Discuss Scratch

Nambaseking01
Scratcher
1000+ posts

Workarounds to frequently suggested blocks

ElectromanRocks718 wrote:

Hey, thanks for adding my suggestion!

If it's frequently suggested, there's no proof that OP saw it exactly on your topic - there are more chances.

Hey there! My name is Nammy. I'm a male Forum Helper and Scratch Wiki Editor.
Profile | Test Account | Talk with me here! | Griffpatch is quitting Scratch?!
Computer_Fizz
Scratcher
100+ posts

Workarounds to frequently suggested blocks

Nambaseking01 wrote:

ElectromanRocks718 wrote:

Hey, thanks for adding my suggestion!

If it's frequently suggested, there's no proof that OP saw it exactly on your topic - there are more chances.
I did see it from his post, if you're interested it's here.
the_ck_empire
Scratcher
1 post

Workarounds to frequently suggested blocks

may I get
( pitch effect?)
bowsertendo666a
Scratcher
15 posts

Workarounds to frequently suggested blocks

(letter number () of ())

SK โครงการ

เข้าร่วมเมื่อ 27 ก.ค. 2019 | อาศัยอยู่ที่ช้างเผือกเชียงใหม่ประเทศไทย | เกิดเมื่อวันที่ 13 มิ.ย. 2551 | อันดับผู้ติดตามของ Scratcher ไทย: 36 | ระบบปฏิบัติการ: macOS 10.13

รหัสลับ: _FfkF3utQURO6Rv86jk9FlBY
no8pupil
Scratcher
72 posts

Workarounds to frequently suggested blocks

the_ck_empire wrote:

may I get
( pitch effect?)
Workaround
set [pitch v] effect to (...::grey)::sound
set [pitch v] to (the pitch affect::grey)

like::control hat
heart::motion
follow::list
likes (bbc (alba::stack events)::stack motion)::pen
loves the IPA::operators
friendly::cap
Beamy68
Scratcher
100+ posts

Workarounds to frequently suggested blocks

bowsertendo666a wrote:

(letter number () of ())
that already EXISTS AAAAAa
(letter () of [world])

Post Goal:


Motion::motion
Looks::looks
Sound::sound
Pen::pen
Events::events
Control::control
Sensing::sensing
Operators::operators
Variables::variables
List::list
More Blocks::custom
bemy
IsaiahContreras
Scratcher
500+ posts

Workarounds to frequently suggested blocks

Suggestion:
when clone clicked::hat control

Can be done with this code:
when I start as a clone
forever
if <<mouse down?> and <touching [mouse pointer v]?>> then
...
end
end

The creative man that has many ideas
(The mind is the powerhouse to creativity::motion)::hat looks
use that creativity!::cap motion
12349999eeeeeee9S99
Scratcher
51 posts

Workarounds to frequently suggested blocks

IsaiahContreras wrote:

Suggestion:
when clone clicked::hat control

Can be done with this code:
when I start as a clone
forever
if <<mouse down?> and <touching [mouse pointer v]?>> then
...
end
end

Noice

when green flag clicked
forever
say [DESTROY THE GACHAS!!] for (2) secs
point towards [ gacha]
broadcast [ clear gacha]
end
no8pupil
Scratcher
72 posts

Workarounds to frequently suggested blocks

IsaiahContreras wrote:

Suggestion:
when clone clicked::hat control

Can be done with this code:
when I start as a clone
forever
if <<mouse down?> and <touching [mouse pointer v]?>> then
...
end
end
idk

like::control hat
heart::motion
follow::list
likes (bbc (alba::stack events)::stack motion)::pen
loves the IPA::operators
friendly::cap
no8pupil
Scratcher
72 posts

Workarounds to frequently suggested blocks

bowsertendo666a wrote:

(letter number () of ())
Thats already exists
(letter (...::grey) of [...::grey])

like::control hat
heart::motion
follow::list
likes (bbc (alba::stack events)::stack motion)::pen
loves the IPA::operators
friendly::cap
Seth_Zaw
Scratcher
100+ posts

Workarounds to frequently suggested blocks

Add this:
talk [Hello!] :: pen
=
say (quote)
speak (quote) :: pen
say []

¡Aprendamos español con los Alfabetons!
In my new series, you will cover genders of nouns, important and useful phrases, conjugating verbs and adjectives, regular and irregular words, and more, in Spanish!
Click here to get started!
Visit the Official Alfabetons Website: https://alfabetons.com
no8pupil
Scratcher
72 posts

Workarounds to frequently suggested blocks

Beamy68 wrote:

Here is a workaround for
previous costume :: looks
Create the variable “c”
switch costume to (c) // This variable is set to "previous costume"
That's it!
I figured this out in my project Tests which you should check out!
You know you can just do this:
switch costume to [... v]// do this (see †)
((costume #) - (1))//†

Last edited by no8pupil (Jan. 20, 2020 18:50:57)


like::control hat
heart::motion
follow::list
likes (bbc (alba::stack events)::stack motion)::pen
loves the IPA::operators
friendly::cap
no8pupil
Scratcher
72 posts

Workarounds to frequently suggested blocks

PixelYoshi wrote:

Scratch---Cat wrote:

Add a new category called “3D Scratch”
there would not be a reason to do that. nobody is posting workarounds for any 3D blocks, 3D code is extremely complicated most of the time, and most scratchers probably would not understand it. (i don't understand most 3D code XD) so really, there is no point in making a 3D blocks category.
there could be for Scratch 4.0, probably, but please just be careful for… something. ¯\_(ツ)_/¯

like::control hat
heart::motion
follow::list
likes (bbc (alba::stack events)::stack motion)::pen
loves the IPA::operators
friendly::cap
PixelYoshi
Scratcher
100+ posts

Workarounds to frequently suggested blocks

no8pupil wrote:

PixelYoshi wrote:

Scratch---Cat wrote:

Add a new category called “3D Scratch”
there would not be a reason to do that. nobody is posting workarounds for any 3D blocks, 3D code is extremely complicated most of the time, and most scratchers probably would not understand it. (i don't understand most 3D code XD) so really, there is no point in making a 3D blocks category.
there could be for Scratch 4.0, probably, but please just be careful for… something. ¯\_(ツ)_/¯
you mean like blocks that make 3D instantly, such as:
render [rectangle v] height () width () length () ::pen
because those kind of blocks have already been rejected and will not be added.
IsaiahContreras
Scratcher
500+ posts

Workarounds to frequently suggested blocks

Seth_Zaw wrote:

Add this:
talk [Hello!] :: pen
=
say (quote)
speak (quote) :: pen
say []
I don't think this is a good workaround. Besides, I'm sure people could figure that out anyway, and the speak block comes from the Text to Speech extension.

no8pupil wrote:

PixelYoshi wrote:

Scratch---Cat wrote:

Add a new category called “3D Scratch”
there would not be a reason to do that. nobody is posting workarounds for any 3D blocks, 3D code is extremely complicated most of the time, and most scratchers probably would not understand it. (i don't understand most 3D code XD) so really, there is no point in making a 3D blocks category.
there could be for Scratch 4.0, probably, but please just be careful for… something. ¯\_(ツ)_/¯
The developers aren't thinking about a 4.0 at all.
Also, Scratch is mainly for 2D projects, as 3D projects would be more advanced and harder to make. And like the above reply said, 3D Scratch is a rejected suggestion.

The creative man that has many ideas
(The mind is the powerhouse to creativity::motion)::hat looks
use that creativity!::cap motion
Beamy68
Scratcher
100+ posts

Workarounds to frequently suggested blocks

no8pupil wrote:

Beamy68 wrote:

Here is a workaround for
previous costume :: looks
Create the variable “c”
switch costume to (c) // This variable is set to "previous costume"
That's it!
I figured this out in my project Tests which you should check out!
You know you can just do this:
switch costume to [... v]// do this (see †)
((costume #) - (1))//†
Yeah, I know, besides! I found a better way, Make a costume called “previous costume” then set the switch costume block to that costume, drag it into your backpack, and delete the costume named “previous costume” now the backpacked script will do previous costume.

Post Goal:


Motion::motion
Looks::looks
Sound::sound
Pen::pen
Events::events
Control::control
Sensing::sensing
Operators::operators
Variables::variables
List::list
More Blocks::custom
bemy
hmcn4404
Scratcher
4 posts

Workarounds to frequently suggested blocks

I understand there is a mouse down block but why cant there be a mouse up block?
<mouse down?>
hmcn4404
Scratcher
4 posts

Workarounds to frequently suggested blocks

I understand there is a mouse down block
<mouse down?>
but why can't there be a mouse up block?

im pretty sure other people who want to make projects were people can draw want they want would appreciate it because it would make there projects code easier to make.
hmcn4404
Scratcher
4 posts

Workarounds to frequently suggested blocks

I understand there is a mouse down block

<mouse down?>
but why can't there be a mouse up block?

im pretty sure other people who want to make projects were people can draw want they want would appreciate it because it would make there projects code easier to make.

Last edited by hmcn4404 (Jan. 23, 2020 18:22:08)

Nambaseking01
Scratcher
1000+ posts

Workarounds to frequently suggested blocks

hmcn4404 wrote:

I understand there is a mouse down block

<mouse down?>
but why can't there be a mouse up block?

im pretty sure other people who want to make projects were people can draw want they want would appreciate it because it would make there projects code easier to make.

The workaround to mouse up? is:

forever
if <mouse down?> then
wait until <not <mouse down?>>
broadcast [run code v]
end
end

when I receive [run code v]
. . .

Last edited by Nambaseking01 (Jan. 23, 2020 18:25:43)


Hey there! My name is Nammy. I'm a male Forum Helper and Scratch Wiki Editor.
Profile | Test Account | Talk with me here! | Griffpatch is quitting Scratch?!

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