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- Simply_A_Bookworm
- Scratcher
21 posts
weird jumping glitch
Hi!
so currently i'm working on a warrior cats game and one of the codes i've programmed the sprite you control with is this:
See any problems so far? because as far as i can tell there isn't any (i'm not 100% sure though) but sometimes, randomly, whilst i'm running through the code that script will play. when i'm not even touching the keyboard or the code the charectar will just jump a bit. there isn't even a pattern!
can anyone tell me wh this is happening or how to fix it?
help
so currently i'm working on a warrior cats game and one of the codes i've programmed the sprite you control with is this:
when [up arrow v] key pressed
change y by (16)
wait (0.2) secs
change y by (-16)
See any problems so far? because as far as i can tell there isn't any (i'm not 100% sure though) but sometimes, randomly, whilst i'm running through the code that script will play. when i'm not even touching the keyboard or the code the charectar will just jump a bit. there isn't even a pattern!
can anyone tell me wh this is happening or how to fix it?
help
Last edited by Simply_A_Bookworm (May 30, 2021 19:26:06)
☀️ Sab ☀️
Bookworm, Cat lover, Artist, Fangirl
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- 3XAY
- Scratcher
28 posts
weird jumping glitch
If you scroll up, scratch acts like you pressed the up arrow key. Could be because of that. Hi!
so currently i'm working on a warrior cats game and one of the codes i've programmed the sprite you control with is this:when [up arrow v] key pressedchange y by (16)wait (0.2) secschange y by (-16)
See any problems so far? because as far as i can tell there isn't any (i'm not 100% sure though) but sometimes, randomly, whilst i'm running through the code that script will play. when i'm not even touching the keyboard or the code the charectar will just jump a bit. there isn't even a pattern!
can anyone tell me wh this is happening or how to fix it?
help
- Simply_A_Bookworm
- Scratcher
21 posts
weird jumping glitch
Ohhh thanks didn’t know that!
☀️ Sab ☀️
Bookworm, Cat lover, Artist, Fangirl
──────▄▀▄─────▄▀▄
─────▄█░░▀▀▀▀▀░░█▄
─▄▄──█░░░░░░░░░░░█──▄▄
█▄▄█─█░░▀░░┬░░▀░░█─█▄▄█
- JacksonLens
- Scratcher
100+ posts
weird jumping glitch
Yes, it runs when you scroll for some reason.
By the way, for more efficient jumping, do this:
There's an even better way to do this to make it even more smoother, which is using a variable. I like naming it velocity.
Don't tell me you never asked, because you never asked. Right? But I can't resist the urge to help people who code like this
No offense.
Why am I so annoying?
By the way, for more efficient jumping, do this:
when green flag clicked
forever
if <key [up arrow] pressed?> then
change y by (16)
wait (0.2) secs
change y by (-16)
end
end
There's an even better way to do this to make it even more smoother, which is using a variable. I like naming it velocity.
when green flag clicked
set [velocity] to [0]
forever
if <key [up arrow] pressed?> then
set [velocity] to [16]
end
if <<not <touching [Terrain/ground/whatever] ?>>
change [velocity] by (-1)
end
change y by (velocity)
Don't tell me you never asked, because you never asked. Right? But I can't resist the urge to help people who code like this
when [up arrow] key pressed
change y by (16)
wait (0.2) secs
change y by (-16)
No offense.
Why am I so annoying?
<- See how many posts I've made? Clearly I don't know what I'm doing.
By the way, if you have time, pay a visit to Alpha Island.
I need to stop engrossing myself in geography.
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