Discuss Scratch

CatsUnited
Scratcher
1000+ posts

Access to files

charlesdog wrote:

WHAT IF IT UPLOADS EXTREME MALAWARE??? NO SUPPORT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Have you read my discussion with Dog?
CatsUnited
Scratcher
1000+ posts

Access to files

Dogtopius wrote:

CatsUnited wrote:

Dogtopius wrote:

CatsUnited wrote:

Dogtopius wrote:

CatsUnited wrote:

Dogtopius wrote:

CatsUnited wrote:

ChocolatePi wrote:

CatsUnited wrote:

Dogtopius wrote:

CatsUnited wrote:

Dogtopius wrote:

CatsUnited wrote:

import [virus.exe] :: control 
No Support

What are you trying to say with virus.exe
The block wouldn't include a string,
and .exe would have to be extracted
Then how could you import anything without an input?

No, you click the block, and that brings up your files
What if you embed your project on your website? Also, what will it import?
It wouldn't matter. It would bring up a file picker and return the contents of the file selected.
Would it read the files? What if it's a jar file or something else AS can't read?

Then it would say:

This file is unsuitable for scratch. Try .png or .gif files instead
Scratch can read .json, .sb2 and .sprite2 files.
Also,
forever
Import
end

Yes, that would crash your computer after some extent But that's the user's fault…
What if you embed into your site where you can't click See Inside?

I don't see how that links in…. You don't have to click see inside for it to work…
When you embed your project, you can't click See Inside.
Also, you can make the project autostart so someone could create an invisible project with the forever Import script.

Yes, but you don't need see inside to import and export.
It would be in the scripts in the project
I KNOW THAT.
You could still autostart the project and add the forever Import script.
MegaApuTurkUltra
Scratcher
1000+ posts

Access to files

Support, but only if it works exactly the same way as right clicking a list watcher > import/export.

Also, projects should have a warning if they use this, with a consent button.

Allow this project to display file chooser dialogs for importing and exporting files?

[Yes] [No]
Superandultra
Scratcher
1000+ posts

Access to files

No support, I don't see how its going to be all that helpful.
ChocolatePi
Scratcher
1000+ posts

Access to files

Superandultra wrote:

No support, I don't see how its going to be all that helpful.
You don't?

  • Saving games
  • Saving data
  • Image, ZIP generation
  • Countless other things
Dogtopius
Scratcher
40 posts

Access to files

ChocolatePi wrote:

Superandultra wrote:

No support, I don't see how its going to be all that helpful.
You don't?

  • Saving games
  • Saving data
  • Image, ZIP generation
  • Countless other things

Thanks for supporting!
Everyone else said no support
MegaApuTurkUltra
Scratcher
1000+ posts

Access to files

Dogtopius wrote:

ChocolatePi wrote:

Superandultra wrote:

No support, I don't see how its going to be all that helpful.
You don't?

  • Saving games
  • Saving data
  • Image, ZIP generation
  • Countless other things

Thanks for supporting!
Everyone else said no support
DX I supported too!
Dogtopius
Scratcher
40 posts

Access to files

MegaApuTurkUltra wrote:

Dogtopius wrote:

ChocolatePi wrote:

Superandultra wrote:

No support, I don't see how its going to be all that helpful.
You don't?

  • Saving games
  • Saving data
  • Image, ZIP generation
  • Countless other things

Thanks for supporting!
Everyone else said no support
DX I supported too!

Sorry, 2 people supported!
kenkek
New Scratcher
63 posts

Access to files

ChocolatePi wrote:

Superandultra wrote:

No support, I don't see how its going to be all that helpful.
You don't?

  • Saving games
  • Saving data
  • Image, ZIP generation
  • Countless other things

Cant u already save using cloud data? Wont that just beat the point of cloud saving? And about the ‘saving data’ thing. Isn't that the whole point of this thread? And wat will the image and zip gen help with?
CatsUnited
Scratcher
1000+ posts

Access to files

CatsUnited wrote:

-sample text-
Also dog, what file types can you import?
Dogtopius
Scratcher
40 posts

Access to files

CatsUnited wrote:

CatsUnited wrote:

-sample text-
Also dog, what file types can you import?
.png .bmp .json .gif
Dogtopius
Scratcher
40 posts

Access to files

kenkek wrote:

ChocolatePi wrote:

Superandultra wrote:

No support, I don't see how its going to be all that helpful.
You don't?

  • Saving games
  • Saving data
  • Image, ZIP generation
  • Countless other things

Cant u already save using cloud data? Wont that just beat the point of cloud saving? And about the ‘saving data’ thing. Isn't that the whole point of this thread? And wat will the image and zip gen help with?

You cant use cloud data to access your files though.
matey1234
Scratcher
1000+ posts

Access to files

kenkek wrote:

ChocolatePi wrote:

Superandultra wrote:

No support, I don't see how its going to be all that helpful.
You don't?

  • Saving games
  • Saving data
  • Image, ZIP generation
  • Countless other things

Cant u already save using cloud data? Wont that just beat the point of cloud saving? And about the ‘saving data’ thing. Isn't that the whole point of this thread? And wat will the image and zip gen help with?
You can also use save codes/lists to make saving games
CatsUnited
Scratcher
1000+ posts

Access to files

Dogtopius wrote:

CatsUnited wrote:

CatsUnited wrote:

-sample text-
Also dog, what file types can you import?
.png .bmp .json .gif
Scratch can't import bmp files, it can import jpg though.
Also, for json, I could add JSON to make the computer run a json file that crashes the flash player. Anyway, it's Javascript Object Notation lol That was back in the time when I thought JSON was an actual language extension. The only way to do something like that is by using Javascript, or if you wanted to really use JSON…
var crash = {hehehe: "true";}
if (crash.hehehe = true) {
   while (true) {}
}

Last edited by CatsUnited (Sept. 13, 2015 03:47:15)

YourCat
Scratcher
25 posts

Access to files

Support, though you should make it so that the project has a specific folder that it stores files in (like save data) and accesses it later, rather than being able to access the whole computer.
CatsUnited
Scratcher
1000+ posts

Access to files

kenkek wrote:

u already save using cloud data? Wont that just beat the point of cloud saving? And about the ‘saving data’ thing. Isn't that the whole point of this thread? And wat will the image and zip gen help with?
Cloud Data won't work for New Scracthers and Guests.

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