Discuss Scratch

4lex4ndre
Scratcher
61 posts

Identifying sprite local variables

As the cloud variables are now visibles with the ☁ sign, it would be very usefull to distinguish also global and local variables
If you click on :
show variable [ v]
You will see it because of the name of the sprite, but on a big project with a lot of variables and sprites, it could be so much easier to see all of them in the left panel of the editor :
(☁ score)
(☁ other cloud var)
(foo)
(bar)
(■ sprite var)
(■ i)

Tell me what you think about it




The_Imaginarium
Scratcher
1000+ posts

Identifying sprite local variables

I always sort my variables by placing an underscore before the names of global variables to bump them to the top. No support.
4lex4ndre
Scratcher
61 posts

Identifying sprite local variables

Because you're a good developer… but scratch is for educational use, and many children/noobies don't have this reflex




4lex4ndre
Scratcher
61 posts

Identifying sprite local variables

bump




Thingied
Scratcher
1000+ posts

Identifying sprite local variables

Semi support because I don't really find myself bumping into a problem which involves figuring out if a variable is local or not but it would be a nice feature.

Last edited by Thingied (June 21, 2021 14:53:48)

Chiroyce
Scratcher
1000+ posts

Identifying sprite local variables

4lex4ndre wrote:

Because you're a good developer… but scratch is for educational use, and many children/noobies don't have this reflex
I support because of the above words.







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DataLabGames
Scratcher
100+ posts

Identifying sprite local variables

Would be pretty useful…

“Questions are why answers exist”
-@DataLabGames

Most active in the suggestions forum on the forums. I give suggestions and talk about other suggestions.

Check out these cool suggestions by other people:
• https://scratch.mit.edu/discuss/topic/420549/
https://scratch.mit.edu/discuss/topic/416708/


Oh dear, ST. It appears that your new announcement is now a war zone XD
4lex4ndre
Scratcher
61 posts

Identifying sprite local variables

bump




MasterofTheBrick
Scratcher
1000+ posts

Identifying sprite local variables

In response to the op, having random symbols in the variable names to distinguish local and global variables could ironically confuse new scratchers as well. Even if you were to include the cloud variables as an example, only scratchers can use them anyway, and by that time a scratcher probably wouldn’t have trouble with local and global variables.

No support.
kccuber
Scratcher
1000+ posts

Identifying sprite local variables

MasterofTheBrick wrote:

In response to the op, having random symbols in the variable names to distinguish local and global variables could ironically confuse new scratchers as well. Even if you were to include the cloud variables as an example, only scratchers can use them anyway, and by that time a scratcher probably wouldn’t have trouble with local and global variables.

No support.
I agree to the following statement. How about splitting off Global and For This Sprite Only vars/lists like the TurboWarp addon “data category tweaks?”

don't tell me “turn of your extensions” this is turbowarp

Last edited by kccuber (June 26, 2021 02:51:26)



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4lex4ndre
Scratcher
61 posts

Identifying sprite local variables

Totally agree with uper post.




gosoccerboy5
Scratcher
1000+ posts

Identifying sprite local variables

What if the context menu for variables showed an “info…” option, that would make a popup showing whether the variable was cloud, local, and other information about the variable? (I know it's a wild and unlikely idea..)

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