Discuss Scratch

Tubeonscratch
Scratcher
100+ posts

Suggestion 80: My super COOL suggestion you WILL support! /j (after this sprite is dragged)

after this sprite is dragged{
}:: sensing
so, once you put the sprite down, the code inside will run

Last edited by Tubeonscratch (Sept. 28, 2026 18:00:03)

unisparks8
Scratcher
1000+ posts

Suggestion 80: My super COOL suggestion you WILL support! /j (after this sprite is dragged)

What is the use in this? Give one logical use for it please.
Tubeonscratch
Scratcher
100+ posts

Suggestion 80: My super COOL suggestion you WILL support! /j (after this sprite is dragged)

unisparks8 wrote:

What is the use in this? Give one logical use for it please.
after this sprite is dragged{
if <(x position) > (0)> then
set x to (0)
}:: sensing
In case you don't want a sprite dragged to a certain area

Last edited by Tubeonscratch (Sept. 28, 2026 18:14:46)

HAL95131
Scratcher
500+ posts

Suggestion 80: My super COOL suggestion you WILL support! /j (after this sprite is dragged)

Tubeonscratch wrote:

unisparks8 wrote:

What is the use in this? Give one logical use for it please.
after this sprite is dragged{
if <(x position) > (0)> then
set x to (0)
}:: sensing
In case you don't want a sprite dragged to a certain area

Workaround

Also a C block, also lets you run stuff after dragging
I_wantasheep
Scratcher
1000+ posts

Suggestion 80: My super COOL suggestion you WILL support! /j (after this sprite is dragged)

if <<touching [mouse pointer v] ?> and <mouse down?>> then
wait until <not <<touching [mouse pointer v] ?> and <mouse down?>>>
...
end
i think this i typed the workaround correctly
_nix
Scratcher
1000+ posts

Suggestion 80: My super COOL suggestion you WILL support! /j (after this sprite is dragged)

HAL95131 wrote:

Tubeonscratch wrote:

unisparks8 wrote:

What is the use in this? Give one logical use for it please.
after this sprite is dragged{
if <(x position) > (0)> then
set x to (0)
}:: sensing
In case you don't want a sprite dragged to a certain area
Workaround

Also a C block, also lets you run stuff after dragging
I revised your workaround a little. https://scratch.mit.edu/projects/1386138409/

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