Discuss Scratch

Sigton
Scratcher
1000+ posts

more blocks [effect reporter]

Support for the reasons stated above.

Sigton


WooHooBoy
Scratcher
1000+ posts

more blocks [effect reporter]

KKGamer1610 wrote:

georgeskey wrote:

KKGamer1610 wrote:

:D
Note: You shouldn't have added that, people often browse only no reply topics.
Anyway, semi-support. There is a way around it, even if it isn't terribly convenient: every time you change a effect, also change a variable.
What if you do this-
change [color v] effect by (pick random (1) to (10))
What do you do?
Change [color effect v] by (pick random (1) to (10))
Set a variable to a random value and use the variable value in both of the blocks.

Still support, this is terribly inconvenient.

considered harmful
DaSpudLord
Scratcher
1000+ posts

more blocks [effect reporter]

Ninkancho wrote:

This has been suggested time and time again, so… support, actually. It boggles the mind that so many blocks have reporters like this, but not the graphic effects ones. In a language like Scratchblocks, we shouldn't have to create unneeded variables for values of existing block functions like this arbitrarily excluded quintuple-reportationalizationality. Get my gist?
Actually no… Is “reportationalizationality” even a word?

Anyway, support for
([color v] effect::looks)

Last edited by DaSpudLord (March 31, 2016 15:33:39)



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CosmicHamster
Scratcher
100+ posts

more blocks [effect reporter]

Support! I don't understand why we don't already have one.

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ToadworksStaff
Scratcher
41 posts

more blocks [effect reporter]

So I'm working on this game. And the way you beat a level is by making it to a red stop sign. Now, in the second level, I have enemies crossing the screen. The way I make them different colors is by running this block:

change [color v] effect by (pick random (5) to (50))

Ok?

But here is the issue. The enemy…can become the color of the stop sign.

A fix for this would involve a new block, that could be handy for many other things too.

set [effect here v] effect to (40)

Not that ↑↑↑ block. But that block shows that the effect blocks are used to change invisible variables, right? They have a “change __ by” and a “set __ to”, right? So that would mean that, like a variable, they should have one of these babies to go with it.

(color)
Or maybe,
(fisheye)
And
(ghost)

With these, you could insert the numerical value of the effects into codes like this one:

when green flag clicked
forever

if <(color) = [10 ]> then

set [color v] effect to (pick random (1) to (100))
end

end

With that code, my project would be fixed! Assuming red was 10, I don't think it is. But it would allow a code to run when an effect is a certain number, because it IS a variable after all. So if the color was red, or 10, then it would run the new code and the number would change. They just need a Boolean for it!



So, what do you guys think? Necessary? Or is there an easy workaround. Tell me down THERE ↓↓↓ in those lovely New Reply boxes! Thanks!

Last edited by ToadworksStaff (June 20, 2016 16:50:46)


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ABitMoreBetter
Scratcher
100+ posts

more blocks [effect reporter]

This would definetly be a good feature!

alexphan
Scratcher
1000+ posts

more blocks [effect reporter]

You mean like a
[color v] effect :: looks reporter
block?

Support.
ToadworksStaff
Scratcher
41 posts

more blocks [effect reporter]

alexphan wrote:

You mean like a
[color v] effect :: looks reporter
block?

Support.
Yeah. I like the drop down better than mine, I think

GENERATION 9006: The first time you see this, copy it into your sig on any forum and add 1 to the generation.
jokebookservice1
Scratcher
1000+ posts

more blocks [effect reporter]

ToadworksStaff wrote:

alexphan wrote:

You mean like a
[color v] effect :: looks reporter
block?

Support.
Yeah. I like the drop down better than mine, I think
So this isn't a boolean, it is a reporter? Support then!
Sheep_maker
Scratcher
1000+ posts

more blocks [effect reporter]

Support for

alexphan wrote:

[color v] effect :: looks reporter
but for now you'll have to use variables that change their values along with the graphic effect blocks.

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bigpuppy
Scratcher
1000+ posts

more blocks [effect reporter]

Support for this:
[color v] effect :: looks reporter


It seems like a very useful block!

-bigpuppy

Last edited by bigpuppy (June 25, 2016 13:48:56)


“Change happens by listening and then starting a dialogue with the people who are doing something you don't believe is right.” -Jane Goodall
ToadworksStaff
Scratcher
41 posts

more blocks [effect reporter]

Sheep_maker wrote:

Support for

alexphan wrote:

[color v] effect :: looks reporter
but for now you'll have to use variables that change their values along with the graphic effect blocks.
Thanks for the workaround!

GENERATION 9006: The first time you see this, copy it into your sig on any forum and add 1 to the generation.
scrooge200
Scratcher
1000+ posts

more blocks [effect reporter]

I think that these blocks…
([color v] effect::looks)
(size)
..should be combined.

If that happens, then I'll support.
Sheep_maker
Scratcher
1000+ posts

more blocks [effect reporter]

scrooge200 wrote:

I think that these blocks…
([color v] effect::looks)
(size)
..should be combined.

If that happens, then I'll support.
What would the new block be?

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ToadworksStaff
Scratcher
41 posts

more blocks [effect reporter]

Sheep_maker wrote:

scrooge200 wrote:

I think that these blocks…
([color v] effect::looks)
(size)
..should be combined.

If that happens, then I'll support.
What would the new block be?
The effect reporter

GENERATION 9006: The first time you see this, copy it into your sig on any forum and add 1 to the generation.
Sheep_maker
Scratcher
1000+ posts

more blocks [effect reporter]

ToadworksStaff wrote:

Sheep_maker wrote:

scrooge200 wrote:

I think that these blocks…
([color v] effect::looks)
(size)
..should be combined.

If that happens, then I'll support.
What would the new block be?
The effect reporter
Like this?
([size v] effect::looks)

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CyberNumbers
Scratcher
16 posts

more blocks [effect reporter]

No support, easy workaround. Sorry!
when green flag clicked
set [looks.color v] to (10)
set [color v] effect to (10)
if <(looks.color)=(10)>
say[The color is red! Or orange, or whatever.]
NanoRook
Scratcher
1000+ posts

more blocks [effect reporter]

alexphan wrote:

You mean like a
[color v] effect :: looks reporter
block?

Support.

Support for this kind of block. Could benefit many with color-specific projects.

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ToadworksStaff
Scratcher
41 posts

more blocks [effect reporter]

Sheep_maker wrote:

ToadworksStaff wrote:

Sheep_maker wrote:

scrooge200 wrote:

I think that these blocks…
([color v] effect::looks)
(size)
..should be combined.

If that happens, then I'll support.
What would the new block be?
The effect reporter
Like this?
([size v] effect::looks)
Yah, the drop down would include effects AND the size boolean

GENERATION 9006: The first time you see this, copy it into your sig on any forum and add 1 to the generation.
bcstahlman13
Scratcher
100+ posts

more blocks [effect reporter]

I agree that this would be a good new feature. I actually created my own topic about this without realizing that this one already existed.

Sadly, my signature eloped with an attractive kumquat

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