Discuss Scratch

INFIN1TY
Scratcher
100+ posts

Infinity Development Team Chat

hellounicorns2 wrote:

INFIN1TY wrote:

I’ll remove the Advanced Scripter role, but what is the most effective way to make the ability groups?
I can make them if you like. Basically, it’s a combination of how much your abilities are similar and how experienced/advanced you are. For example, let’s take two examples.
Hello and unicorns2. So, hello isn’t very experienced or advanced, but unicorns2 is alright (not great tho). But they both are very good at cloud programming and can make complex multiplayer games even under the new char limit. So, they would be pretty good together.

Hope this helps!

Thanks! It would be a big help if you make the groups.

AaryanGamer9
Scratcher
66 posts

Infinity Development Team Chat

04tmoody wrote:

INFIN1TY wrote:

04tmoody wrote:

INFIN1TY wrote:

AaryanGamer9 wrote:

INFIN1TY wrote:

AaryanGamer9 wrote:

I think we should work on an RPG, I can help with a variety of things.
If not, a platformer would be fairly easy and efficient as a starting project.
The drawing file converter will take a lot of time and work behind it, luckily, I like that xD s that's my third choice
A racing game would be fairly easy to do, so I suggest we add a twist to it.
The Intro would be a pleasure to do since I like making intros and good quality designs.
I have an idea for another project where Scratchers can make music using cloud (It will work with the new cloudvar limit) a bit like this http://dinahmoelabs.com/plink/
I always respect your decision and completely understand if you disagree with me

With the cloud music, how will it work with the new limit? Converting data into numbers and saving takes a lot of characters.

Well, 8 users can join at a time, the cloud var will be like so -

set user1 to mouse ypos + mousedown? + color
So ypos will take a maximum of 3 characters, mousedown will take a maximum of 1 (0 = false and 1 = true) and color will take a maximum of one too (1.2.3…9)
Importing all the sounds might take a while but I think it would really be innovative and great.
Thank you

Great idea! That would work well.
I recently made a game like that… https://scratch.mit.edu/projects/215191522/

Nice! It doesn’t use cloud though…
I know, so maybe we could use my project as a base…

Yeah, that'll give us a boost



DarkWyvren
Scratcher
81 posts

Infinity Development Team Chat

hellounicorns2 wrote:

INFIN1TY wrote:

I’ll remove the Advanced Scripter role, but what is the most effective way to make the ability groups?
I can make them if you like. Basically, it’s a combination of how much your abilities are similar and how experienced/advanced you are. For example, let’s take two examples.
Hello and unicorns2. So, hello isn’t very experienced or advanced, but unicorns2 is alright (not great tho). But they both are very good at cloud programming and can make complex multiplayer games even under the new char limit. So, they would be pretty good together.

Hope this helps!

It would be also good if a person can be part of multiple groups, since (taking your example) hello could be also extremely proficient in grid-based systems (think chess, fire emblem), but since you added the individual to the cloud programming group, their talent on grid-based systems would be wasted once the time comes for such a project.
Ofc this doesn't mean you would add like 10 groups to everyone who demands it, I would suggest a maximum of 4 groups per individual (who has those abilities) so they have the focus to specialise in those to the best of their ability.
If they are a well-rounded jack of all trades person, then that can be its own group with other individuals of a likewise wide range of abilities to be called upon for general development.

████████████████████████████████████████ <- This is just text
████████████████████████████████████████
████████████████████████████████████████
████████████████████████████████████████
████████████████████████████████████████
██████████████████████████████████████
████████████████████████████████████
████████████████████████████████████
████████████████████████████████████████
████████████████████████████████████████
WaffleCODEZ
Scratcher
68 posts

Infinity Development Team Chat

I accidentally thought I posted in the wrong discussion and posted twice. I wanted to delete it but I can't so I overwrote it with this by editing it. Oh well.
oh and this was where the duplicate used to be.

Last edited by WaffleCODEZ (April 12, 2018 11:50:48)


      U^ェ^U  ~ I'm Blocky, waffle's signature assistant! I protect his signature!  :: #1a1a1a cap

Donate an Internet!
My Best Game! :)

















__________
| | | | | | | | <——- A Waffle (me)
| | | 0 | 0 | |
| | | |O | | |
|_|_|_|_|_|_|_|
CatclawCodes
Scratcher
35 posts

Infinity Development Team Chat

 UwU  :: #8FEAE3 stack

Last edited by CatclawCodes (April 12, 2018 11:33:44)

WaffleCODEZ
Scratcher
68 posts

Infinity Development Team Chat

Can we make the retro-16-bit-top-down-RPG I talked about in the WRONG DISCUSSION!

      U^ェ^U  ~ I'm Blocky, waffle's signature assistant! I protect his signature!  :: #1a1a1a cap

Donate an Internet!
My Best Game! :)

















__________
| | | | | | | | <——- A Waffle (me)
| | | 0 | 0 | |
| | | |O | | |
|_|_|_|_|_|_|_|
WaffleCODEZ
Scratcher
68 posts

Infinity Development Team Chat

CatclawCodes wrote:

 UwU  :: #8FEAE3 stack

Why did you just send a pointless UwU?

      U^ェ^U  ~ I'm Blocky, waffle's signature assistant! I protect his signature!  :: #1a1a1a cap

Donate an Internet!
My Best Game! :)

















__________
| | | | | | | | <——- A Waffle (me)
| | | 0 | 0 | |
| | | |O | | |
|_|_|_|_|_|_|_|
CatclawCodes
Scratcher
35 posts

Infinity Development Team Chat

AaryanGamer9 wrote:

04tmoody wrote:

INFIN1TY wrote:

04tmoody wrote:

INFIN1TY wrote:

AaryanGamer9 wrote:

INFIN1TY wrote:

AaryanGamer9 wrote:

I think we should work on an RPG, I can help with a variety of things.
If not, a platformer would be fairly easy and efficient as a starting project.
The drawing file converter will take a lot of time and work behind it, luckily, I like that xD s that's my third choice
A racing game would be fairly easy to do, so I suggest we add a twist to it.
The Intro would be a pleasure to do since I like making intros and good quality designs.
I have an idea for another project where Scratchers can make music using cloud (It will work with the new cloudvar limit) a bit like this http://dinahmoelabs.com/plink/
I always respect your decision and completely understand if you disagree with me

With the cloud music, how will it work with the new limit? Converting data into numbers and saving takes a lot of characters.

Well, 8 users can join at a time, the cloud var will be like so -

set user1 to mouse ypos + mousedown? + color
So ypos will take a maximum of 3 characters, mousedown will take a maximum of 1 (0 = false and 1 = true) and color will take a maximum of one too (1.2.3…9)
Importing all the sounds might take a while but I think it would really be innovative and great.
Thank you

Great idea! That would work well.
I recently made a game like that… https://scratch.mit.edu/projects/215191522/

Nice! It doesn’t use cloud though…
I know, so maybe we could use my project as a base…

Yeah, that'll give us a boost

Can I work on it soon?
04tmoody
Scratcher
100+ posts

Infinity Development Team Chat

CatclawCodes wrote:

AaryanGamer9 wrote:

04tmoody wrote:

INFIN1TY wrote:

04tmoody wrote:

INFIN1TY wrote:

AaryanGamer9 wrote:

INFIN1TY wrote:

AaryanGamer9 wrote:

I think we should work on an RPG, I can help with a variety of things.
If not, a platformer would be fairly easy and efficient as a starting project.
The drawing file converter will take a lot of time and work behind it, luckily, I like that xD s that's my third choice
A racing game would be fairly easy to do, so I suggest we add a twist to it.
The Intro would be a pleasure to do since I like making intros and good quality designs.
I have an idea for another project where Scratchers can make music using cloud (It will work with the new cloudvar limit) a bit like this http://dinahmoelabs.com/plink/
I always respect your decision and completely understand if you disagree with me

With the cloud music, how will it work with the new limit? Converting data into numbers and saving takes a lot of characters.

Well, 8 users can join at a time, the cloud var will be like so -

set user1 to mouse ypos + mousedown? + color
So ypos will take a maximum of 3 characters, mousedown will take a maximum of 1 (0 = false and 1 = true) and color will take a maximum of one too (1.2.3…9)
Importing all the sounds might take a while but I think it would really be innovative and great.
Thank you

Great idea! That would work well.
I recently made a game like that… https://scratch.mit.edu/projects/215191522/

Nice! It doesn’t use cloud though…
I know, so maybe we could use my project as a base…

Yeah, that'll give us a boost

Can I work on it soon?
Only if we decide to do that.

Hi. I make games. Have a nice day, you're awesome!
04tmoody
Scratcher
100+ posts

Infinity Development Team Chat

There should be a survey for what game we do. Then we can get started with making the game!

Hi. I make games. Have a nice day, you're awesome!
SmokeyCat11
Scratcher
15 posts

Infinity Development Team Chat

hellounicorns2 wrote:

DarkWyvren wrote:

This relates more to organisation:
Currently it doesn't look like a very fair situation for those who can code but are less experienced**.
I think rather than one project with everyone attempting to contribute something (which is impossible as the more experienced coders will dominate, leaving the less experienced people out), we should have 2 concurrent projects, one for the experienced coders, and one for the people who are not yet as confident. That way, less people feel as if there doing all the work, and less people would feel left out, as the experienced coders can tackle more challenging problems, and the others can grow their skills to eventually join the more experienced coders via the smaller more manageable project.

**There is a difference between experienced & advanced.

For the RPG, I'm all for it. (provided it has dungeon crawling :3)

SmokeyCat11 wrote:

I have an idea for a new way to govern ourselves and be more efficient when it comes to making projects.

I think we should use the idea of divisions. for example, the scripters. Infinity will pick or the scripters will elect the most active and responsible member of the scripters division to be the division leader. Then when the scripters have and assignment, Infinity will give the division leader the assignment and the division leader will divide the assignment among the other scripters according to time availability.

I think this will make us much more time efficient in our work.

thanks,
In order to expand on these I have been researching collab models. Here is the best one for us in my opinion:
So, I’ll explain it a bit.
Head & Boss
Uh… INF1NITY. They give assignments to the department heads.
Divisons
Everything is broken up into departments, as is currently. Each department has a manager. Gives assignments to the groups and do lots of work themselves.
Groups
Here is the most complicated part. Each department is broken into various ‘groups’ of people (please note you can be in a group for every department you work in). Each group consists of 5 or so people who have similar fields of ability. Each one has a leader. They receive the assignments and work out who in the group is suitable for doing them. They are usually given deadlines by the departments heads and inin1ty.

So, basically (I tried to explain that in as little words as possible) the head given assignments to departments, department heads give assignments to groups of similar ability and then they complete them. Also, there will be no tags like ‘advanced scripter’ (some may take not being in that offensively) but people will be sorted into groups of ‘advanced scripters’ except not called that.

That’s about all for now, so yeah.


I like this idea, it's alot like how militarys are run.
SmokeyCat11
Scratcher
15 posts

Infinity Development Team Chat

I'm not sure we should make a manager or separate groups for the mod (moderator) division. I think if you applyed for mod then it should be a side job.
if you see a comment that hasn't been responded to then you should respond to it.

thanks,
INFIN1TY
Scratcher
100+ posts

Infinity Development Team Chat

04tmoody wrote:

There should be a survey for what game we do. Then we can get started with making the game!

After we make the basic projects, such as the intro, that’s what I plan to do.

WaffleCODEZ
Scratcher
68 posts

Infinity Development Team Chat

SmokeyCat11 wrote:

hellounicorns2 wrote:

DarkWyvren wrote:

This relates more to organisation:
Currently it doesn't look like a very fair situation for those who can code but are less experienced**.
I think rather than one project with everyone attempting to contribute something (which is impossible as the more experienced coders will dominate, leaving the less experienced people out), we should have 2 concurrent projects, one for the experienced coders, and one for the people who are not yet as confident. That way, less people feel as if there doing all the work, and less people would feel left out, as the experienced coders can tackle more challenging problems, and the others can grow their skills to eventually join the more experienced coders via the smaller more manageable project.

**There is a difference between experienced & advanced.

For the RPG, I'm all for it. (provided it has dungeon crawling :3)

SmokeyCat11 wrote:

I have an idea for a new way to govern ourselves and be more efficient when it comes to making projects.

I think we should use the idea of divisions. for example, the scripters. Infinity will pick or the scripters will elect the most active and responsible member of the scripters division to be the division leader. Then when the scripters have and assignment, Infinity will give the division leader the assignment and the division leader will divide the assignment among the other scripters according to time availability.

I think this will make us much more time efficient in our work.

thanks,
In order to expand on these I have been researching collab models. Here is the best one for us in my opinion:
So, I’ll explain it a bit.
Head & Boss
Uh… INF1NITY. They give assignments to the department heads.
Divisons
Everything is broken up into departments, as is currently. Each department has a manager. Gives assignments to the groups and do lots of work themselves.
Groups
Here is the most complicated part. Each department is broken into various ‘groups’ of people (please note you can be in a group for every department you work in). Each group consists of 5 or so people who have similar fields of ability. Each one has a leader. They receive the assignments and work out who in the group is suitable for doing them. They are usually given deadlines by the departments heads and inin1ty.

So, basically (I tried to explain that in as little words as possible) the head given assignments to departments, department heads give assignments to groups of similar ability and then they complete them. Also, there will be no tags like ‘advanced scripter’ (some may take not being in that offensively) but people will be sorted into groups of ‘advanced scripters’ except not called that.

That’s about all for now, so yeah.


I like this idea, it's alot like how militarys are run.
Same, I like the idea.

Last edited by WaffleCODEZ (April 13, 2018 10:59:07)


      U^ェ^U  ~ I'm Blocky, waffle's signature assistant! I protect his signature!  :: #1a1a1a cap

Donate an Internet!
My Best Game! :)

















__________
| | | | | | | | <——- A Waffle (me)
| | | 0 | 0 | |
| | | |O | | |
|_|_|_|_|_|_|_|
04tmoody
Scratcher
100+ posts

Infinity Development Team Chat

INFIN1TY wrote:

04tmoody wrote:

There should be a survey for what game we do. Then we can get started with making the game!

After we make the basic projects, such as the intro, that’s what I plan to do.
So will we be making the intro as our first project?

Hi. I make games. Have a nice day, you're awesome!
WaffleCODEZ
Scratcher
68 posts

Infinity Development Team Chat

Can I make a Strawpoll to decide the game that we're going to make or has it been decided?

_________
/ \
/
/
__/
|
|

O
__________
| | | | | | | | <——- A Waffle (me)
| | | 0 | 0 | |
| | | |O | | |
|_|_|_|_|_|_|_|

Last edited by WaffleCODEZ (April 13, 2018 11:20:42)


      U^ェ^U  ~ I'm Blocky, waffle's signature assistant! I protect his signature!  :: #1a1a1a cap

Donate an Internet!
My Best Game! :)

















__________
| | | | | | | | <——- A Waffle (me)
| | | 0 | 0 | |
| | | |O | | |
|_|_|_|_|_|_|_|
DarkWyvren
Scratcher
81 posts

Infinity Development Team Chat

WaffleCODEZ wrote:

Can I make a Strawpoll to decide the game that we're going to make or has it been decided?

_________
/ \
/
/
__/
|
|

O
__________
| | | | | | | | <——- A Waffle (me)
| | | 0 | 0 | |
| | | |O | | |
|_|_|_|_|_|_|_|
Inifinity is going to make the survey for choosing a project, scroll up. c:

Last edited by DarkWyvren (April 13, 2018 11:34:41)


████████████████████████████████████████ <- This is just text
████████████████████████████████████████
████████████████████████████████████████
████████████████████████████████████████
████████████████████████████████████████
██████████████████████████████████████
████████████████████████████████████
████████████████████████████████████
████████████████████████████████████████
████████████████████████████████████████
NickVBen
Scratcher
100+ posts

Infinity Development Team Chat

_________
/ \
/
/
__/
|
|

O

groobular
CatclawCodes
Scratcher
35 posts

Infinity Development Team Chat

I have a game idea we could make, should I post it here?
CatclawCodes
Scratcher
35 posts

Infinity Development Team Chat

NickVBen wrote:

_________
/ \
/
/
__/
|
|

O
y u copy and paste?

Powered by DjangoBB