Discuss Scratch

NattyB
Scratcher
64 posts

Jackalope, Scratch 2.0 Mod

Try adding a
set mouse style to [pencil v] ::motion
block.

Check out my profile! to start scratching the NattyB way.

Check out the new 2.0 NattyB era!
zuz22
Scratcher
17 posts

Jackalope, Scratch 2.0 Mod

How about putting
create mesh
join mesh [ip]
leave mesh
back in?
cauzality
Scratcher
100+ posts

Jackalope, Scratch 2.0 Mod

jackalopes are funny looking

want help with a logo? here's one i made playing around. it's not the best when small though (but maybe you could use a “J” in some font in the browser tab like scratch uses an “S”)



it should probably be more cartoony though so it matches the default sprite… up to you. i've just been enjoying playing around with logos lately.
zuz22
Scratcher
17 posts

Jackalope, Scratch 2.0 Mod

cauzality wrote:

jackalopes are funny looking

want help with a logo? here's one i made playing around. it's not the best when small though (but maybe you could use a “J” in some font in the browser tab like scratch uses an “S”)



it should probably be more cartoony though so it matches the default sprite… up to you. i've just been enjoying playing around with logos lately.
I made one more cartoony, and a small icon (32x32)

My Logo:
Download Here (won't display with IMG tag)

My Icon:
Download Here (won't display with IMG tag)

Last edited by zuz22 (Feb. 14, 2015 06:12:45)

djdolphin
Scratcher
1000+ posts

Jackalope, Scratch 2.0 Mod

Nice logos! Cauzality, I think I'll implement yours sometime later.

!
childishbeat
Scratcher
56 posts

Jackalope, Scratch 2.0 Mod

djdolphin wrote:

http://scratch.cf/scratch.html?v=Jackalope
It shows a 404 error instead, and it is something to do with Github. I've tried to get them to help me, and I'm waiting for them to tell me via email.

childishbeat
Scratcher
56 posts

Jackalope, Scratch 2.0 Mod

Please add a hide all variables block, a hide all lists block, a delete all variables block & a delete all lists block. Several people may want to use this block in some of their Jackalope projects. For example, I want to use them in a project known as Chatter, which allows you to chat to everyone in the world by typing in comments in the project. No cloud lists are needed for me. I have used someone else's cloud list system, and I will give credit to that Scratch user for it. It will be available for download when it's finished.

Last edited by childishbeat (Feb. 15, 2015 10:04:51)


Thepuzzlegame
Scratcher
1000+ posts

Jackalope, Scratch 2.0 Mod

childishbeat wrote:

Please add a hide all variables block, a hide all lists block, a delete all variables block & a delete all lists block. Several people may want to use this block in some of their Jackalope projects. For example, I want to use them in a project known as Chatter, which allows you to chat to everyone in the world by typing in comments in the project. No cloud lists are needed for me. I have used someone else's cloud list system, and I will give credit to that Scratch user for it. It will be available for download when it's finished.
But, there are no cloud variables in Jackalope…

hi!
djdolphin
Scratcher
1000+ posts

Jackalope, Scratch 2.0 Mod

childishbeat wrote:

djdolphin wrote:

http://scratch.cf/scratch.html?v=Jackalope
It shows a 404 error instead, and it is something to do with Github. I've tried to get them to help me, and I'm waiting for them to tell me via email.
Use the preview link in the first post.

!
cauzality
Scratcher
100+ posts

Jackalope, Scratch 2.0 Mod

djdolphin wrote:

Nice logos! Cauzality, I think I'll implement yours sometime later.

cool! i made some matching vector images for a default sprite and a “j”. the font i used is called “luckiest guy”. here's everything i got. of course, use/change them however you wish. or don't. hope you like
djdolphin
Scratcher
1000+ posts

Jackalope, Scratch 2.0 Mod

cauzality wrote:

djdolphin wrote:

Nice logos! Cauzality, I think I'll implement yours sometime later.

cool! i made some matching vector images for a default sprite and a “j”. the font i used is called “luckiest guy”. here's everything i got. of course, use/change them however you wish. or don't. hope you like
Thanks! The program looks a lot better now. I'll need to play with the color scheme more.

Last edited by djdolphin (Feb. 16, 2015 05:05:37)


!
cauzality
Scratcher
100+ posts

Jackalope, Scratch 2.0 Mod

that does look good… but sorry, i should have given him pupils lol i was working off the logo. are these better?

also, if you want colors changed or tweaking, i can do that or you get use inkscape (i made him in that).
djdolphin
Scratcher
1000+ posts

Jackalope, Scratch 2.0 Mod

cauzality wrote:

that does look good… but sorry, i should have given him pupils lol i was working off the logo. are these better?
Great!

!
robloxpies
Scratcher
20 posts

Jackalope, Scratch 2.0 Mod

I tested Jackalope to Scratch. http://scratch.mit.edu/projects/48631408/

Want to check my ROBLOX profile? Then, click here! Just never mind.
MrSherlockHolmes
Scratcher
500+ posts

Jackalope, Scratch 2.0 Mod

It's so good! I'd love to make a mod at one point

Centred signature.
goldmelonmaster
Scratcher
14 posts

Jackalope, Scratch 2.0 Mod

what about a
delete () clones of [myself]

Last edited by goldmelonmaster (March 25, 2015 06:58:44)

djdolphin
Scratcher
1000+ posts

Jackalope, Scratch 2.0 Mod

goldmelonmaster wrote:

what about a
delete () clones of [myself]
Sorry, I don't think that block would be very useful.

!
DigiTechs
Scratcher
500+ posts

Jackalope, Scratch 2.0 Mod

NattyB wrote:

For the
while <> ::control cstart

end
You could just use
repeat until <not <>>

end
so I don't really see the point of it.

Programming languages generally implement both to some extent.

For example, in Lua:

local bool = true
while bool do
    print("bool == true")
end
repeat
    print("bool == true")
until not bool

However, there is a key difference in Lua. The ‘while bool do’ checks the statement before executing its body, and the 'repeat until not bool' executes the body once before checking the statement.

I do, in fact, have my own site; it's here.
I'm also working on a thing called Fetch. Look at it here!
@thisandagain pls explain. @thisandagain pls explain. @thisandagain pls explain. @thisandagain pls explain. @thisandagain pls explain.
jenekbumburum
Scratcher
100+ posts

Jackalope, Scratch 2.0 Mod

You should make something like the Scratch Website with Jackalope instwead of Scrfastch

emeralddog
Scratcher
100+ posts

Jackalope, Scratch 2.0 Mod

djdolphin wrote:

I've decided to restart Coyote, this time naming it after a different (imaginary) animal from the American Southwest. Preview!

New blocks:
point towards x: (0) y: (0) :: motion
set draggability to [draggable v] :: motion
[say v] [Hello!] :: looks //combined say/think/shout/whisper block from 2.0 Alpha
[say v] [Hello!] for (2) seconds :: looks
change [horizontal v] stretch by (10) :: looks
set [horizontal v] stretch to (100)% :: looks
set my name to [] :: sensing
ask [What's your name?] in dialog :: sensing
show dialog named [Message] with text [Hello!] :: sensing
move [variable v] to x: (0) y: (0) :: variables
set style of [variable v] to [normal v] :: variables
set color of [variable v] to [#ffffff] :: variables
make variable [] :: variables
delete variable [] :: variables
move [list v] to x: (0) y: (0) :: list
make list [] :: list
delete list [] :: list
delete clones of [all sprites v] :: control
for each [i v] in (10) :: control cstart
end
while <> :: control cstart
end
stop [all and press green flag v]
change pen transparency by (10) :: pen
set pen transparency to (50)% :: pen
draw rectangle at x: (0) y: (0) width (100) height (100) :: pen
draw circle at x: (0) y: (0) radius (50) :: pen
draw ellipse at x: (0) y: (0) width (50) height (100) :: pen
draw rectangle at x: (0) y: (0) width (100) height (100) border radius (10) :: pen
draw text at x: (0) y: (0) font [Helvetica] :: pen
<draggable? :: motion>
<visible? :: looks>
([color v] effect :: looks)
([horizontal v] stretch :: looks)
(costume name :: looks)
(my name :: sensing)
<I am a clone? :: control>
(total clone count :: control)
(my clone count :: control)
(() ^ () :: operators)
<true :: operators>
<false :: operators>
<[hello world] contains [world]? :: operators>
(letters (1) to (2) of [world] :: operators)
(index of [world] in [hello world] starting at (1) :: operators)
(unicode of [a] :: operators) //Yes, I know these two blocks are from Snap!.
(unicode (65) as letter :: operators)
(index of [thing] in [list v] starting at (1) :: list)
<pen is down? :: pen>
(pen color :: pen)
(pen hue :: pen)
(pen shade :: pen)
(pen transparency :: pen)
(color r: (0) g: (0) b: (0) :: grey)
([#ffffff] red :: grey)
([#ffffff] green :: grey)
([#ffffff] blue :: grey)
(color h: (0)° s: (0)% v: (0)% :: grey)
([#ffffff] hue :: grey)
([#ffffff] saturation :: grey)
([#ffffff] value :: grey)
(mix [#ffffff] with [#ffffff] :: grey)
(mix [#ffffff] (1) : (1) with [#ffffff] :: grey)
(color [#ffffff] (10)% brighter :: grey)
(color at x: (0) y: (0) :: grey)
(random color :: grey)
how can I use these mods, particually the create variable one?

I hate people who ask for followers - follow if you agree!

Powered by DjangoBB