Discuss Scratch
- ilIusionator
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Scratcher
500+ posts
Workshop for scratch
so just a public library of scripts, sprites, and music??
- CaptFrIEdshrimp
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Scratcher
1000+ posts
Workshop for scratch
so just a public library of scripts, sprites, and music??Yeah basically, like the unity asset store
- gdfsgdfsgdfg
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Scratcher
1000+ posts
Workshop for scratch
Yeah basically, like the unity asset store

don’t say that again
—
jokes aside
although scratch allows using other work with credit
adding the workshop would increase the amount of asset flips on scratch
and I don’t think some people (in-general) even like asset flips
- ilIusionator
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Scratcher
500+ posts
Workshop for scratch
then don't add the asset to the workshop???Yeah basically, like the unity asset store
don’t say that again
—
jokes aside
although scratch allows using other work with credit
adding the workshop would increase the amount of asset flips on scratch
and I don’t think some people (in-general) even like asset flips
- gdfsgdfsgdfg
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Scratcher
1000+ posts
Workshop for scratch
then don't add the asset to the workshop???wow the most overused argument
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the problem would be that multiple users would sell assets to the marketplace
and other scratchers would use it
not just you
also asset flip doesn’t mean the game uses couple of assets, it means using mostly only assets
edit:
https://en.wikipedia.org/wiki/Asset_flip
Last edited by gdfsgdfsgdfg (Sept. 8, 2026 21:59:36)
- CaptFrIEdshrimp
-
Scratcher
1000+ posts
Workshop for scratch
Okay made some changes to the OPthen don't add the asset to the workshop???wow the most overused argument
—
the problem would be that multiple users would sell assets to the marketplace
and other scratchers would use it
not just you
also asset flip doesn’t mean the game uses couple of assets, it means using mostly only assets
edit:
https://en.wikipedia.org/wiki/Asset_flip

Does it need any tweaks?What about if the project just only or mostly uses assets from here?
Otherwise known as asset flipping, there whold be a report option saying "Mostly uses assets from the workshop".What about proper credit?
When it comes to credit from the work shop, the assets will be in the row where the studios the project it is in, and the remixes, they will also have to credit the user who made the asset if they want credit.
- WPONTA
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Scratcher
1000+ posts
Workshop for scratch
Wow, I believe artists would use this as a good place to share thier art!
- CaptFrIEdshrimp
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Scratcher
1000+ posts
Workshop for scratch
Wow, I believe artists would use this as a good place to share thier art!Yeah!
- Olimon7661
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Scratcher
1000+ posts
Workshop for scratch
Similar to the Steam Workshop, I presume? You “subscribe” to things and they're added to your backpack?
- CaptFrIEdshrimp
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Scratcher
1000+ posts
Workshop for scratch
Similar to the Steam Workshop, I presume? You “subscribe” to things and they're added to your backpack?Subscribe? Download whold been better
Yeah simply, with some limits
Last edited by CaptFrIEdshrimp (Sept. 12, 2026 22:15:42)
- gdfsgdfsgdfg
-
Scratcher
1000+ posts
Workshop for scratch
Similar to the Steam Workshop, I presume? You “subscribe” to things and they're added to your backpack?not exactly
this is more like the asset store for unity and unreal engine
steam workshop is different
- OIimon7661
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Scratcher
4 posts
Workshop for scratch
Yeah, normally you download custom characters and maps and stuff. I mean something like the Garry's Mod workshop where you download weapons, playermodels, props, ragdolls, maps, etc, can't remember it all off the top of my head.Similar to the Steam Workshop, I presume? You “subscribe” to things and they're added to your backpack?not exactly
this is more like the asset store for unity and unreal engine
steam workshop is different
EDIT: posting on the alt AGAIN i'm going crazy
Last edited by OIimon7661 (Sept. 12, 2026 22:58:06)
What about if the project just only or mostly uses assets from here?