Discuss Scratch

gamemaker_02
Scratcher
100+ posts

Guide to making a Successful Shop

RightBrother4 wrote:

(#475)
Shop name: RightBrother4
Shop link: https://scratch.mit.edu/discuss/topic/571050/?page=1#post-5933027
Description: I will take photos for those who need some for their projects.
Category (General, art, etc.): I do Custom banners, Sprites, Backgrounds, and Sounds,

You need to go to the Shopping Directory, not this one.
Elitherich
Scratcher
100+ posts

Guide to making a Successful Shop

thanks for the help!


add [You] to [Followers v]
ryanlovecho
Scratcher
59 posts

Guide to making a Successful Shop

_meow_

I work here

whackycats
Scratcher
44 posts

Guide to making a Successful Shop

how do i make a shop


≤II≥
/_ \_
RockyHampton
New to Scratch
1 post

Guide to making a Successful Shop

makethebrainhappy wrote:

Have you ever wondered how people get really large shops with many members and orders? How did the get to where they are. I have had lots of personal experience with shops and here are some tips I have for you if you are new to owning a shop.

5 Quick Tips

1.) Never give up on your shop. You probably won't get orders or members when you first open it. This is natural. You should always keeping “bumping” the topic and bring it back. Eventually someone will notice your shop . Dedication Matters

2.) Advertise it. Advertising your products can get you more orders. One way to advertise is to list your shop in the “Shop Directory” or if you are an idea shop or a review shop is to create a forum in the “Show and Tell” section (for reviews) or the “Project Ideas” section (for idea shops) where more orders can flow through.

3.) Ask your friends to help. Having members in your shop who support you really makes you confident that they have your back and that they are always there to help you. Friends are really great dedicated members .

4.) Partner up with another shop. If you are willing to start out by sharing ownership then you may be willing to partner up with another small shop. You'll start out with two members each of which can make each other feel confident. You have double the advertising power and since you are both working you'll be able to do orders faster.

5.) Building a Reputation. Over time if you offer really good products over and over again people will keep coming back to you. You'll get more orders and people will recommend you. Your shop will grow in the members department and you'll get more orders.


Where you host your shop
Forum Shops vs. Studio Shops. There is no right or wrong answer to which basis you should choose. I have even seen project Shops. But I will say that there is no reason why you should use all three methods. As they say, the more the merrier! You can have an official forum and an official studio and maybe even an official project. Out of the three I would choose using a forum shop. When replying to customers and when they are describing to you what they want you don't have the 500 character limit. Many services just work easier in the formatting department on the forums, such as the reviews and ideas department. Granted, artwork is a drop harder to post but its really no big deal either . I have also seen people who made shops on other websites. There are scratch collaborations that have there own website, but I really wouldn't recommend this. Many scratcher's don't feel comfortable on other sites and its not right to force them to go to your site. I guess it also really depends as well as what your shop is. The Block Library is a website dedicated as being a library of custom blocks. This application probably makes sense, but I also wouldn't call it a shop anymore.


What your services are
What's your plan? Have as many services as possible, have some your good at, or have one that your AMAZING at. All three approaches are acceptable although personally I wouldn't just make services just to make your shop bigger. When I first started my shop, I focused only on logos and signatures in an art category. I didn't even do sprites. I was very new to running a shop at the time and it made sense to only do one service since it was easy to manage. Over time I grew my shop to include many more services, as I gained many more members who had many more talents to offer. This really connects back to the fundamental role of members. Each member can contribute something unique to your shop. Even if you have two members who are artists, they each have different styles to there art which makes them unique. In this way as you grow more members you are able to offer more. It also becomes harder to administrate though as you get more members. Running a good, long-term shop that's expanding always becomes harder as you go along.
Example Services
Programming
Programmers may help with the coding in Scratch. Some shops will have ranks of programmers based on their abilities and skill in that area. Some shops have specialised programmers that work in areas such as Cloud Variables and using 3D in Scratch.

Art
Artists will create banners, signatures, and sprites based on peoples requests. Every artist has a different style and take on an order, so sometimes its fun to see how two different artists interpret an order.

Sound
Sound Experts may deal with sound effects in Scratch projects or composing music for people.

Ideas
Ideas people help with brainstorming ideas for people. This skill has its own forum that you can help in.

Testing/ Reviewing:
Reviewers are mostly what they are called these days but you could also call them testers. They test out either a profile or project, then give feedback in a hopefully comprehensive manner to help the client

Story
Writers in shops will write newspaper articles, storylines, role-playing studio stories, other short stories and much more.


Membership Administration
You can skip this category if you never plan to hire. I will warn you that it can get boring sometimes without members, and that you won't have the diverse range of talents you may otherwise have. How a shop organizes its members is always very different. Every shop rooster is like a government and its workers, although its normally a much closer knit community. There are many ways to organize, and each shop is different. I'm just going to pull different roosters from some large shops currently to give you an example of some ways to organize your shop. A shop with members is similar to a collaboration

Note, all the names of members have been removed

Leaders
Manager- Complete Control, founded the shop
Assistant Manager- Almost Complete Control, serves under the manager

Members
Everyone else

Board of Directors
Founder: Created Tropical Waves. Total, complete control over everything.
Executive Officer: 2nd in command. Complete control.
Co-Executive Officer: Takes place of Executive Officer when gone
Chairman: Can fire members. Takes place of Co-Executive Officer when gone.
Vice-Chairman: Can hire members. Takes place of Chairman when gone.

Class A
Chief Manager: Shows skill in all departments. Is leader of all departments.
Chief Artist: Shows great skill in art. Leads artists.
Chief Scripter: Is a highly skilled programmer. Leads scripters.
Chief Reviewer: Can accurately grade a project. Leads reviewers.
Chief Musician: Can creat highly advanced songs. Leads composers.
Secretary: Gathers unclaimed orders and helps with the overall well-being of the collab.
Trainer: Trains members in the Academy.
Manager: Manages the collab and becomes manager of the studio.

Class B
Assistant Manager: Helps Manage the collab.
Graduate: Has just passed training.
Recruit: Passed training and works in a department.

Academy (Also Class C)
Trainee:Has to pass training.
Waitee: Is waiting to become a trainee
Special Member: A friend or alt account that you want in Tropical Waves.

Managers
Owner: Complete Control
Manager: can hire members - is in control when owner is gone
Assistant Manager: can hire members

Department Heads

Chief Artist
Chief Reviewer
Chief Musician
Chief Scripter
Chief Signature/Banner Maker
Trainer

Members
Everyone Else

Managers
Founder - Has total control, and owns the shop
Executive Officer - Also has total control
Co-Executive Officer - Steps in for Ex. Officer when neccessary
Manager - Can fire members
Assistant Manager - Can hire members

Department Heads

Chief Artist - Controls the art department
Chief Wallpaper Artist - Controls the Wallpaper department
Chief Scripter - Controls the code department
Chief Musician - Controls the sound department
Chief Writer - Controls the review department)

Staff Body
Anybody else you is not a trainee

Trainee
All other people

Staff
Founder Admin- Person who founded the shop, Complete Control, can declare other admins
Admins- Lots of Control
Members- Other People


Happy Scratcher and Good Luck to all the New Shops out there,
Makethebrainhappy

Owner of the largest shop on scratch ever

Originally this topic did not include so much detailed information, I have expanded it using more experience and the Scratch Wiki. Also, if you are into reading, take a look at this: https://uploads.scratch.mit.edu/discuss/topic/270490/
when green flag clicked
forever
point at this sussy baka
end
0hJacko
Scratcher
32 posts

Guide to making a Successful Shop

Hamish752 wrote:

makethebrainhappy wrote:

Hamish752 wrote:

Anyway, congrats on the sticky!

Thanks
. I'm trying to get a 3rd sticky ATM.
How do you get a sticky?

team chimps
Codingcomputers8000
Scratcher
100+ posts

Guide to making a Successful Shop

How to put shop banners tho? I mean TONS of shops have their banners displayed but I don’t know how to place them like that, help pls?

Hello there! I’m Codingcomputers8000. I make games in scratch.

I own the intro/outro shop (It's closed)
I hit 100+ posts!!!!
PLS ENTRY HERE!!! https://scratch.mit.edu/projects/824412545
 
<o_o :: sensing>// this is Ben. He protects my siggy from EVIL KUMQUATS!!!
<❍ᴥ❍ʋ :: #32CD32>// this is doge. He is always alert and playful. He helps Ben defend my siggy.
((((((((((KUMQUAT))))))))))//Oh no! An evil Kumquat!
TheBeast909_TheBest
Scratcher
100+ posts

Guide to making a Successful Shop

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BIG intel core processor fan and keeps wanting to build computers with one of the intel core processors.
PizzaPizza72
Scratcher
1000+ posts

Guide to making a Successful Shop

TheBeast909_TheBest wrote:

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Amogus… lol (but you know text art is kinda spammy right??)

3DS and Wii U live once more! Pretendo













Pretendo Network (Wii U): PizzaPizza72
TheBeast909_TheBest
Scratcher
100+ posts

Guide to making a Successful Shop

when green flag clicked
OOF

Last edited by TheBeast909_TheBest (June 2, 2022 01:42:03)


BIG intel core processor fan and keeps wanting to build computers with one of the intel core processors.
TheBeast909_TheBest
Scratcher
100+ posts

Guide to making a Successful Shop

PizzaPizza72 wrote:

TheBeast909_TheBest wrote:

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Amogus… lol (but you know text art is kinda spammy right??)






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BIG intel core processor fan and keeps wanting to build computers with one of the intel core processors.
TheBeast909_TheBest
Scratcher
100+ posts

Guide to making a Successful Shop

https://scratch.mit.edu/users/molt_en2/




MAMMA MIA

BIG intel core processor fan and keeps wanting to build computers with one of the intel core processors.
TopGG
Scratcher
500+ posts

Guide to making a Successful Shop

Reported to be closed, as there's no reason for it to stay open.

Last edited by TopGG (June 2, 2022 01:49:59)



⇢ ˗ˏˋ TopGG

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Last edited by ScratchCat (Tomorrow, 2027 48:77:16)

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