Discuss Scratch
- Mimi-EEEEE
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Scratcher
100+ posts
Camera Blocks
I have Unsandboxed (a really cool mod of Turbowarp) and it has camera blocks. It should be pretty clear what they do based on the name of them. I don't really see why Scratch can't have them. They are really basic even for 8 year olds and have lots of practical uses. Note that Unsandboxed lets you rotate the camera, but that seems unnecessary to me. It would be cool to have it, but not needed. Here are the blocks I would add from Unsandboxed:
change camera x by () :: #e00000
change camera y by () :: #e00000
set camera x to () :: #e00000
set camera y to () :: #e00000
set camera zoom to () :: #e00000
change camera zoom by () :: #e00000
(camera x position :: #e00000)
(camera y position :: #e00000)
(camera zoom :: #e00000)
- Ngn5
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Scratcher
17 posts
Camera Blocks
isn't this just face sensing?pretty sure this refers to rotating and moving the whole stage, including sprites in it while keeping their x and y the same
- yayapoppity
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Scratcher
500+ posts
Camera Blocks
isn't this just face sensing?its about the stage and sprites, not the pc camera
- I_wantasheep
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Scratcher
1000+ posts
Camera Blocks
define camera position::customlook i don't use turbowarp
Last edited by I_wantasheep (April 24, 2026 14:49:42)
- I_wantasheep
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Scratcher
1000+ posts
Camera Blocks
does anyone support this or not?look at my support chart, i gave nothing about it so i dont care
- Pi_master31
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Scratcher
500+ posts
Camera Blocks
As a person who's used Turbowarp, I know what this extension does, and I fully support!
I would find this very convenient and helpful for platformers and multiplayer games.
I would find this very convenient and helpful for platformers and multiplayer games.
- yayapoppity
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Scratcher
500+ posts
Camera Blocks
ok so, you know how some games scroll, and it seems like the camera is following the character? thats what they meandefine camera position::customlook i don't use turbowarp
- I_wantasheep
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Scratcher
1000+ posts
Camera Blocks
so like on (sorry for external app) castle?ok so, you know how some games scroll, and it seems like the camera is following the character? thats what they meandefine camera position::customlook i don't use turbowarp
Last edited by I_wantasheep (April 27, 2026 12:57:37)
- yayapoppity
-
Scratcher
500+ posts
Camera Blocks
i have no idea what you're talking aboutso like on (sorry for external app) castle?ok so, you know how some games scroll, and it seems like the camera is following the character? thats what they meandefine camera position::customlook i don't use turbowarp
- I_wantasheep
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Scratcher
1000+ posts
Camera Blocks
then nevermindi have no idea what you're talking aboutso like on (sorry for external app) castle?ok so, you know how some games scroll, and it seems like the camera is following the character? thats what they meandefine camera position::customlook i don't use turbowarp
- GunesKing
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Scratcher
1000+ posts
Camera Blocks
Cool idea but it may get tricky for blocks like rotate xy
- Mimi-EEEEE
-
Scratcher
100+ posts
Camera Blocks
Cool idea but it may get tricky for blocks like rotate xyI really don't think we need blocks to rotate the camera.
- GunesKing
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Scratcher
1000+ posts
Camera Blocks
Why not?Cool idea but it may get tricky for blocks like rotate xyI really don't think we need blocks to rotate the camera.
- Mimi-EEEEE
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Scratcher
100+ posts
Camera Blocks
Why would we? Pretty much every game that i've found that uses their own camera script doesn't use camera rotation, and if you need it, just use some simple sin and cos.Why not?Cool idea but it may get tricky for blocks like rotate xyI really don't think we need blocks to rotate the camera.