Discuss Scratch

Penguin5664
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

stegozavr wrote:

when dialog button () click::hat #9AA658

when dialog confirmed ::hat #9AA658
Since when number inputs were able to do magic by letting strings in?
Also the owner considered on adding this lot of time ago, as a (dialog response) I think… not sure, but he did considered it. That block must be in beta testing right now.

((づ。◕‿‿◕。::sensing)づ::sensing) // This is "Mini-Bloky". He protects my signature from the kumquats!
How many Block Requests we can get? Please request! Check @78ch3's Everything Shop, too!
when gf clicked :: #B46200
vector :: #C56B00
scratch :: #DA8B00
blocks! :: control
walkcycle
Scratcher
500+ posts

Blue 1.4β, a Scratch 2.0 Mod

Penguin5664 wrote:

defi­ne ((reporter ::custom)::#985ee3) :: custom hat
— is a good idea, but as you mentioned in the webpage, if you dont use a “report” block at the end of the custom reporter, Scratch hangs up.

So instead, I suggest this:
defi­ne ((reporter ::custom)::#985ee3) :: custom hat
­{
. . .
} ­ ­(report [] :: custom-arg stack cap) ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ :: custom cap
— However I am still thinking this was suggested before…

EDIT: Yeah, it was in the webpage, however you should add it instead of just showing it as Scratchblocks in the main page.
EDIT2: You need to change the [scratchblocks] plugin.
Idea: It could not allow the last ‘report’ block to be disconnected from a reporter ‘define’ hat. It could do this the same way it stops deleting the define hat (when a custom block is in the script area): with a dialog box.

Cannot Remove
The define block for a reporter must have a report block.
OK
Jonathan50
Scratcher
1000+ posts

Blue 1.4β, a Scratch 2.0 Mod

walkcycle wrote:

Idea: It could not allow the last ‘report’ block to be disconnected from a reporter ‘define’ hat. It could do this the same way it stops deleting the define hat (when a custom block is in the script area): with a dialog box.

Cannot Remove
The define block for a reporter must have a report block.
OK
You're misunderstanding the idea, you're supposed to drag the block out and then it makes a copy of it.
walkcycle
Scratcher
500+ posts

Blue 1.4β, a Scratch 2.0 Mod

Jonathan50 wrote:

You're misunderstanding the idea, you're supposed to drag the block out and then it makes a copy of it.
Nope, talking about the original problem.
if you dont use a “report” block at the end of the custom reporter, Scratch hangs up
It could not allow the last ‘report’ block to be disconnected from a reporter ‘define’ hat.
defi­ne ((reporter ::custom)::#985ee3) :: custom hat // stopping this condition
// space between define hat and report block
report [ ] :: control cap // (it's custom block color in the Blue Beta, but i like to think of it as a control block, as in 'stop script and report')
Jonathan50
Scratcher
1000+ posts

Blue 1.4β, a Scratch 2.0 Mod

walkcycle wrote:

Nope, talking about the original problem.
Oh! Sorry. For some reason I thought we were in “Better Custom Blocks” Anyway Blue should just unconditionally return when the end of the block is reached.

Last edited by Jonathan50 (July 6, 2017 02:01:02)

walkcycle
Scratcher
500+ posts

Blue 1.4β, a Scratch 2.0 Mod

Jonathan50 wrote:

Oh! Sorry. For some reason I thought we were in “Better Custom Blocks”
Nope, this is Blue beta. It is not as restricted as Scratch is. For example, it could have reporters that don't belong in Scratch.

Jonathan50 wrote:

Anyway Blue should just unconditionally return when the end of the block is reached.
That would be another way to handle it.
dogeiscut
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

Stupid Block Ideas

 when @greenFlag clicked set pen color to [#167aa8] set pen size to (10) set pen shade to (50) :: pen hat 
move (when green flag clicked) steps
move (forever) steps
move (set pen color to [#167aa8]) steps
move (if <> then) steps
move (when i start as a clone) steps
stop [All Scripts But This One v] :: stack
Cry :: looks
Cry some more :: looks
forever
If Crying {
Cry Some More :: looks } ::looks
end

Last edited by NULL (1/1/2018, 00:00:00)
____________________________

If You Are Moving Away From Scratch, Try Snap!


dogeiscut
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

2 Ideas

<@greenFlag Clicked?::events>
<@redOctogon Clicked?::events>

Last edited by NULL (1/1/2018, 00:00:00)
____________________________

If You Are Moving Away From Scratch, Try Snap!


Louiepie
Scratcher
1 post

Blue 1.4β, a Scratch 2.0 Mod

make different resolutions like HD and 4k
Wettining
Scratcher
500+ posts

Blue 1.4β, a Scratch 2.0 Mod

Louiepie wrote:

make different resolutions like HD and 4k
4K would lag out your browser, especially with flash
and 16:9 would be nice
tobyctd
Scratcher
6 posts

Blue 1.4β, a Scratch 2.0 Mod

somehow i managed to download blue. its apparently not available for download.

<— seriously it's cool!
SimaKyr
Scratcher
34 posts

Blue 1.4β, a Scratch 2.0 Mod

Don't work website http://blue.gwiddle.co.uk/

Last edited by SimaKyr (Aug. 17, 2017 19:08:44)


Пожалуйста посмотри мои проекты и оцени(оценка)
Windows 10 & Linux MINT/UC Browser & Chrominum , Flash 26.0 (release 0)
walkcycle
Scratcher
500+ posts
walkcycle
Scratcher
500+ posts
walkcycle
Scratcher
500+ posts

Blue 1.4β, a Scratch 2.0 Mod

Charles12310
Scratcher
1000+ posts

Blue 1.4β, a Scratch 2.0 Mod

What does this block do?

temporary variables [var] {
} :: custom

How does it work? Can anyone show me an example?

Last edited by Charles12310 (Sept. 3, 2017 17:57:08)



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AmossGuy
Scratcher
3 posts

Blue 1.4β, a Scratch 2.0 Mod

Charles12310 wrote:

What does this block do?

temporary variables [var] {
} :: custom

How does it work? Can anyone show me an example?

This script:
temporary variables [foo] {
set temporary variable [foo] to [Hello!] ::custom
} ::custom
say (get temporary variable [foo] ::custom) for (2) secs
will say “0” instead of “Hello!” because temporary variables only exist inside of the “define temporary variables” block that defined them, and the default value is 0.
Temporary variables are useful for custom blocks.
Botcho_Otkho
Scratcher
1000+ posts

Blue 1.4β, a Scratch 2.0 Mod

Very nice mod! It remembers me Explore,but for 2.0!

CONSIDER READING THIS, PLEASE:
Don't write things someone already said. It's useless.
If you want to point a duplicate, please don't write just “Duplicate” when you don't have the link. At least say that you can't do it because -reasons-. Writing it and then going away does not help.
Don't write “I agree”, “this” or just quote without adding something constructive. It doesn't help.
No supporting because “you can do this elsewhere” is not a valid reason. If it was, the suggestion forum wouldn't exist because you can do everything elsewhere.
A simple workaround is not, never was and will never be a reason to no-support a suggestion. There are plenty of blocks with simple workarounds in Scratch right now, and there's a reason if the ST still added them.
No supporting because “it can turn into a competition” is not a reason, since it can happen everywhere (such as follows). Post count: 1900+
AG143_c
Scratcher
53 posts

Blue 1.4β, a Scratch 2.0 Mod


print [] :: control

Last edited by AG143_c (Sept. 14, 2017 02:42:59)


last edit by STEVE today
________________________

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My browser / operating system: Linux, Firefox , Flash X
List of scratch mods

What is
end
means?

STEVEEEEEEEEEEEEEEEEE!
AG143_c
Scratcher
53 posts

Blue 1.4β, a Scratch 2.0 Mod


Penguin5664 wrote:

stegozavr wrote:

what
when dialog button ( O v) click::hat #9AA658

when dialog confirmed ::hat #9AA658

lol

last edit by STEVE today
________________________

<<(0)::extension>V<(0)::extension>::grey> // This is Ron. he protect me from kumquats!
My browser / operating system: Linux, Firefox , Flash X
List of scratch mods

What is
end
means?

STEVEEEEEEEEEEEEEEEEE!

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