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- Nambaseking01
- Scratcher
1000+ posts
Workarounds to frequently suggested blocks
Hey, thanks for adding my suggestion!
If it's frequently suggested, there's no proof that OP saw it exactly on your topic - there are more chances.
Hey there! My name is Nammy. I'm a male Forum Helper and Scratch Wiki Editor.
Profile | Test Account | Talk with me here! | Griffpatch is quitting Scratch?!
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- Computer_Fizz
- Scratcher
100+ posts
Workarounds to frequently suggested blocks
I did see it from his post, if you're interested it's here.Hey, thanks for adding my suggestion!
If it's frequently suggested, there's no proof that OP saw it exactly on your topic - there are more chances.
- bowsertendo666a
- Scratcher
15 posts
Workarounds to frequently suggested blocks
(letter number () of ())
SK โครงการ
เข้าร่วมเมื่อ 27 ก.ค. 2019 | อาศัยอยู่ที่ช้างเผือกเชียงใหม่ประเทศไทย | เกิดเมื่อวันที่ 13 มิ.ย. 2551 | อันดับผู้ติดตามของ Scratcher ไทย: 36 | ระบบปฏิบัติการ: macOS 10.13
รหัสลับ: _FfkF3utQURO6Rv86jk9FlBY
- no8pupil
- Scratcher
72 posts
Workarounds to frequently suggested blocks
Workaround may I get( pitch effect?)
set [pitch v] effect to (...::grey)::sound
set [pitch v] to (the pitch affect::grey)
like::control hat
heart::motion
follow::list
likes (bbc (alba::stack events)::stack motion)::pen
loves the IPA::operators
friendly::cap
- Beamy68
- Scratcher
100+ posts
Workarounds to frequently suggested blocks
that already EXISTS AAAAAa(letter number () of ())
(letter () of [world])
Post Goal:
Motion::motion
Looks::looks
Sound::sound
Pen::pen
Events::events
Control::control
Sensing::sensing
Operators::operators
Variables::variables
List::list
More Blocks::custom
bemy
- 12349999eeeeeee9S99
- Scratcher
51 posts
Workarounds to frequently suggested blocks
Suggestion:when clone clicked::hat control
Can be done with this code:when I start as a clone
forever
if <<mouse down?> and <touching [mouse pointer v]?>> then
...
end
end
Noice
when green flag clicked
forever
say [DESTROY THE GACHAS!!] for (2) secs
point towards [ gacha]
broadcast [ clear gacha]
end
- no8pupil
- Scratcher
72 posts
Workarounds to frequently suggested blocks
idk Suggestion:when clone clicked::hat control
Can be done with this code:when I start as a clone
forever
if <<mouse down?> and <touching [mouse pointer v]?>> then
...
end
end
like::control hat
heart::motion
follow::list
likes (bbc (alba::stack events)::stack motion)::pen
loves the IPA::operators
friendly::cap
- no8pupil
- Scratcher
72 posts
Workarounds to frequently suggested blocks
Thats already exists(letter number () of ())
(letter (...::grey) of [...::grey])
like::control hat
heart::motion
follow::list
likes (bbc (alba::stack events)::stack motion)::pen
loves the IPA::operators
friendly::cap
- Seth_Zaw
- Scratcher
100+ posts
Workarounds to frequently suggested blocks
Add this:
talk [Hello!] :: pen=
say (quote)
speak (quote) :: pen
say []
¡Aprendamos español con los Alfabetons!
In my new series, you will cover genders of nouns, important and useful phrases, conjugating verbs and adjectives, regular and irregular words, and more, in Spanish!
Click here to get started!
Visit the Official Alfabetons Website: https://alfabetons.com
- no8pupil
- Scratcher
72 posts
Workarounds to frequently suggested blocks
Here is a workaround forprevious costume :: looksCreate the variable “c”You know you can just do this:switch costume to (c) // This variable is set to "previous costume"That's it!
I figured this out in my project Tests which you should check out!switch costume to [... v]// do this (see †)
((costume #) - (1))//†
Last edited by no8pupil (Jan. 20, 2020 18:50:57)
like::control hat
heart::motion
follow::list
likes (bbc (alba::stack events)::stack motion)::pen
loves the IPA::operators
friendly::cap
- no8pupil
- Scratcher
72 posts
Workarounds to frequently suggested blocks
there could be for Scratch 4.0, probably, but please just be careful for… something. ¯\_(ツ)_/¯there would not be a reason to do that. nobody is posting workarounds for any 3D blocks, 3D code is extremely complicated most of the time, and most scratchers probably would not understand it. (i don't understand most 3D code XD) so really, there is no point in making a 3D blocks category. Add a new category called “3D Scratch”
like::control hat
heart::motion
follow::list
likes (bbc (alba::stack events)::stack motion)::pen
loves the IPA::operators
friendly::cap
- PixelYoshi
- Scratcher
100+ posts
Workarounds to frequently suggested blocks
you mean like blocks that make 3D instantly, such as:there could be for Scratch 4.0, probably, but please just be careful for… something. ¯\_(ツ)_/¯there would not be a reason to do that. nobody is posting workarounds for any 3D blocks, 3D code is extremely complicated most of the time, and most scratchers probably would not understand it. (i don't understand most 3D code XD) so really, there is no point in making a 3D blocks category. Add a new category called “3D Scratch”
render [rectangle v] height () width () length () ::penbecause those kind of blocks have already been rejected and will not be added.
- IsaiahContreras
- Scratcher
500+ posts
Workarounds to frequently suggested blocks
I don't think this is a good workaround. Besides, I'm sure people could figure that out anyway, and the speak block comes from the Text to Speech extension. Add this:talk [Hello!] :: pen=say (quote)
speak (quote) :: pen
say []
The developers aren't thinking about a 4.0 at all.there could be for Scratch 4.0, probably, but please just be careful for… something. ¯\_(ツ)_/¯there would not be a reason to do that. nobody is posting workarounds for any 3D blocks, 3D code is extremely complicated most of the time, and most scratchers probably would not understand it. (i don't understand most 3D code XD) so really, there is no point in making a 3D blocks category. Add a new category called “3D Scratch”
Also, Scratch is mainly for 2D projects, as 3D projects would be more advanced and harder to make. And like the above reply said, 3D Scratch is a rejected suggestion.
- Beamy68
- Scratcher
100+ posts
Workarounds to frequently suggested blocks
Yeah, I know, besides! I found a better way, Make a costume called “previous costume” then set the switch costume block to that costume, drag it into your backpack, and delete the costume named “previous costume” now the backpacked script will do previous costume. Here is a workaround forprevious costume :: looksCreate the variable “c”You know you can just do this:switch costume to (c) // This variable is set to "previous costume"That's it!
I figured this out in my project Tests which you should check out!switch costume to [... v]// do this (see †)
((costume #) - (1))//†
Post Goal:
Motion::motion
Looks::looks
Sound::sound
Pen::pen
Events::events
Control::control
Sensing::sensing
Operators::operators
Variables::variables
List::list
More Blocks::custom
bemy
- hmcn4404
- Scratcher
4 posts
Workarounds to frequently suggested blocks
I understand there is a mouse down block but why cant there be a mouse up block?
<mouse down?>
- hmcn4404
- Scratcher
4 posts
Workarounds to frequently suggested blocks
I understand there is a mouse down block
im pretty sure other people who want to make projects were people can draw want they want would appreciate it because it would make there projects code easier to make.
<mouse down?>but why can't there be a mouse up block?
im pretty sure other people who want to make projects were people can draw want they want would appreciate it because it would make there projects code easier to make.
- hmcn4404
- Scratcher
4 posts
Workarounds to frequently suggested blocks
I understand there is a mouse down block
im pretty sure other people who want to make projects were people can draw want they want would appreciate it because it would make there projects code easier to make.
<mouse down?>but why can't there be a mouse up block?
im pretty sure other people who want to make projects were people can draw want they want would appreciate it because it would make there projects code easier to make.
Last edited by hmcn4404 (Jan. 23, 2020 18:22:08)
- Nambaseking01
- Scratcher
1000+ posts
Workarounds to frequently suggested blocks
I understand there is a mouse down block<mouse down?>but why can't there be a mouse up block?
im pretty sure other people who want to make projects were people can draw want they want would appreciate it because it would make there projects code easier to make.
The workaround to mouse up? is:
forever
if <mouse down?> then
wait until <not <mouse down?>>
broadcast [run code v]
end
end
when I receive [run code v]
. . .
Last edited by Nambaseking01 (Jan. 23, 2020 18:25:43)
Hey there! My name is Nammy. I'm a male Forum Helper and Scratch Wiki Editor.
Profile | Test Account | Talk with me here! | Griffpatch is quitting Scratch?!
Profile | Test Account | Talk with me here! | Griffpatch is quitting Scratch?!