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- Kokasgui
- Scratcher
11 posts
New Scratch Blocks
set movement style to [drag in player v]::motionUse this block to set a sprite's movement style to drag in player or not!
(rotation style::motion)Use this report block to use for example
<(rotation style::motion) = [all around]>
(movement style::motion)Use this report block to use for example
<(movement style::motion) = [drag in player]>
Please, Scratch Team, if you see this, I would like so much that you could input the first and the trird ones in the editor beacuse I'm in a big need of them and I can't create a block with these informations…
If someone know a way to help me, please say something in this post…
- TheRealNetherBefore
- Scratcher
1000+ posts
New Scratch Blocks
hmm, I think these blocks would work better like this:(rotation style::motion)Use this report block to use for example<(rotation style::motion) = [all around]>(movement style::motion)Use this report block to use for example<(movement style::motion) = [drag in player]>
<rotation style [ v] ?::motion>With a list of all possible inputs.
<movement style [ v] ?::motion>
Semi-support for these blocks- they don't have a workaround (that I know of) but I don't think they'd have much of a use other than in specific situations.
*Drinks ketchup*
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there is no ethical consumption under capitalism my dudes
Small Games | Tips and Advice | Boredom Cat | Misc
Want to make a fantasy world everyone on scratch can use? Click here!
G'thorpax the Unspoken
- Kokasgui
- Scratcher
11 posts
New Scratch Blocks
hmm, I think these blocks would work better like this:<rotation style [all around v] ?::motion>With a list of all possible inputs.
<movement style [drag in player v] ?::motion>
Semi-support for these blocks- they don't have a workaround (that I know of) but I don't think they'd have much of a use other than in specific situations.
Maybe it could work or I could wait for the update 3.0 but I need the Scratch Team to see this post so I can get a “professional” answer, but thanks!
- TeamPopac
- Scratcher
100+ posts
New Scratch Blocks
I do not see too much interest knowing that only the program and the developer can modify this information, we necessarily know the direction of rotation and the way of movement.
Scratch on !
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- MDCCCLXVII
- Scratcher
1000+ posts
New Scratch Blocks
Motion :: motion hat
Already exists in the Sensing palette.set drag mode to [draggable v] :: motion
Duplicate(rotation style::motion)
There are only two drag modes in Scratch, draggable and non-draggable.(drag mode :: motion)
It should be a boolean block, which returns true if the sprite can be dragged around while the project is running. Which is also a duplicate.
You can work-around this by using the suggested reporters:<rotation style [ v] ?::motion>
<drag mode [ v]? :: motion>
<(rotation style :: motion) = [left-right]>
Scrolling the stage used to be a thing during the development of Scratch 2.0, but was removed for unknown reasons. Bringing back scrolling is a duplicate.scroll stage (10) pixels :: motion
Sound :: sound hat
repeat sound [Meow v] (10) times :: sound
repeat (10)
play sound [Meow v] until done
end
Last edited by MDCCCLXVII (Dec. 3, 2020 16:29:08)
- SpeedyCatfish2
- Scratcher
100 posts
New Scratch Blocks
i know it sorry shold we have to build blocks?
- CST1229
- Scratcher
1000+ posts
New Scratch Blocks
check (my variable v) {Basically a Scratch version of a switch statement.
} if it's () then {
...
} if it's () then (delete :: #FF6600) {
...
}(add fork :: #FF6600) else {
...
} :: control
// pretend there is no gap in the first one
// you would be able to click "add fork" to add a new "if it's [] then" before the "else"
// and "delete" to remove a fork
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- NanoPIex
- Scratcher
500+ posts
New Scratch Blocks
Ooh, that would be cool.hmm, I think these blocks would work better like this:(rotation style::motion)Use this report block to use for example<(rotation style::motion) = [all around]>(movement style::motion)Use this report block to use for example<(movement style::motion) = [drag in player]><rotation style [ v] ?::motion>With a list of all possible inputs.
<movement style [ v] ?::motion>
Semi-support for these blocks- they don't have a workaround (that I know of) but I don't think they'd have much of a use other than in specific situations.
L
- chrdagos
- Scratcher
500+ posts
New Scratch Blocks
when green flag clicked(username)
orif <touching [edge v] ?> then
scroll
end
end
please refrain from using scratchblocks in an unnecessary manner
easy
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most recently rejected suggestions
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yeet
- NanoPIex
- Scratcher
500+ posts
New Scratch Blocks
The second one was a workaround for this suggestion.when green flag clicked(username)orif <touching [edge v] ?> then
scroll
end
endplease refrain from using scratchblocks in an unnecessary manner
easy
L
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