Discuss Scratch

Zparx
Scratcher
500+ posts

Thingies

I'm working on a simulation project that starts of with two orbs floating in a space as a sort of species. They'll have traits that determine their interaction with each other, such as; friendliness, attractiveness, personality etc (which will be randomly distributed upon creation by a random value of 1-10). They can either become enemies, friends, or even life partners and have offspring (depending on the gender). The simulation will end when there is only one left. I shall call them “Thingies” and hope that the simulation is fun to watch and that more often than not, a successful population occurs. I was thinking about including an option to speed up the simulation 10 fold, for if a viewer gets too bored with what's happening. Also, if they decide on becoming friends, I'll have a cute little animation with the word “hug <3” that takes place and the orbs will get close to each other and then separate until they find each other again.

I was hoping for some ideas! What sort of traits should I throw in for determining an orb's personality? What is something neat you'd want to see in this sort of project?

Thanks in advance (:
3DSfan12345
Scratcher
1000+ posts

Thingies


In 2018, I asked the Scratch Team to remove all my forum posts to protect my privacy. That's why this post is blank. Besides, I've outgrown this website, and I don't want the dumb things I said in my late tween/early teen years to follow me around for the rest of my life. This post probably wasn't anything interesting or important, anyway.
Zparx
Scratcher
500+ posts

Thingies

3DSfan12345 wrote:

This goes in Show and Tell.

Ahh, you know I actually forgot about the “outside of scratch” rule for this thread. Shoot.

Last edited by Zparx (Feb. 25, 2014 22:02:12)

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