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- MeTwo
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Scratcher
17 posts
Drifting Mechanics
Hello there,
I don't post a whole lot on here, but I do need help for some advanced mathematics and mechanics, so if you are good with this stuff, help me out!
So what I'm making is a scrolling racer game where you have cars and you drive them around on the course. I want to implement mud and drifting into the game but I'm not totally sure how I would go about doing that. I want it so that when you start to drift or enter mud, you begin to drift, its harder to control your car and its slippery and things like that. I just don't know how drifting works? If you have a project already that has cars that drift that would be good too.
Thanks!
MeTwo
I don't post a whole lot on here, but I do need help for some advanced mathematics and mechanics, so if you are good with this stuff, help me out!
So what I'm making is a scrolling racer game where you have cars and you drive them around on the course. I want to implement mud and drifting into the game but I'm not totally sure how I would go about doing that. I want it so that when you start to drift or enter mud, you begin to drift, its harder to control your car and its slippery and things like that. I just don't know how drifting works? If you have a project already that has cars that drift that would be good too.
Thanks!
MeTwo
- thedotmaster
-
Scratcher
22 posts
Drifting Mechanics
I made a nice drift car project complete wit explosions. It's not that complicated, only a bit of trigonometry….you can use my system with credit…
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