changing balloon. Important: Enter the room from the bottom-left corner, otherwise the player may get caught and need to restart (F2) the game. Collecting this balloon is necessary for full progression in this minigame.

Cake Ending
Once the player has visited the Mangle's Quest minigame (Night 2), return to BB's Air Adventure. Following the same path of the Third Ending to the platform with the child will lead to the player successfully completing the full minigame. A cake will appear once the child is approached, and the minigame will then end. The child then awakens, and one of the children in the Happiest Day minigame will be unlocked.

Mangle's Quest
Accessing the Minigame
Mangle's Quest can only be accessed on Night 2 by going to CAM 7 and clicking on the top-left, then bottom-left, then top-right, then bottom-right buttons on the left (P1) side of the arcade machine.

Basic Ending
The player must use WASD controls to control Mangle, W being the Jump button. The player must move Mangle in a platform-style minigame to collect its 4 missing parts, each worth 100 points. A big kid runs around at the bottom of the screen from left-to-right on the second and third screens of the inner room. Landing on or simply touching the kid will dismantle Mangle and end the minigame. An exit will also appear on the last segment of the inner room, and touching the door will end the minigame.

Cake Ending
If the player has already advanced in BB's Air Adventure (Third Ending), the player will be able to exit the inner room by jumping through an invisible exit in the top-right of the inner room. Mangle will then fall a considerable distance into a majority-red atmosphere. Falling all the way will show a very tall crying Puppet silhouette (or statue) collapsed down on its knees. Going left will show red balloon platforms. Follow these red balloons, and if BB's Air Adventure has advanced to at least the Third Ending, Mangle will find a cake on the last red balloon. Touching this will end the minigame and unlock the Foxy/Mangle mask child in the Happiest Day minigame. Alternately, the player can use the Exit door on the far bottom-left of the minigame, but this will not unlock anything new in the Happiest Day minigame.

Chica's Party
Accessing the Minigame
To trigger this minigame, the player must be on Night 3 and find the dark gray cupcakes with faces via the camera feeds. Clicking all of these will automatically start the minigame. The cupcakes will always appear in Cams 2, 3, 4, and 6.

Basic Ending
In this minigame, the player takes control of Toy Chica to collect 4 different cupcakes and take them to 4 crying children wearing blue clothes. Each cupcake delivery results in a the respective child smiling and wearing a green jumpsuit. Once each child has been given a cupcake, an Exit door will appear on the lower level. Touching said door ends the minigame.

Cake Ending
If all prior cake endings have been reached, there will be a secret way to reach another child. After giving cupcakes to all 4 children, the player can jump through an invisible hole in the wall on the top-left of the lower level (around the level transition from top-to-bottom levels). The player must land on a red balloon or will fall through to a crying cupcake and Exit door. If the player lands on the red balloon and platforms up to reach the child, and all previous minigames have resulted in their Cake Endings, Chica will provide a cake to the child, unlocking another child in the Happiest Day minigame.

Stage01
Accessing the Minigame
To trigger this minigame, the player must be on Night 4. Nine wall tiles in The Office are clickable and are in a dialpad-type configuration, as on a phone. These tiles are located between the box of Animatronic masks and the trashcan. Pretending that this is a dialpad, type in 3, 9, 5, 2, 4, 8. For reference, treat 3 as ‘top-right’. Clicking the wall tiles in the right order will bring the player to the minigame.

Basic Ending
In this minigame, the player takes control of Golden Freddy in a highly odd-clipping platforming game. An Exit door is present in the top-right corner of this first room, which will end the minigame.

Cake Ending
There are actually nine rooms in this level. Golden Freddy can exit the first room by running left into the stage platform (to the left of the children). He will then “slide”/jerk through the left side of the room, then falling. The player can walk all the way to the bottom-right of the map and simply exit via an Exit door. Once in the bottom-right part of the level, follow these steps to reach the crying child:

1. Jump into the Left side of the bottom-right room. This will transport Golden Freddy up to the top of the outside of the bottom-right room.

2. Jump left into to the top-right corner of the Bottom-Center room. This will transport Golden Freddy to the top of the outside of the bottom-center room.

3. Jump up through the floor of the middle-center room (slightly to the left of Golden Bonnie). Golden Freddy will then be transported into the middle-center room. Jump into the right side of the inside of this room, and Golden Freddy will be transported to the top of the outside of the middle-center room.

4. Jump up through the floor of the top-center room (slightly to the left of Golden Bonnie). Golden Freddy will then be transported into the top-center room. Jump into the left side of the inside of this room, and Golden Freddy will be transported to the top of the outside of the top-center room.

5. Jump right into the left side of the top-right room. This will clip Golden Freddy through the wall to meet a crying child. If the player has reached all prior Cake Endings, Golden Freddy will then give the child cake, unlocking another kid in the Happiest Day minigame. If this criteria has not been met, Golden Freddy will be transported through the right of the child and through the right of the room, leaving only the Exit doors as escape options.

Glitch Minigame
Accessing the Minigame
To trigger this minigame, the player must be on Night 5. There is a barely-visible figurine of RWQFSFASXC (Shadow Bonnie) on the far right of The Office desk. If the player double-clicks on this figurine, the minigame will start.

Basic Ending
RWQFSFASXC can fly infinitely if the player uses W, and RWQFSFASXC phase-shifts or glitches through various minigame vignettes as well as a unique purple room that can be triggered by the S key. The player can exit by going through the Exit door on the STAGE01 room of this minigame.

Cake Ending
RWQFSFASXC can go to the BB's Air Adventure section of this minigame and leave the room in the top-left. Phasing over to the purple room with the crying child while RWQFSFASXC is outside of the room allows RWQFSFASXC to contact the child. If the player has unlocked prior Cake Ending criteria, touching the crying child will make a cake appear, exiting the minigame and unlocking a child on the Happiest Day minigame.

Happiest Day
Accessing the Minigame
Happiest Day is not a Night-Specific minigame. The player can access the minigame on any night by going to CAM 3 and double-clicking on the character drawing of The Puppet on the right wall.

Basic Ending
The player controls The Puppet, who can only walk left or right. Walking past several kids wearing alligator and pig masks, the player can go to the far right of the level to find a crying child. To the left of the table, there will be as many children wearing gray masks as have been unlocked from the other minigames. Without all five minigames completed with Cake Endings, the player can only exit via the Exit door; no cake will appear on the table unless the player has all the Cake Endings complete and runs into the table.

Cake Ending
If the player has all five minigames beaten with their respective cake endings, there will be four children wearing Freddy, Chica, Foxy, and Bonnie masks to the left of the table. Running into the table will place a cake on the table. The crying child to the right of the table will now have a Golden Freddy mask on. All five children and the child that the player is controlling will then disappear, and their masks will fall to the ground. The six balloons will then fly upwards through the room barrier, mostly out of view. Finishing this ending will trigger a unique star to appear on the main menu, and this is saved to the game file as a unique variable signifying that the Good Ending has now been realized.

FNaF 4:
(Not including Fun With Plushtrap or Fun With BB)

Pre-Night 1
In this minigame, it starts out saying ‘5 days until the party’, and a scene appears with a small Fredbear plush. It will then say “he locked you in your room”, and he will be with him. After the enter key is pressed, the player will be in a room with plushies (Foxy had its head torn off). If one were to approach the plushies, the text “these are my friends” would appear. One must keep banging on the door to advance. When the player succeeds this, the little child will start crying, and someone will say “Tomorrow is another day”.

Night 1
This is the same as the minigame before Night 1, but this time, the player can explore the house. Each time the player enters a room, the Fredbear plush will appear to follow the player around. But to succeed the minigame, one must walk over to the TV. As of this, someone with a Foxy mask will scare the child. Like the first minigame, it will say “Tomorrow is another day”.

Night 2
On this minigame, the player is in what appears to be Fredbear's Family Diner or a Freddy Fazbear's Pizza establishment (yet to be known). The player appears to have been left behind at the establishment and is told that they must get help. Upon heading right the player will be located by an employee wearing the Fredbear suit, prompting the player to collapse crying, at which point a message will appear stating “Tomorrow is another day”.

Night 3
This minigame is the same as the one at the end of Night 2, but this time, the person wearing the Fredbear suit will not appear and the player will be able to get out of the establishment and go back home just to be scared once again by the person with the Foxy mask. On this minigame, an ad for “Fredbear & Friends”, dated 1983, can be seen on the TV screen after pressing enter on it.

Night 4
The minigame opens with ‘1 day until the party’, and starts with a scene of the player locked in a spare parts room of either Fredbear's Family Diner or a Freddy Fazbear's Pizza restaurant. The room we are in is a square room with a door at the bottom right, there is a headless spring-lock suit to the left of the door, and a table with an endoskeleton skull to the left and an endoskeleton hand to the right, there are two shelves above them, the lower shelf has a costume-arm to the right, Fredbear's head in the left and an endoskeleton torso in the middle, the upper shelf has Spring Bonnie's head to the right and an endoskeleton skull/human skull to the left. As the player cries, it reads “Please let me out.” “PLEASE!” The child then falls over into a fetal position, crying “Please let me out….” as the screen fades to black.

Night 5
This minigame starts off with ‘0 days until the party’. It opens with a scene of the crying child, surrounded by 4 presumably older kids wearing masks of the original 4 animatronics. One of the older kids says “Wow, your brother is kind of a baby isn't he?” The brother (as he speaks in grey text) replies “It's hilarious. Why don't we help him get a closer look! He will love it!” The child cries “No, please!”. The brother says “Come on guys, let's give this little man a lift. He wants to get up close and personal!”

The four older children lift the crying child up and carry his flailing body throughout Fredbear's Family Diner, as he cries “No, I don't want to go!”. The brother teases him, “You heard the little man! He wants to get even closer! Ha ha ha!” The kids approach what appears to be Fredbear and Springtrap singing on stage, and the brother taunts the crying child further, saying “Hey guys, I think the little man said he wants to give Fredbear a big kiss! ON THREE! One…. two…..” They lift the crying child up into Fredbear's singing mouth, laughing all the while, until Fredbear bites down and crushes the child's skull and upper torso. The older kids stop laughing, and the screen fades to black.

Night 6
The scene begins with the crying child in a black room, a plush Fredbear in front of him and plushies of the 4 original animatronics (excluding Foxy's head) further away from him. Text implied to be the child's brother reads “Can you hear me? I don't know if you can hear me. I'm sorry.” What's assumed to be Fredbear states “You're broken. We are still your friends. Do you still believe that? I'm still here.” All four original animatronics fade away with each sentence, leaving only plush Fredbear. The text goes on to say “I will put you back together.” He, too, fades. The child stays for a while, and then fades away as well as a very faint noise similar to a heart monitor flatlining can be heard in the background.

There you go.


Vote on your favorite FNaF Couple!
“I always wanted my life to be special, an adventure… but not without you. And it didn't happen until I moved back here, so… without you, my powers wouldn't even exist.”
-Max Caulfield, Life Is Strange
sunmount
Scratcher
100+ posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

Nightwing412 wrote:

sunmount wrote:

Nightwing412 wrote:

GamerWolf98 wrote:

Hey, I have a tiny little theory that I'm working on, it took like a minute, but here's an overview. Tell me what you experts think. Could it work?

Theory One:
Phone Guy and the animatronics are GOOD.
The animatronics witnessed some of the killings of Purple Guy’s, and grew a dislike for security guards because of it. They want to protect the children, and avenge them. That is why they attack you, because you are a security guard yourself in the game. Perhaps they want to give the menace some of his own medicine, and that is why they use the same method of terminating as he did.
Phone Guy is good in a way. He does tell you what to do, even if through recordings. However, the animatronics are not. They killed Phone Guy, and are VERY likely possessed. They are out for blood. For vengence. The spirits in them may have not have been evil at first, but they grew twisted and dark over time. Well, that's my theory XD (( I mean, the spirits in the animatronics having gone crazy XD ))
I don't think the animatronics are evil. They are children, after all, and they are just trapped (and dead). And kind of insane. But their intentions are good.
Not really. They ARE still out to kill. HEY, if I was trapped in a teddy bear suit, I would be in a bit of a VERY bad mood a lot of the time XDXDXD And they are angry. They want revenge. (( I would XD ))
True. But that doesn't mean they're evil.


Vote on your favorite FNaF Couple!
“I always wanted my life to be special, an adventure… but not without you. And it didn't happen until I moved back here, so… without you, my powers wouldn't even exist.”
-Max Caulfield, Life Is Strange
sunmount
Scratcher
100+ posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

fnafmcLOL wrote:

Ya seen dis?
http://www.scottgames.com/dark.jpg
It's just dark. *ahem* http://www.scottgames.com/dark.jpg
I tried brightening it, it got brighter.

I tried darkening it, it got darker.

Not really helping, am I?


Vote on your favorite FNaF Couple!
“I always wanted my life to be special, an adventure… but not without you. And it didn't happen until I moved back here, so… without you, my powers wouldn't even exist.”
-Max Caulfield, Life Is Strange
Scratchingthecode97
Scratcher
500+ posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

Nightwing412 wrote:

sunmount wrote:

fnafmcLOL wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

WilliamWP wrote:

Nextor wrote:

Also, Mangle DID do the Bite of ‘87 because of one obvious fact: Mangle isn’t in the first game. Think about it. If Foxy had caused the Bite of '87, he would have been scrapped and thus NOT IN THE FIRST GAME IN THE FIRST PLACE.
Mangle didn't do the Bite of ‘87. Fredbear caused the Bite. Scott said that when fans were asking for a FNAF 5, he said there wouldn’t be anymore canon FNAF games saying that the story was complete for the game. So, obviously the Bite that happened at the end of Five Nights at Freddy's 4 was the Bite of '87.
No, as FNAF4 logically and canonically CAN'T be the Bite of 87.And did Scott literally SAY Fnaf4 is the bite? :3
Scott doesn't have to outright say it is the bite of 87. Actually it makes sense for it to be in 1987. Do you really believe that a kids restaraunt would survive after TWO bites from an animatronic? And if it was 83, if they had a bite with a stationary animatronic, why would they even think of making them mobile? Now, think about this. Mangle was mangled in 1987, as she was mangled in fnaf 2 which takes place in 1987 for a few weeks in November. How could we see Mangle in the minigames if it takes place in 1983?
And do you think that Fredbear can be in use during the Bite of 87, though Fredbear isn't even IN FNAF2? I know, what if they got rid of Fredbear right after the bite? BUT, the Bite of 87 hasn't happened yet in FNAF2. It would take place at the very end, or just after. BUT, Fredbear isn't in use.
TWO different restaurants people. Fnaf 2, and the sister location which is the fnaf 4 minigames. That literally explains everything you said.
Hm. But why would Fredbear be in use at one restaurant but not in the other?
Because maybe there is only one Fredbear, and they tried using different animatronics for fnaf 2, so Fredbear wouldn't fit in.
Hm. Maybe the fact that there have been games for the different locations- FNAF 1 was the last, FNAF 2 was the one before FNAF1, and FNAF3 was a horror attraction. But there never was a game for the first restaurant. I have ONE MORE piece of evidence, and you CAN't fight that one
What is it. Because it is logically impossible with my Mangle argument.
Ever heard of game theory? Their theory of FNAF4 not being the Bite of 87…… has been CONFIRMED.
(put a link that says that) Then it wouldn't be the bite of 83 either. And it isn't a springlock faliure, as Fredbear is in animatronic mode. So please enlighten me, what is it ? Also, its still logically impossible for it to be 83: Mangle was mangled in 1987, as she was mangled in fnaf 2 which takes place in 1987 for a few weeks in November. How could we see Mangle in the minigames if it takes place in 1983?

I don't know d00d.
That could be a Toy Foxy prototype, where she wasn't built yet. Also what video are you referring to? I'm pretty sure I watched all Game Theory videos about FNaF
Mangle could have been just a joke, or maybe the toy was meant to be taken apart and put back together, and thats where they got the idea of making Mangle like that in the FNAF2 restaurant. And what if it was Springlocks holding Fredbear's mouth open? In the minigame, the child's head was crushed, the whole head, not just the upperhead.
“Joke” really . Also, they made Mangle a take apart and put back together attraction because of the kids always taking it apart in fnaf 2. And it cant be the springlocks, as Fredbear is in animatronic mode, so the springlocks cannot snap, as they are already decompressed.

sunmount
Scratcher
100+ posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

Scratchingthecode97 wrote:

Nightwing412 wrote:

sunmount wrote:

fnafmcLOL wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

WilliamWP wrote:

Nextor wrote:

Also, Mangle DID do the Bite of ‘87 because of one obvious fact: Mangle isn’t in the first game. Think about it. If Foxy had caused the Bite of '87, he would have been scrapped and thus NOT IN THE FIRST GAME IN THE FIRST PLACE.
Mangle didn't do the Bite of ‘87. Fredbear caused the Bite. Scott said that when fans were asking for a FNAF 5, he said there wouldn’t be anymore canon FNAF games saying that the story was complete for the game. So, obviously the Bite that happened at the end of Five Nights at Freddy's 4 was the Bite of '87.
No, as FNAF4 logically and canonically CAN'T be the Bite of 87.And did Scott literally SAY Fnaf4 is the bite? :3
Scott doesn't have to outright say it is the bite of 87. Actually it makes sense for it to be in 1987. Do you really believe that a kids restaraunt would survive after TWO bites from an animatronic? And if it was 83, if they had a bite with a stationary animatronic, why would they even think of making them mobile? Now, think about this. Mangle was mangled in 1987, as she was mangled in fnaf 2 which takes place in 1987 for a few weeks in November. How could we see Mangle in the minigames if it takes place in 1983?
And do you think that Fredbear can be in use during the Bite of 87, though Fredbear isn't even IN FNAF2? I know, what if they got rid of Fredbear right after the bite? BUT, the Bite of 87 hasn't happened yet in FNAF2. It would take place at the very end, or just after. BUT, Fredbear isn't in use.
TWO different restaurants people. Fnaf 2, and the sister location which is the fnaf 4 minigames. That literally explains everything you said.
Hm. But why would Fredbear be in use at one restaurant but not in the other?
Because maybe there is only one Fredbear, and they tried using different animatronics for fnaf 2, so Fredbear wouldn't fit in.
Hm. Maybe the fact that there have been games for the different locations- FNAF 1 was the last, FNAF 2 was the one before FNAF1, and FNAF3 was a horror attraction. But there never was a game for the first restaurant. I have ONE MORE piece of evidence, and you CAN't fight that one
What is it. Because it is logically impossible with my Mangle argument.
Ever heard of game theory? Their theory of FNAF4 not being the Bite of 87…… has been CONFIRMED.
(put a link that says that) Then it wouldn't be the bite of 83 either. And it isn't a springlock faliure, as Fredbear is in animatronic mode. So please enlighten me, what is it ? Also, its still logically impossible for it to be 83: Mangle was mangled in 1987, as she was mangled in fnaf 2 which takes place in 1987 for a few weeks in November. How could we see Mangle in the minigames if it takes place in 1983?

I don't know d00d.
That could be a Toy Foxy prototype, where she wasn't built yet. Also what video are you referring to? I'm pretty sure I watched all Game Theory videos about FNaF
Mangle could have been just a joke, or maybe the toy was meant to be taken apart and put back together, and thats where they got the idea of making Mangle like that in the FNAF2 restaurant. And what if it was Springlocks holding Fredbear's mouth open? In the minigame, the child's head was crushed, the whole head, not just the upperhead.
“Joke” really . Also, they made Mangle a take apart and put back together attraction because of the kids always taking it apart in fnaf 2. And it cant be the springlocks, as Fredbear is in animatronic mode, so the springlocks cannot snap, as they are already decompressed.
Oh wow, I didn't think about that before…. huh…..


Vote on your favorite FNaF Couple!
“I always wanted my life to be special, an adventure… but not without you. And it didn't happen until I moved back here, so… without you, my powers wouldn't even exist.”
-Max Caulfield, Life Is Strange
herobrine190
Scratcher
99 posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

Forestwave wrote:

So.. anyway I looked it up and it's Fredbear..

“The Bite of ‘87 was an incident that occurred in 1987 at Freddy Fazbear’s Pizza; it was briefly mentioned by the Phone Guy in the first game. The details of this attack (and the identity of the animatronic responsible) were not given, but it allegedly caused the loss of the frontal lobe of the victim's brain.

The incident contributed to a loss in the restaurant's reputation, which resulted in a major drop in business.

As a result of the incident, the animatronics were no longer allowed to wander around the building during the day; the management decided to limit their free-roaming mode to nighttime, so as to ”prevent their servos from locking up,“ as stated by Phone Guy.”

“The details of the incident were later revealed in Five Nights at Freddy's 4 during a cutscene after completing the 5th Night. The main protagonist of the game, a child who is being thrown a party at the Pizzeria, is being bullied by several older kids who want to scare him. To scare him, the older kids try to get the victim closer to Fredbear's mouth. Whether by accident or not, the protagonist's head gets stuck in Fredbear's gnawing mouth. The machine's mouth then crunches shut on the victim's head.”

~ForestWave

(My profile picture is Mangle!)
This should be in an 8bitgaming video or even smike
herobrine190
Scratcher
99 posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

sunmount wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

sunmount wrote:

fnafmcLOL wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

WilliamWP wrote:

Nextor wrote:

Also, Mangle DID do the Bite of ‘87 because of one obvious fact: Mangle isn’t in the first game. Think about it. If Foxy had caused the Bite of '87, he would have been scrapped and thus NOT IN THE FIRST GAME IN THE FIRST PLACE.
Mangle didn't do the Bite of ‘87. Fredbear caused the Bite. Scott said that when fans were asking for a FNAF 5, he said there wouldn’t be anymore canon FNAF games saying that the story was complete for the game. So, obviously the Bite that happened at the end of Five Nights at Freddy's 4 was the Bite of '87.
No, as FNAF4 logically and canonically CAN'T be the Bite of 87.And did Scott literally SAY Fnaf4 is the bite? :3
Scott doesn't have to outright say it is the bite of 87. Actually it makes sense for it to be in 1987. Do you really believe that a kids restaraunt would survive after TWO bites from an animatronic? And if it was 83, if they had a bite with a stationary animatronic, why would they even think of making them mobile? Now, think about this. Mangle was mangled in 1987, as she was mangled in fnaf 2 which takes place in 1987 for a few weeks in November. How could we see Mangle in the minigames if it takes place in 1983?
And do you think that Fredbear can be in use during the Bite of 87, though Fredbear isn't even IN FNAF2? I know, what if they got rid of Fredbear right after the bite? BUT, the Bite of 87 hasn't happened yet in FNAF2. It would take place at the very end, or just after. BUT, Fredbear isn't in use.
TWO different restaurants people. Fnaf 2, and the sister location which is the fnaf 4 minigames. That literally explains everything you said.
Hm. But why would Fredbear be in use at one restaurant but not in the other?
Because maybe there is only one Fredbear, and they tried using different animatronics for fnaf 2, so Fredbear wouldn't fit in.
Hm. Maybe the fact that there have been games for the different locations- FNAF 1 was the last, FNAF 2 was the one before FNAF1, and FNAF3 was a horror attraction. But there never was a game for the first restaurant. I have ONE MORE piece of evidence, and you CAN't fight that one
What is it. Because it is logically impossible with my Mangle argument.
Ever heard of game theory? Their theory of FNAF4 not being the Bite of 87…… has been CONFIRMED.
(put a link that says that) Then it wouldn't be the bite of 83 either. And it isn't a springlock faliure, as Fredbear is in animatronic mode. So please enlighten me, what is it ? Also, its still logically impossible for it to be 83: Mangle was mangled in 1987, as she was mangled in fnaf 2 which takes place in 1987 for a few weeks in November. How could we see Mangle in the minigames if it takes place in 1983?

I don't know d00d.
That could be a Toy Foxy prototype, where she wasn't built yet. Also what video are you referring to? I'm pretty sure I watched all Game Theory videos about FNaF
Mangle could have been just a joke, or maybe the toy was meant to be taken apart and put back together, and thats where they got the idea of making Mangle like that in the FNAF2 restaurant. And what if it was Springlocks holding Fredbear's mouth open? In the minigame, the child's head was crushed, the whole head, not just the upperhead.
“Joke” really . Also, they made Mangle a take apart and put back together attraction because of the kids always taking it apart in fnaf 2. And it cant be the springlocks, as Fredbear is in animatronic mode, so the springlocks cannot snap, as they are already decompressed.
Oh wow, I didn't think about that before…. huh…..
here comes a quote train
sunmount
Scratcher
100+ posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

herobrine190 wrote:

sunmount wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

sunmount wrote:

fnafmcLOL wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

Scratchingthecode97 wrote:

Nightwing412 wrote:

WilliamWP wrote:

Nextor wrote:

Also, Mangle DID do the Bite of ‘87 because of one obvious fact: Mangle isn’t in the first game. Think about it. If Foxy had caused the Bite of '87, he would have been scrapped and thus NOT IN THE FIRST GAME IN THE FIRST PLACE.
Mangle didn't do the Bite of ‘87. Fredbear caused the Bite. Scott said that when fans were asking for a FNAF 5, he said there wouldn’t be anymore canon FNAF games saying that the story was complete for the game. So, obviously the Bite that happened at the end of Five Nights at Freddy's 4 was the Bite of '87.
No, as FNAF4 logically and canonically CAN'T be the Bite of 87.And did Scott literally SAY Fnaf4 is the bite? :3
Scott doesn't have to outright say it is the bite of 87. Actually it makes sense for it to be in 1987. Do you really believe that a kids restaraunt would survive after TWO bites from an animatronic? And if it was 83, if they had a bite with a stationary animatronic, why would they even think of making them mobile? Now, think about this. Mangle was mangled in 1987, as she was mangled in fnaf 2 which takes place in 1987 for a few weeks in November. How could we see Mangle in the minigames if it takes place in 1983?
And do you think that Fredbear can be in use during the Bite of 87, though Fredbear isn't even IN FNAF2? I know, what if they got rid of Fredbear right after the bite? BUT, the Bite of 87 hasn't happened yet in FNAF2. It would take place at the very end, or just after. BUT, Fredbear isn't in use.
TWO different restaurants people. Fnaf 2, and the sister location which is the fnaf 4 minigames. That literally explains everything you said.
Hm. But why would Fredbear be in use at one restaurant but not in the other?
Because maybe there is only one Fredbear, and they tried using different animatronics for fnaf 2, so Fredbear wouldn't fit in.
Hm. Maybe the fact that there have been games for the different locations- FNAF 1 was the last, FNAF 2 was the one before FNAF1, and FNAF3 was a horror attraction. But there never was a game for the first restaurant. I have ONE MORE piece of evidence, and you CAN't fight that one
What is it. Because it is logically impossible with my Mangle argument.
Ever heard of game theory? Their theory of FNAF4 not being the Bite of 87…… has been CONFIRMED.
(put a link that says that) Then it wouldn't be the bite of 83 either. And it isn't a springlock faliure, as Fredbear is in animatronic mode. So please enlighten me, what is it ? Also, its still logically impossible for it to be 83: Mangle was mangled in 1987, as she was mangled in fnaf 2 which takes place in 1987 for a few weeks in November. How could we see Mangle in the minigames if it takes place in 1983?

I don't know d00d.
That could be a Toy Foxy prototype, where she wasn't built yet. Also what video are you referring to? I'm pretty sure I watched all Game Theory videos about FNaF
Mangle could have been just a joke, or maybe the toy was meant to be taken apart and put back together, and thats where they got the idea of making Mangle like that in the FNAF2 restaurant. And what if it was Springlocks holding Fredbear's mouth open? In the minigame, the child's head was crushed, the whole head, not just the upperhead.
“Joke” really . Also, they made Mangle a take apart and put back together attraction because of the kids always taking it apart in fnaf 2. And it cant be the springlocks, as Fredbear is in animatronic mode, so the springlocks cannot snap, as they are already decompressed.
Oh wow, I didn't think about that before…. huh…..
here comes a quote train
*snip*


Vote on your favorite FNaF Couple!
“I always wanted my life to be special, an adventure… but not without you. And it didn't happen until I moved back here, so… without you, my powers wouldn't even exist.”
-Max Caulfield, Life Is Strange
herobrine190
Scratcher
99 posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

sunmount wrote:

fnafmcLOL wrote:

Ya seen dis?
http://www.scottgames.com/dark.jpg
It's just dark. *ahem* http://www.scottgames.com/dark.jpg
I tried brightening it, it got brighter.

I tried darkening it, it got darker.

Not really helping, am I?
on fnafworld.com the image is dark mangle hanging from the ciling with words on the bottom
Forestwave
Scratcher
100+ posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

Kumquat
Fruit
Kumquats are a group of small fruit-bearing trees in the flowering plant family Rutaceae, either forming the genus Fortunella, or placed within Citrus sensu lato.

https://upload.wikimedia.org/wikipedia/commons/5/52/Quinotos.jpg

~ForestWave
Pezole, my site.
The secret to creativity is knowing how to hide your sources.
…It is only through painfull effort… grim determination… that you will move on to better things.
Favorite: Toy Foxy.







sunmount
Scratcher
100+ posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

Forestwave wrote:

Kumquat
Fruit
Kumquats are a group of small fruit-bearing trees in the flowering plant family Rutaceae, either forming the genus Fortunella, or placed within Citrus sensu lato.

https://upload.wikimedia.org/wikipedia/commons/5/52/Quinotos.jpg
I know, I looked it up a few weeks ago. But thanks anyways


Vote on your favorite FNaF Couple!
“I always wanted my life to be special, an adventure… but not without you. And it didn't happen until I moved back here, so… without you, my powers wouldn't even exist.”
-Max Caulfield, Life Is Strange
sunmount
Scratcher
100+ posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

herobrine190 wrote:

sunmount wrote:

fnafmcLOL wrote:

Ya seen dis?
http://www.scottgames.com/dark.jpg
It's just dark. *ahem* http://www.scottgames.com/dark.jpg
I tried brightening it, it got brighter.

I tried darkening it, it got darker.

Not really helping, am I?
on fnafworld.com the image is dark mangle hanging from the ciling with words on the bottom
I know, that's freaking creepy. For those who haven't seen it, here: https://www.youtube.com/watch?v=FG4b8q5IKac

What do you guys think? Will there be lore in FNaF World?


Vote on your favorite FNaF Couple!
“I always wanted my life to be special, an adventure… but not without you. And it didn't happen until I moved back here, so… without you, my powers wouldn't even exist.”
-Max Caulfield, Life Is Strange
Forestwave
Scratcher
100+ posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

sunmount wrote:

Forestwave wrote:

Kumquat
Fruit
Kumquats are a group of small fruit-bearing trees in the flowering plant family Rutaceae, either forming the genus Fortunella, or placed within Citrus sensu lato.

https://upload.wikimedia.org/wikipedia/commons/5/52/Quinotos.jpg
I know, I looked it up a few weeks ago. But thanks anyways

lol back to FNaF

~ForestWave
Pezole, my site.
The secret to creativity is knowing how to hide your sources.
…It is only through painfull effort… grim determination… that you will move on to better things.
Favorite: Toy Foxy.







SpaceHamstergr
Scratcher
22 posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

when green flag clicked
play sound [fart v] until done
move (#stuff) steps
SpaceHamstergr
Scratcher
22 posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)



]The purple guy could be phone guy beceause if he was not how would he know all this information and in fnaf 1 phone guy dies and in this game the only sign of the mudered children are in the mini games so every game more in to the futrue than fnaf 1 has no sign of purple guy, the chidren and the bit of 87 but that would mean that it has not happend yet but on one of phone guys calls in fnaf 3 he dose mention the first place aka the place were the bit of 87 took place so that would make it true that it is in the furtrue but nothing elts would well im not gonna look father in to this]
purple guy block

Last edited by SpaceHamstergr (Nov. 4, 2015 11:51:40)

SpaceHamstergr
Scratcher
22 posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

Scratchy-squirl
Scratcher
1 post

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

it is golden freddy it explains that in the storyline of fnaf 4
sunmount
Scratcher
100+ posts

FNAF THEORIES (The Expanded Universe of the Five Nights At Freddy's games)

Scratchy-squirl wrote:

it is golden freddy it explains that in the storyline of fnaf 4
Oh gawd.


Vote on your favorite FNaF Couple!
“I always wanted my life to be special, an adventure… but not without you. And it didn't happen until I moved back here, so… without you, my powers wouldn't even exist.”
-Max Caulfield, Life Is Strange

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