Discuss Scratch

MrFluffyPenguins
Scratcher
1000+ posts

Unity stuffs.

My dad is going to set up Unity for me soon, I will post my Unity stuff here.
My current idea is a stealth game where you play as a penguin trying to break into space stations to steal rocket ships to get to other planets, then steal rocket ships on that planet, to eventually reach the edge of the universe to find a paralell universe where penguins rule the universe.
MrFluffyPenguins
Scratcher
1000+ posts

Unity stuffs.

I need tips on how to use Unity, please help because I haven't used it before.
SimplyEasy
Scratcher
44 posts

Unity stuffs.

Mr_PenguinAlex wrote:

I need tips on how to use Unity, please help because I haven't used it before.
oh I just finished a csharp coding lesson, maybe we could collab together.
ResExsention
New Scratcher
1000+ posts

Unity stuffs.

I know Unity, too, and can code decently in C#, however I am more of a C++ coder than anything else.

The first tip I would give you would be to do the video tutorials. There are quite a few good ones, and they teach you the basics of Unity while teaching you how to make a simple roll a ball game, to a top down 3D shooter and spaceship game. Once you get that you are clear to get into advanced Unity.

So yeah, Unity is powerful, but learning it is difficult. I am willing to collab with you to get you started – the free version of Unity allows for team builds up to 5, right?
MrFluffyPenguins
Scratcher
1000+ posts

Unity stuffs.

ResExsention wrote:

I know Unity, too, and can code decently in C#, however I am more of a C++ coder than anything else.

The first tip I would give you would be to do the video tutorials. There are quite a few good ones, and they teach you the basics of Unity while teaching you how to make a simple roll a ball game, to a top down 3D shooter and spaceship game. Once you get that you are clear to get into advanced Unity.

So yeah, Unity is powerful, but learning it is difficult. I am willing to collab with you to get you started – the free version of Unity allows for team builds up to 5, right?
Tommorow my dad will allow me to use Unity- he said in the meantime I should read this book called “Unity for Absolute Beginners”.
bybb
Scratcher
1000+ posts

Unity stuffs.

Anyone seen 2kilksphillip's video, “Unity: Good Enough for Bad Games” (if you haven't don't watch it because I can't remember how non advertiser friendly it is if you know what I mean)
CatsUnited
Scratcher
1000+ posts

Unity stuffs.

bybb wrote:

Anyone seen 2kilksphillip's video, “Unity: Good Enough for Bad Games” (if you haven't don't watch it because I can't remember how non advertiser friendly it is if you know what I mean)
i did anyway ha
It was a good video
2Dproductions
Scratcher
500+ posts

Unity stuffs.

CatsUnited wrote:

bybb wrote:

Anyone seen 2kilksphillip's video, “Unity: Good Enough for Bad Games” (if you haven't don't watch it because I can't remember how non advertiser friendly it is if you know what I mean)
i did anyway ha
It was a good video

yeah, there were a ton of good points in that video.


it's still in my recommended though, along with many “ironically funny tiktoks”.
ResExsention
New Scratcher
1000+ posts

Unity stuffs.

Mr_PenguinAlex wrote:

ResExsention wrote:

I know Unity, too, and can code decently in C#, however I am more of a C++ coder than anything else.

The first tip I would give you would be to do the video tutorials. There are quite a few good ones, and they teach you the basics of Unity while teaching you how to make a simple roll a ball game, to a top down 3D shooter and spaceship game. Once you get that you are clear to get into advanced Unity.

So yeah, Unity is powerful, but learning it is difficult. I am willing to collab with you to get you started – the free version of Unity allows for team builds up to 5, right?
Tommorow my dad will allow me to use Unity- he said in the meantime I should read this book called “Unity for Absolute Beginners”.

Oh come on, I would say there are a few problems with that.

First of all, that book, “Unity for Absolute Beginners” may or may not be outdated. Right now the current version of Unity is the 2019 version, that book might be about Unity 5, then you wouldn't learn anything, sorry for shooting you down so quickly.

Then again, the video tutorials are for Unity 4, so it's the same front.

If you're going to read that book, then just make sure it applies to at least Unity 2017 or something. Also, I would recommend you learn just C# by itself before learning Unity. You code Unity using C#, so if you can learn how C# works by itself, you're pretty much good to go. I already knew C++ so I got to skip that step
2Dproductions
Scratcher
500+ posts

Unity stuffs.

ResExsention wrote:

Mr_PenguinAlex wrote:

ResExsention wrote:

I know Unity, too, and can code decently in C#, however I am more of a C++ coder than anything else.

The first tip I would give you would be to do the video tutorials. There are quite a few good ones, and they teach you the basics of Unity while teaching you how to make a simple roll a ball game, to a top down 3D shooter and spaceship game. Once you get that you are clear to get into advanced Unity.

So yeah, Unity is powerful, but learning it is difficult. I am willing to collab with you to get you started – the free version of Unity allows for team builds up to 5, right?
Tommorow my dad will allow me to use Unity- he said in the meantime I should read this book called “Unity for Absolute Beginners”.

Oh come on, I would say there are a few problems with that.

First of all, that book, “Unity for Absolute Beginners” may or may not be outdated. Right now the current version of Unity is the 2019 version, that book might be about Unity 5, then you wouldn't learn anything, sorry for shooting you down so quickly.

Then again, the video tutorials are for Unity 4, so it's the same front.

If you're going to read that book, then just make sure it applies to at least Unity 2017 or something. Also, I would recommend you learn just C# by itself before learning Unity. You code Unity using C#, so if you can learn how C# works by itself, you're pretty much good to go. I already knew C++ so I got to skip that step

the book is outdated the forum thread for it was made in 2014.
ResExsention
New Scratcher
1000+ posts

Unity stuffs.

Yep. You'll be learning Unity 5 or something. Not the best if Unity 2019 is the current version, and Unity 2020 is in the works.
MrFluffyPenguins
Scratcher
1000+ posts

Unity stuffs.

ResExsention wrote:

Yep. You'll be learning Unity 5 or something. Not the best if Unity 2019 is the current version, and Unity 2020 is in the works.
The book was made in 2015. It was the only Unity related thing we had. The videos are old, too.

Last edited by MrFluffyPenguins (May 10, 2019 18:05:27)

2Dproductions
Scratcher
500+ posts

Unity stuffs.

Mr_PenguinAlex wrote:

ResExsention wrote:

Yep. You'll be learning Unity 5 or something. Not the best if Unity 2019 is the current version, and Unity 2020 is in the works.
The book was made in 2015. It was the only Unity related thing we had. The videos are old, too.

yeah, true.
ResExsention
New Scratcher
1000+ posts

Unity stuffs.

2Dproductions wrote:

Mr_PenguinAlex wrote:

ResExsention wrote:

Yep. You'll be learning Unity 5 or something. Not the best if Unity 2019 is the current version, and Unity 2020 is in the works.
The book was made in 2015. It was the only Unity related thing we had. The videos are old, too.

yeah, true.

Yep, apparently the Unity people aren't updating their video tutorials that much anymore. Anyway, since you might end up learning deprecated code, I would recommend just starting with C# by itself, since the UI of Unity shouldn't be that hard to figure out, and if you know C# you should know how to implement that knowledge quite quickly.
MrFluffyPenguins
Scratcher
1000+ posts

Unity stuffs.

ResExsention wrote:

2Dproductions wrote:

Mr_PenguinAlex wrote:

ResExsention wrote:

Yep. You'll be learning Unity 5 or something. Not the best if Unity 2019 is the current version, and Unity 2020 is in the works.
The book was made in 2015. It was the only Unity related thing we had. The videos are old, too.

yeah, true.

Yep, apparently the Unity people aren't updating their video tutorials that much anymore. Anyway, since you might end up learning deprecated code, I would recommend just starting with C# by itself, since the UI of Unity shouldn't be that hard to figure out, and if you know C# you should know how to implement that knowledge quite quickly.
Wow, I just looked at the book and yiiiiiikes it's not even Unity 5, it's Unity 4.5. What is the current Unity?
CatsUnited
Scratcher
1000+ posts

Unity stuffs.

Mr_PenguinAlex wrote:

ResExsention wrote:

2Dproductions wrote:

Mr_PenguinAlex wrote:

ResExsention wrote:

Yep. You'll be learning Unity 5 or something. Not the best if Unity 2019 is the current version, and Unity 2020 is in the works.
The book was made in 2015. It was the only Unity related thing we had. The videos are old, too.

yeah, true.

Yep, apparently the Unity people aren't updating their video tutorials that much anymore. Anyway, since you might end up learning deprecated code, I would recommend just starting with C# by itself, since the UI of Unity shouldn't be that hard to figure out, and if you know C# you should know how to implement that knowledge quite quickly.
Wow, I just looked at the book and yiiiiiikes it's not even Unity 5, it's Unity 4.5. What is the current Unity?
They're been counted by the year from Unity 2017, so the current version of Unity is 2019.1.2. Unity 4.5 is about 5 years old, so it's going back a bit
ResExsention
New Scratcher
1000+ posts

Unity stuffs.

Mr_PenguinAlex wrote:

ResExsention wrote:

2Dproductions wrote:

Mr_PenguinAlex wrote:

ResExsention wrote:

Yep. You'll be learning Unity 5 or something. Not the best if Unity 2019 is the current version, and Unity 2020 is in the works.
The book was made in 2015. It was the only Unity related thing we had. The videos are old, too.

yeah, true.

Yep, apparently the Unity people aren't updating their video tutorials that much anymore. Anyway, since you might end up learning deprecated code, I would recommend just starting with C# by itself, since the UI of Unity shouldn't be that hard to figure out, and if you know C# you should know how to implement that knowledge quite quickly.
Wow, I just looked at the book and yiiiiiikes it's not even Unity 5, it's Unity 4.5. What is the current Unity?

Yep… This could be a problem…When Unity 5 came out it was a complete overhaul of Unity 4, so stuff that worked in Unity 4 will no longer work in prior versions. I tried using the Unity 5 tutorials with Unity 2017 so you should be safe up to there, however since I basically ditched Unity because of that Unity splash screen you can't remove unless you pay for the pro version I'm not sure how it has changed over the years.
MrFluffyPenguins
Scratcher
1000+ posts

Unity stuffs.

ResExsention wrote:

Mr_PenguinAlex wrote:

ResExsention wrote:

2Dproductions wrote:

Mr_PenguinAlex wrote:

ResExsention wrote:

Yep. You'll be learning Unity 5 or something. Not the best if Unity 2019 is the current version, and Unity 2020 is in the works.
The book was made in 2015. It was the only Unity related thing we had. The videos are old, too.

yeah, true.

Yep, apparently the Unity people aren't updating their video tutorials that much anymore. Anyway, since you might end up learning deprecated code, I would recommend just starting with C# by itself, since the UI of Unity shouldn't be that hard to figure out, and if you know C# you should know how to implement that knowledge quite quickly.
Wow, I just looked at the book and yiiiiiikes it's not even Unity 5, it's Unity 4.5. What is the current Unity?

Yep… This could be a problem…When Unity 5 came out it was a complete overhaul of Unity 4, so stuff that worked in Unity 4 will no longer work in prior versions. I tried using the Unity 5 tutorials with Unity 2017 so you should be safe up to there, however since I basically ditched Unity because of that Unity splash screen you can't remove unless you pay for the pro version I'm not sure how it has changed over the years.
Eh, I will figure it out. Probably.
MrFluffyPenguins
Scratcher
1000+ posts

Unity stuffs.

I now have Unity installed, I am randomly clicking things and I have absolutely no idea what I'm doing.
ResExsention
New Scratcher
1000+ posts

Unity stuffs.

Mr_PenguinAlex wrote:

I now have Unity installed, I am randomly clicking things and I have absolutely no idea what I'm doing.

That is precisely why I shied away from Unity. My list:

I don't like Unity because of:

- That Unity splash screen you can't remove and comes with every game you make in the free version
- If you want a dark theme, you have to pay for the pro version
- Not open source
- Outdated tutorials

But since you are going against all that, I may as well try to help you.

In the next post I will do my best to get you started on Unity, but since I am a poor New Scratcher with 100+ posts, there will be no images. And i will be working from old information in my time with Unity, so some of it might be deprecated. I tried Unity again earlier this year so hopefully it works out. If you find it too complicated, try reading it again. Anyway, I'll be typing it up now so stay tuned.

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