Discuss Scratch

Codingland
Scratcher
500+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

Real_WeBino wrote:

Codingland wrote:

Real_WeBino wrote:

Is this an OS? If not and it's a browser, then if you want it on an OS (which will hopefully one day be scripted on Visual Studio Code and added to HP, Dell, and chromebooks learn more here: Discover OS Forum)
I will be happy to add it
Ahh, we do need an OS to host and Run scratchedia

Sorry the OS is cancelled…
oh, okay
kkidslogin
Scratcher
1000+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

Codingland wrote:

Real_WeBino wrote:

Codingland wrote:

Real_WeBino wrote:

Is this an OS? If not and it's a browser, then if you want it on an OS (which will hopefully one day be scripted on Visual Studio Code and added to HP, Dell, and chromebooks learn more here: Discover OS Forum)
I will be happy to add it
Ahh, we do need an OS to host and Run scratchedia

Sorry the OS is cancelled…
oh, okay
I can help getting it on GalacticaOS (I'm in that collab)
kkidslogin
Scratcher
1000+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

I have a simple cloud-using text-based scratchedia here.
xMysticalCoder
Scratcher
1000+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

can i work on smth?
IGABMS
Scratcher
100+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

OK y'all!

I'm back!

I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
IGABMS
Scratcher
100+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

Oh (not advertisting)- xMysticalCoder and I are working on a new version of TSG!
101Corp
Scratcher
1000+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

IGABMS wrote:

OK y'all!

I'm back!

I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
I saw 1
Also I’m working on a second scratchedia engine because the other one killed itself.
It uses two variable cloud banking for more storage
101Corp
Scratcher
1000+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

IGABMS wrote:

Oh (not advertisting)- xMysticalCoder and I are working on a new version of TSG!
TSG? Huh?

kkidslogin wrote:

Codingland wrote:

Real_WeBino wrote:

Codingland wrote:

Real_WeBino wrote:

Is this an OS? If not and it's a browser, then if you want it on an OS (which will hopefully one day be scripted on Visual Studio Code and added to HP, Dell, and chromebooks learn more here: Discover OS Forum)
I will be happy to add it
Ahh, we do need an OS to host and Run scratchedia

Sorry the OS is cancelled…
oh, okay
I can help getting it on GalacticaOS (I'm in that collab)
Or I can put it on my PowerOS
xouzouris
Scratcher
100+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

IGABMS wrote:

OK y'all!

I'm back!

I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
NILL_GAMES10
Scratcher
1000+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

[offtopic]

IGABMS wrote:

Oh (not advertisting)- xMysticalCoder and I are working on a new version of TSG!
i could make you a website with HTML for TSG if you want, its much better than weebly and you can change it onthe github at your will
[/offtopic]
NILL_GAMES10
Scratcher
1000+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

xouzouris wrote:

IGABMS wrote:

OK y'all!

I'm back!

I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
The cloud variables are unreliable too (plus: they can only hold NUMBERS)
xouzouris
Scratcher
100+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

I know this is a bit off topic, but do you guys know a free image host that I can use to upload images to Scratch forums?

Last edited by xouzouris (May 23, 2021 09:06:26)

xouzouris
Scratcher
100+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

NILL_GAMES10 wrote:

xouzouris wrote:

IGABMS wrote:

OK y'all!

I'm back!

I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
The cloud variables are unreliable too (plus: they can only hold NUMBERS)
yeah, exactly
xouzouris
Scratcher
100+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

But even if we use the scratch cloud vars, we are going to need a “host” computer to handle user requests and such. We can use my Raspberry Pi for that.
kkidslogin
Scratcher
1000+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

xouzouris wrote:

IGABMS wrote:

OK y'all!

I'm back!

I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
They actually change about 10 times a second, so a single cloud variable using my string-to-numbers conversion can send 1280 characters in a second.

xouzouris wrote:

But even if we use the scratch cloud vars, we are going to need a “host” computer to handle user requests and such. We can use my Raspberry Pi for that.
We don't. Each client can look for requests, as in my Scratchedia. When a client finds a message directed to it, it sends a reply, usually a webpage or a 4XX error. If the message is not directed to the last client to scan the cloud variables, it is simply ignored by the client. Hence, no need for a server. After all, website requests are relatively few, even at cloud-variable speed. If it gets a lot of pings, we can add more last_client_id and last_client_data variables so more requests can go through at once.
kkidslogin
Scratcher
1000+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

IGABMS wrote:

OK y'all!

I'm back!

I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
Yes, I did. We can just use a transfer variable- I have a prototype set up for that.
xouzouris
Scratcher
100+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

kkidslogin wrote:

xouzouris wrote:

IGABMS wrote:

OK y'all!

I'm back!

I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
They actually change about 10 times a second, so a single cloud variable using my string-to-numbers conversion can send 1280 characters in a second.

xouzouris wrote:

But even if we use the scratch cloud vars, we are going to need a “host” computer to handle user requests and such. We can use my Raspberry Pi for that.
We don't. Each client can look for requests, as in my Scratchedia. When a client finds a message directed to it, it sends a reply, usually a webpage or a 4XX error. If the message is not directed to the last client to scan the cloud variables, it is simply ignored by the client. Hence, no need for a server. After all, website requests are relatively few, even at cloud-variable speed. If it gets a lot of pings, we can add more last_client_id and last_client_data variables so more requests can go through at once.
So what you're saying is that it can be peer-to-peer?
101Corp
Scratcher
1000+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

xouzouris wrote:

I know this is a bit off topic, but do you guys know a free image host that I can use to upload images to Scratch forums?
Cubeupload, that’s what I use
https://cubeupload.com/
kkidslogin
Scratcher
1000+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

xouzouris wrote:

kkidslogin wrote:

xouzouris wrote:

IGABMS wrote:

OK y'all!

I'm back!

I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
They actually change about 10 times a second, so a single cloud variable using my string-to-numbers conversion can send 1280 characters in a second.

xouzouris wrote:

But even if we use the scratch cloud vars, we are going to need a “host” computer to handle user requests and such. We can use my Raspberry Pi for that.
We don't. Each client can look for requests, as in my Scratchedia. When a client finds a message directed to it, it sends a reply, usually a webpage or a 4XX error. If the message is not directed to the last client to scan the cloud variables, it is simply ignored by the client. Hence, no need for a server. After all, website requests are relatively few, even at cloud-variable speed. If it gets a lot of pings, we can add more last_client_id and last_client_data variables so more requests can go through at once.
So what you're saying is that it can be peer-to-peer?
Yes. (if PTP is what I think it is)
xouzouris
Scratcher
100+ posts

Scratchedia - The Internet on Scratch, that's safe (Applications Closed)

kkidslogin wrote:

xouzouris wrote:

kkidslogin wrote:

xouzouris wrote:

IGABMS wrote:

OK y'all!

I'm back!

I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
They actually change about 10 times a second, so a single cloud variable using my string-to-numbers conversion can send 1280 characters in a second.

xouzouris wrote:

But even if we use the scratch cloud vars, we are going to need a “host” computer to handle user requests and such. We can use my Raspberry Pi for that.
We don't. Each client can look for requests, as in my Scratchedia. When a client finds a message directed to it, it sends a reply, usually a webpage or a 4XX error. If the message is not directed to the last client to scan the cloud variables, it is simply ignored by the client. Hence, no need for a server. After all, website requests are relatively few, even at cloud-variable speed. If it gets a lot of pings, we can add more last_client_id and last_client_data variables so more requests can go through at once.
So what you're saying is that it can be peer-to-peer?
Yes. (if PTP is what I think it is)
PTP is there's no central computer (server) to handle other computer's requests. All computers involved communicate directly. This was commonly used in 3D shooters from the late 1990's to the early 2000's since dedicated servers were much more expensive and hard to maintain back then. Now, peer to peer connection is mostly used in stuff like bitcoin.

I just think it's generally better to have a central server.

Last edited by xouzouris (May 23, 2021 13:55:40)

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