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- kat-coder
- Scratcher
1000+ posts
i dont think my useless idea is added
Nah. There is a pick random operator for it.
And for the sounds just do this
(pick random (1) to (10))
And for the sounds just do this
play sound [ v]
wait () secs
play sound [ v]
- supergamer10000
- Scratcher
1000+ posts
i dont think my useless idea is added
I'm not really sure what the purpose will be can you explain why you need them?
Ask yourself, if you were hacked and lost hours, upon hours of work, would you regret not having a strong password that only takes 5 minutes to make?
Is it time to update your password? Here are some tips to make a strong password:
Length: The longer the password, the stronger it is. A password that is at least 12 characters long.
Complexity: Combination of upper and lowercase letters, numbers, and symbols to make it harder to crack.
Uniqueness: Don't use easily guessable information like your name, address, or date of birth. Also, avoid using the same password for multiple accounts.
Passphrases: A phrase made up of random words, numbers, and symbols, as these can be easier to remember but still secure.
Randomness: Use a random password generator to create a unique and unpredictable password.
Regular updates: Regularly change your passwords to stay ahead of potential security threats.
Remember, the goal is to create a password that is strong, unique, and difficult for others to guess.
I would estimate more than 40% of scratchers have passwords that are hard to guess by a human, but easy to guess by a computer. You never know if today would be the day you lose everything.
Even if just one person was saved from losing hours and hours of work, my mission is accomplished.
- dhuls
- Scratcher
1000+ posts
i dont think my useless idea is added
Random sound can be done with thisnext sound ::soundcan be done with this:when gf clicked
forever
play sound (sound#) until done
endchange [sound# v] by (1)
Similarly,previous sound ::soundcan be done with this:when gf clicked
forever
play sound (sound#) until done
endchange [sound# v] by (-1)
play sound (pick random (1) to (10))
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