Discuss Scratch

polskoi1
Scratcher
24 posts

Camera

A 《camera》extension is like this, but with some new features. Let's talk.
link3105
Scratcher
1 post

Camera

Elle fera quoi l' extension “Caméra” ???
polskoi1
Scratcher
24 posts

Camera

link3105 wrote:

What is the “Caméra” extension?(Elle fera quoi l' extension “Caméra” ???)
As you can see, I already said it.

polskoi1 wrote:

A 《camera》extension is like this, but with some new features. Let's talk.
polskoi1
Scratcher
24 posts

Camera

Some new blocks may be:
Move camera to (Home v) :: #517af5
Set (color v) effect for (home v) to (0) :: #517af5
Change (color v) effect for (home v) by (10) :: #517af5
And a block only for teleponing(also here):
teleport to [home v]

Last edited by polskoi1 (April 24, 2026 14:39:28)

tryh4rd3rr
Scratcher
5 posts

Camera

…global offset-x and offset-y variables?
polskoi1
Scratcher
24 posts

Camera

Sorry, the link here:

polskoi1 wrote:

A 《camera》extension is like this, but with some new features. Let's talk
is going to the JS…
You can see it here or see some blocks by:
  1. Press here.
  2. Press "add extension on the bottom left corner.
  3. Find “Stage Camera”.
  4. Press it!
So:

tryh4rd3rr wrote:

…global offset-x and offset-y variables?
in this last link you have the answer.
Short:yes, there are the offset(X, Y)vars.
marioandwindowsfan
Scratcher
1 post

Camera

also, i'm thinking that with this new camera extension, the playback doesn't have to be on the stage but can be on a sprite instead.
polskoi1
Scratcher
24 posts

Camera

marioandwindowsfan wrote:

also, i'm thinking that with this new camera extension, the playback doesn't have to be on the stage but can be on a sprite instead.
Isn't that just
set camera x: (x position) y: (y position) :: #517af5
?
I'm not sure if I understand. Maybe you mean
bind [this sprite v] to camera [default] :: #517af5
unbind [this sprite v] from camera :: #517af5
?
But, if you mean this, it's a good idea: introducing something like
fill [this sprite  v] with [default] :: #517af5
set playback of [default] to [stage v] :: #517af5
instead of just
set current camera to [default] :: #517af5

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