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- GiggyMantis
- Scratcher
65 posts
Bridge Variables (ARCHIVE)
Un-obvious remixes. (Remixes which are exactly the same but are more popular than the original.)I said that only one user can access their own open variables. Good idea, but could be “hacked” so one project could read another user's project cloud data.
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- ethanbros
- Scratcher
41 posts
Bridge Variables (ARCHIVE)
Seems like an interesting idea. I'll give it the thumbs up!
My account is nearing its finish.
It'll be great.
I promise.
- zorket
- Scratcher
500+ posts
Bridge Variables (ARCHIVE)
Happy 5 year anniversary for Bridge Variables! Thank you to the hundreds of supporters who have kept it going for so long!
Yes
- qaz1550
- Scratcher
100+ posts
Bridge Variables (ARCHIVE)
support!
Hi, I'm @qaz1550,
another programmer who makes
fun games for the scratch community.
Go see my games here.
qaz1550 has:
6 internets (y did i join that thing? XD)
- ScratchDiogoh
- Scratcher
1000+ posts
Bridge Variables (ARCHIVE)
Neutral support, while useful, would cost money for a new server,
I was not going to use it,
I was not going to use it,
+1700 Bad Posts
- superben100
- Scratcher
1000+ posts
Bridge Variables (ARCHIVE)
Oops.Woah! Right before a necrobump!
In any case, Support! and what do you think about ship variables?
Was this timed? A couple hours ahead, it would have been a necropost.
Good job!
Hello there!
I've been a Scratcher for nine years now, and I'm always happy to help!
I'm not around too often, but I check in here from time to time.
Let me know if you need anything!
|| Probably vibing to “Try” - Lawrence ||
I've been a Scratcher for nine years now, and I'm always happy to help!
I'm not around too often, but I check in here from time to time.
Let me know if you need anything!
|| Probably vibing to “Try” - Lawrence ||
- DarthVader4Life
- Scratcher
1000+ posts
Bridge Variables (ARCHIVE)
As this hasn't been resolved, it wouldn't be a necropost.Oops.Woah! Right before a necrobump!
In any case, Support! and what do you think about ship variables?
Was this timed? A couple hours ahead, it would have been a necropost.
Good job!
Last edited by DarthVader4Life (June 24, 2021 03:49:30)
Be Moist Also, here's a helpful link to Ocular
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I am DV4L, Erector of Text Walls, Typer of Long Posts, Creator of Mini-mod posts
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- SuperRyn
- Scratcher
100+ posts
Bridge Variables (ARCHIVE)
Bump.
Also I support this as it could allow utility sprites (like programming languages) to be updated easily.
Also I support this as it could allow utility sprites (like programming languages) to be updated easily.
“I'm too busy to update, you are too busy to update, everyone is too busy to update.” - me 2020
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- Peep3000
- Scratcher
18 posts
Bridge Variables (ARCHIVE)
Would it be different for everyone, or will it be the same for everyone
when green flag clicked
move (10) steps
Make project
Code
stop [Nothing v]
- Kenguin26
- Scratcher
72 posts
Bridge Variables (ARCHIVE)
Support!
“If you want something in life, you've got to work for it. Now quiet, they're announcing the lottery numbers!”
-Homer Simpson
define Food
[The best thing we've ever been blessed with]
- --Explosion--
- Scratcher
1000+ posts
Bridge Variables (ARCHIVE)
This sounds amazing! Why not allow the reading (not setting) the variables of another project? When used in the set variable block a popup would pop up explaining this and the block would return to it's previous value.
- Bacteria999
- Scratcher
1000+ posts
Bridge Variables (ARCHIVE)
Support, this would be very useful to create an achievement system available in all your games, like Google Play Games.
- Smurphy13AWESOME
- Scratcher
500+ posts
Bridge Variables (ARCHIVE)
Couldn’t someone use it it to record the username of everyone who visits other projects they made and only allow a user to use play their project if they viewed all their other games? This sounds very similar to something rejected.
Paddle2See wrote this on a suggestion for notifications when a project is viewed.
Ability to see who viewed a project is also in the Official List of Rejected Suggestions, where Za-Chary wrote:
Even though it is already possible to see who viewed your project with cloud variables, I think this would make it a bigger problem.
Paddle2See wrote this on a suggestion for notifications when a project is viewed.
As for a message telling you who views a project, we're not going to be doing that because it could lead to a lot of traffic on the inbox of some Scratchers - and it could lead to drama about who is or isn't viewing projects.
Ability to see who viewed a project is also in the Official List of Rejected Suggestions, where Za-Chary wrote:
Views are different from loves and favorites in that users can view a project to see if they like it, and then love or favorite the project if they do like it. With this suggestion, some drama could be started if a user sees that another user viewed a project, but did not love or favorite it.
Even though it is already possible to see who viewed your project with cloud variables, I think this would make it a bigger problem.
Last edited by Smurphy13AWESOME (April 28, 2020 19:23:00)
- PkmnQ
- Scratcher
1000+ posts
Bridge Variables (ARCHIVE)
Couldn’t someone use it it to record the username of everyone who visits other projects they made and only allow a user to use play their project if they viewed all their other games?
They'd still have to encode it the same way as cloud data, so I think not.
This is an account that exists.
Here, have a useful link:
The Official List of Rejected Suggestions by Za-Chary
- mlcreater
- Scratcher
1000+ posts
Bridge Variables (ARCHIVE)
They could still restrict access to the most recent 70 or so viewers of all of their projects.They'd still have to encode it the same way as cloud data, so I think not. Couldn’t someone use it it to record the username of everyone who visits other projects they made and only allow a user to use play their project if they viewed all their other games?
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