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RobotChickens
Scratcher
500+ posts

Help with USB Gamepad extension implementation

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RobotChickens
Scratcher
500+ posts

Help with USB Gamepad extension implementation

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poptko
Scratcher
78 posts

Help with USB Gamepad extension implementation

RobotChickens wrote:

I have been active on this suggestion thread which has been open for over 5 years now with many various supporters along the way. The ST has openly said it is not rejected, yet there has been no visible progress (to my knowledge) on the implementation of USB Gamepad support. A few supporters and I would like to take things into our own hands and make a pull request to the Scratch GitHub for this feature. We are unsure how to proceed and would like some help/advice on the matter. We wouldn't have to start from scratch (haha) because there are already people who have made their own open-source extensions for this. (One of them is on TurboWarp)

To be clear! This is NOT button mapping. The suggestion is to have a separate group of blocks (as a Scratch extension) with analog and rumble support!!
Advertising “button mapping” is gonna be later removed by ST


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PurpleAndPinkDragon
Scratcher
7 posts

Help with USB Gamepad extension implementation

im planning on learning Java and am currently learning HTML and CSS, maybe i can help in some niche way?

fiddle diddle
if <<minercaft version startup?> and <1.12.2 avaliable>> then
set [version v] to [1.12.2]


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GlitchedThrough
New to Scratch
1000+ posts

Help with USB Gamepad extension implementation

PurpleAndPinkDragon wrote:

im planning on learning Java and am currently learning HTML and CSS, maybe i can help in some niche way?
Welcome to the forums!
Java is a bit different then JavaScript, which is what Scratch uses

There's no place like 127.0.0.1
YouTuber, Culinary Enthusiast, CS Enthusiast, programmer, Engineering Enthusiast/Hobbyist, enjoyer of the electric system, and I enjoy writing in my free time. Although I won’t share and of my works on Scratch, feel free to ask why on my profile.
I use a Logi G Pro X Superlight as my mouse
RobotChickens
Scratcher
500+ posts

Help with USB Gamepad extension implementation

poptko wrote:

(#103)

RobotChickens wrote:

I have been active on this suggestion thread which has been open for over 5 years now with many various supporters along the way. The ST has openly said it is not rejected, yet there has been no visible progress (to my knowledge) on the implementation of USB Gamepad support. A few supporters and I would like to take things into our own hands and make a pull request to the Scratch GitHub for this feature. We are unsure how to proceed and would like some help/advice on the matter. We wouldn't have to start from scratch (haha) because there are already people who have made their own open-source extensions for this. (One of them is on TurboWarp)

To be clear! This is NOT button mapping. The suggestion is to have a separate group of blocks (as a Scratch extension) with analog and rumble support!!
Advertising “button mapping” is gonna be later removed by ST
Why would it get removed? Only advertising extensions is banned.


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poptko
Scratcher
78 posts

Help with USB Gamepad extension implementation

RobotChickens wrote:

poptko wrote:

(#103)

RobotChickens wrote:

I have been active on this suggestion thread which has been open for over 5 years now with many various supporters along the way. The ST has openly said it is not rejected, yet there has been no visible progress (to my knowledge) on the implementation of USB Gamepad support. A few supporters and I would like to take things into our own hands and make a pull request to the Scratch GitHub for this feature. We are unsure how to proceed and would like some help/advice on the matter. We wouldn't have to start from scratch (haha) because there are already people who have made their own open-source extensions for this. (One of them is on TurboWarp)

To be clear! This is NOT button mapping. The suggestion is to have a separate group of blocks (as a Scratch extension) with analog and rumble support!!
Advertising “button mapping” is gonna be later removed by ST
Why would it get removed? Only advertising extensions is banned.
Because “button mapping” built-in Scratch is a userscript.


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GlitchedThrough
New to Scratch
1000+ posts

Help with USB Gamepad extension implementation

poptko wrote:

RobotChickens wrote:

poptko wrote:

(#103)

RobotChickens wrote:

I have been active on this suggestion thread which has been open for over 5 years now with many various supporters along the way. The ST has openly said it is not rejected, yet there has been no visible progress (to my knowledge) on the implementation of USB Gamepad support. A few supporters and I would like to take things into our own hands and make a pull request to the Scratch GitHub for this feature. We are unsure how to proceed and would like some help/advice on the matter. We wouldn't have to start from scratch (haha) because there are already people who have made their own open-source extensions for this. (One of them is on TurboWarp)

To be clear! This is NOT button mapping. The suggestion is to have a separate group of blocks (as a Scratch extension) with analog and rumble support!!
Advertising “button mapping” is gonna be later removed by ST
Why would it get removed? Only advertising extensions is banned.
Because “button mapping” built-in Scratch is a userscript.
It os, if you look at it from a mile away and squint.
Simply saying "button mapping* can refer to anytjing- am I button mapping CS:2?
Can I not link any site I work on, I wrote their code.
A user script references something that effects Scratch in some way in this case.

There's no place like 127.0.0.1
YouTuber, Culinary Enthusiast, CS Enthusiast, programmer, Engineering Enthusiast/Hobbyist, enjoyer of the electric system, and I enjoy writing in my free time. Although I won’t share and of my works on Scratch, feel free to ask why on my profile.
I use a Logi G Pro X Superlight as my mouse
poptko
Scratcher
78 posts

Help with USB Gamepad extension implementation

RobotChickens wrote:

I have been active on this suggestion thread which has been open for over 5 years now with many various supporters along the way. The ST has openly said it is not rejected, yet there has been no visible progress (to my knowledge) on the implementation of USB Gamepad support. A few supporters and I would like to take things into our own hands and make a pull request to the Scratch GitHub for this feature. We are unsure how to proceed and would like some help/advice on the matter. We wouldn't have to start from scratch (haha) because there are already people who have made their own open-source extensions for this. (One of them is on TurboWarp)

To be clear! This is NOT button mapping. The suggestion is to have a separate group of blocks (as a Scratch extension) with analog and rumble support!!
This topic is about developing a Nintendo Switch extension, not a XBOX one.


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GlitchedThrough
New to Scratch
1000+ posts

Help with USB Gamepad extension implementation

poptko wrote:

RobotChickens wrote:

I have been active on this suggestion thread which has been open for over 5 years now with many various supporters along the way. The ST has openly said it is not rejected, yet there has been no visible progress (to my knowledge) on the implementation of USB Gamepad support. A few supporters and I would like to take things into our own hands and make a pull request to the Scratch GitHub for this feature. We are unsure how to proceed and would like some help/advice on the matter. We wouldn't have to start from scratch (haha) because there are already people who have made their own open-source extensions for this. (One of them is on TurboWarp)

To be clear! This is NOT button mapping. The suggestion is to have a separate group of blocks (as a Scratch extension) with analog and rumble support!!
This topic is about developing a Nintendo Switch extension, not a XBOX one.
Did you just tell the OP what their topic is about?
It's for general controller support, which is easy wirb the right lib.

There's no place like 127.0.0.1
YouTuber, Culinary Enthusiast, CS Enthusiast, programmer, Engineering Enthusiast/Hobbyist, enjoyer of the electric system, and I enjoy writing in my free time. Although I won’t share and of my works on Scratch, feel free to ask why on my profile.
I use a Logi G Pro X Superlight as my mouse
RobotChickens
Scratcher
500+ posts

Help with USB Gamepad extension implementation

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starlightsparker
Scratcher
1000+ posts

Help with USB Gamepad extension implementation

this has existed for almost a year
do we have any people signed up for this?
i would help if i wasnt an 11 year old who knows 0.0000001% of python lol

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BigNate469
Scratcher
500+ posts

Help with USB Gamepad extension implementation

While I can't help programming myself, and I don't pretend to understand the Gamepad API built into some web browsers, here is an article that may be able to help somewhat: https://developer.mozilla.org/en-US/docs/Web/API/Gamepad_API/Using_the_Gamepad_API

Just be warned: the Gamepad API isn't fully supported on any major browser.

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RobotChickens
Scratcher
500+ posts

Help with USB Gamepad extension implementation

starlightsparker wrote:

(#112)
this has existed for almost a year
do we have any people signed up for this?
i would help if i wasnt an 11 year old who knows 0.0000001% of python lol
I know that I and a (I think?) few others plan to learn JavaScript over the summer and get the ball rolling then. Not much time available for anything like this during school…

BigNate469 wrote:

(#113)
While I can't help programming myself, and I don't pretend to understand the Gamepad API built into some web browsers, here is an article that may be able to help somewhat: https://developer.mozilla.org/en-US/docs/Web/API/Gamepad_API/Using_the_Gamepad_API

Just be warned: the Gamepad API isn't fully supported on any major browser.
Thanks!! We were thinking about using something similar to what this website uses. Is that the same thing?


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GlitchedThrough
New to Scratch
1000+ posts

Help with USB Gamepad extension implementation

After I finish making a few ads IRL I could get a pretty good start on it.
As much as I hate front end development.

There's no place like 127.0.0.1
YouTuber, Culinary Enthusiast, CS Enthusiast, programmer, Engineering Enthusiast/Hobbyist, enjoyer of the electric system, and I enjoy writing in my free time. Although I won’t share and of my works on Scratch, feel free to ask why on my profile.
I use a Logi G Pro X Superlight as my mouse

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