Discuss Scratch

Blaze349
Scratcher
1000+ posts

need urgent help help would be very welcome please answer today

First what happens if u have a sword in a costume of your player how do u fight with it and how do u do
scratchblocks]
<touching ?>

mine doesnt work when I do that because its a boolean block and I still have my sword problem
scubajerry
Scratcher
1000+ posts

need urgent help help would be very welcome please answer today

Can you please share your project?
JordanDeeb
Scratcher
2 posts

need urgent help help would be very welcome please answer today

You could make the sprite have different costumes of the sword in different positions and have it switch costumes
letrainbleuetrouge
Scratcher
100+ posts

need urgent help help would be very welcome please answer today

Blaze349 wrote:

First what happens if u have a sword in a costume of your player how do u fight with it and how do u do
<touching [ platforms]?>
mine doesnt work when I do that because its a boolean block and I still have my sword problem

Be more specific, explain in detail the situation.
JordanDeeb has given you a very good advice: a nu,ber of costumes with a sword in different positions can be animated in a fight. If you create your costumes in vector mode it is easy to copy your costumes and then to move the sword at different positions.
Blaze349
Scratcher
1000+ posts

need urgent help help would be very welcome please answer today

JordanDeeb wrote:

You could make the sprite have different costumes of the sword in different positions and have it switch costumes
I cant do that because the sword is part of the Bitmap sprites costume like I really need help but its sort of confusing.
Blaze349
Scratcher
1000+ posts

need urgent help help would be very welcome please answer today

scubajerry wrote:

Can you please share your project?
I did just now project called
LEGEND OF ZELDA URGENT HELP
Blaze349
Scratcher
1000+ posts

need urgent help help would be very welcome please answer today

I figured it out now I just use variables
if touching Link and attacking = 1
change enemy lives by (1)

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