Discuss Scratch

ThatSuperSusDude
Scratcher
15 posts

Malevolent RPG

This is the discussion forum for the Malevolent devs to talk about updates. Please refrain from commenting if you are not a developer.

Play the game here: https://scratch.mit.edu/projects/1295166954/
The studio where the assets are held: https://scratch.mit.edu/studios/51496187/

Last edited by ThatSuperSusDude (May 19, 2026 14:40:48)

nerdoftheringsMCYT
Scratcher
4 posts

Malevolent RPG

Yo @ThatSuperSusDude i made some edits to the instructors friend (the project title is “better instructor friend”)
ScorpionLN1
Scratcher
2 posts

Malevolent RPG

For final boss what about this https://scratch.mit.edu/projects/940629847/
ThatSuperSusDude
Scratcher
15 posts

Malevolent RPG

ScorpionLN1 wrote:

For final boss what about this https://scratch.mit.edu/projects/940629847/
Yeah that's pretty fire background music for the Valtrox battle. Also @ScorpionLN1 are you following the discussion?
ThatSuperSusDude
Scratcher
15 posts

Malevolent RPG

Can someone make the skeleton guard attacks? So basically:

Attack 1: He throws a bone that goes really fast, so it's hard to dodge
Attack 2: ??? I need ideas ???
nerdoftheringsMCYT
Scratcher
4 posts

Malevolent RPG

ThatSuperSusDude wrote:

Can someone make the skeleton guard attacks? So basically:

Attack 1: He throws a bone that goes really fast, so it's hard to dodge
Attack 2: ??? I need ideas ???

Attack 2 should be he swings his bone like a sword, which does 10 damage
ThatSuperSusDude
Scratcher
15 posts

Malevolent RPG

nerdoftheringsMCYT wrote:

ThatSuperSusDude wrote:

Can someone make the skeleton guard attacks? So basically:

Attack 1: He throws a bone that goes really fast, so it's hard to dodge
Attack 2: ??? I need ideas ???

Attack 2 should be he swings his bone like a sword, which does 10 damage

Wait, that's actually good because then melee attackers who do high dmg(Knight and Ninja) have to be careful.
ThatSuperSusDude
Scratcher
15 posts

Malevolent RPG

I finished the x collisions for the platforms with no tutorials, but I might have to watch a tutorial for the y collisions. The reason is because if you land on the top you must stop, but if you touch the bottom, you have to switch to falling. I think I have an idea though. Btw I was going to say this at 4:30 but Scratch was glitching for me and wouldn't load any pages.

Last edited by ThatSuperSusDude (May 20, 2026 21:50:07)

ThatSuperSusDude
Scratcher
15 posts

Malevolent RPG

nerdoftheringsMCYT wrote:

ThatSuperSusDude wrote:

Can someone make the skeleton guard attacks? So basically:

Attack 1: He throws a bone that goes really fast, so it's hard to dodge
Attack 2: ??? I need ideas ???

Attack 2 should be he swings his bone like a sword, which does 10 damage
It should do more than 10 dmg, maybe 15. Cuz it's kinda easy to avoid, because I'm thinking he will swing the bone back first, then do the attack. With no warning, it would be overpowered, but the warning will only be for around 0.5 sec.
nerdoftheringsMCYT
Scratcher
4 posts

Malevolent RPG

yo get on meet
ScorpionLN1
Scratcher
2 posts

Malevolent RPG

ThatSuperSusDude wrote:

Can someone make the skeleton guard attacks? So basically:

Attack 1: He throws a bone that goes really fast, so it's hard to dodge
Attack 2: ??? I need ideas ???
Ayo?
ThatSuperSusDude
Scratcher
15 posts

Malevolent RPG

I FINISHED ZE PLATFORM COLLISIONS
ThatSuperSusDude
Scratcher
15 posts

Malevolent RPG

Ok so the platform collisions now use a hitbox because:

1. All professional games have one
2. The knight's cape and the curvature of the bodies at the bottom messed up the collisions

And the hitbox HAS TO BE A RECTANGLE cuz any curves or sharp edges aren't allowed
ThatSuperSusDude
Scratcher
15 posts

Malevolent RPG

You can tell me if you want the hitbox to be smaller(check player costumes)
ThatSuperSusDude
Scratcher
15 posts

Malevolent RPG

200 views is crazy when it's still in beta, plus almost 20 likes and favs. Adding the project to studios is actually so useful.
Ckalk13
Scratcher
3 posts

Malevolent RPG

hi
nerdoftheringsMCYT
Scratcher
4 posts

Malevolent RPG

Ckalk13 wrote:

hi
You are not a dev. Please leave us to do our work and delete your post.
Ckalk13
Scratcher
3 posts

Malevolent RPG

na
ThatSuperSusDude
Scratcher
15 posts

Malevolent RPG

Ckalk13 wrote:

na
bruh. fine just dont post on this from now on.

Last edited by ThatSuperSusDude (Yesterday 12:51:08)

ThatSuperSusDude
Scratcher
15 posts

Malevolent RPG

You can now go from the first abandoned village backdrop to the second one, and actually get a look at some platforms. I couldn't do the thing where a platform appears when you jump on top of the one before because it was too hard; the only way to do it that came to mind was super unoptimized.

Last edited by ThatSuperSusDude (Yesterday 20:04:56)

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