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- wingmonkey32
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Scratcher
17 posts
Bloons TD F4NMADE - DEVLOG
Table of contents
Devlog 1, 2 & 3(you're already here, dummy.
Devlog 1.1
Progress Update 1
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Devlog 1, 2 & 3(you're already here, dummy.
Devlog 1.1
Progress Update 1
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BLOONS TD F4NMADE - - Devlog 1 (August 24, 2026)
idk what to put as an introduction but i'll jump straight to the point
I'm making a btd project because why not?
This project was forgotten about for a few months, but i've resumed development a few days ago.

This project is a heavily modified version of Warframe's Tower Defense game, what makes it so different is the fact that i've added projectiles and bloons instead of normal enemies, as you can see on the screenshot above.
The way projectiles work is because i coded something that i like to call Clone Hierarchy.
How this works is that it uses a variable to determine if it's a master clone or not.
(master clone?)i'm terrible at teaching, but i'll try to explain as best as i can.
First, we set up the master clones:
when green flag clickedThen, we just code what our master clone and/or servant clone wants us to do:
set [master clone? v] to [1]
repeat (3)
create clone of [myself v]
end
when I start as a cloneIt's as simple as that.
if <(master clone?) = (1)> then
go to [ SOMEWHERE]
set [ master clone? v] to [0]
create clone of [myself v]
set [ master clone? v] to [1]
else
do something as servant clone
end
i've spent a bit of text talking about how Clone Hierarchy works, so i'll just wrap this devlog up and talk about what im working on:
Bloon resistance:


i think these images will probably explain what im working on.
More monkeys:

im planning to add way more monkeys to the game, currently there are only 2 monkeys in-game (dart and bomb), and i plan to add WAY more than just tack shooter.
And that wraps up this devlog for now. if you've got any questions i'll probably answer them someday; and if you've got a better name for this game feel free to drop it in this tread i guess.
Also, sorry for bad english, english is NOT my first language, so there might be some gramatical errors in this post.
Scratch on!
Wingmonkey
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BLOONS TD F4NMADE - - Devlog 2 (August 27, 2026)
Hi guys!
I've managed to add a few more stuff into the game, mainly bloon immunity!

Again, english is NOT my first language and i called immunities “resistance” (as seen in the first devlog).
Now, i don't have much to say about the development for this project, but my overall progress is… slow, to say the least.
anyway, to wrap up this devlog, im gonna talk about what else im working on for this game again.
More bloons:

I mean, you really thought you were just gonna face a few bloon types and nothing else?
Even More Monkeys:

i'm also working on ice monkey don't worry about him
Also, before i forget, bloons are about 35% done movement-wise, AND i MIGHT release a early access demo sometime soon! more info on that later.
Scratch on!
Wingmonkey.
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BLOONS TD F4NMADE - - Devlog 3 (September 01, 2026)
I still have little-to no progress in development in BTD F4NMADE, all i did this day was fix a annoying bug and add the Monkey Wiz.
Speaking of, should i name him 'Monkey Apprentice“, ”Monkey Wizard“ or should i keep ”Monkey Wiz"?
Oh, and i forgot to tell you guys about this block:

Well, i might release a tutorial later showing how to use it on a project.
About the demo, It will probably be locked to mostly playtesters.
What i mean by mostly is that i might sell a early access pass to the demo in mall sims.
I only joined TWO(2) mall sims so far (PoP, Sunnyswirl plaza), but if anyone has suggestions for which mall sim should i join next, i'm all ears.
Also, i'll stop adding devlogs here and post 3 on different posts, i'lll soon enough add a Table of contents for easy navigation, AND if you want to be a playtester, just ask me.
Scratch on!
Wingmonkey
Last edited by wingmonkey32 (Yesterday 20:23:12)
- wingmonkey32
-
Scratcher
17 posts
Bloons TD F4NMADE - DEVLOG
Proof that BTD F4NMADE IS REAL

not sorry for the quality i spent like 4 hours looking for a gif compressor and this is the lowest i can get
also bump ig

not sorry for the quality i spent like 4 hours looking for a gif compressor and this is the lowest i can get
also bump ig
Last edited by wingmonkey32 (Aug. 25, 2026 00:14:55)
- wingmonkey32
-
Scratcher
17 posts
Bloons TD F4NMADE - DEVLOG
ooh lemme know when ur games doneSure.
also bump #4
- wingmonkey32
-
Scratcher
17 posts
Bloons TD F4NMADE - DEVLOG
BLOONS TD F4NMADE - PROGRESS UPDATE (there's nothing)
So.
My development progress with this game improved NEGATIVELY, as not only do i have a bit of homework to do, but i HAVE to focus all my energy into a english-learning platform.
Now that would be actually benefitial for me IF THE PLATFORM WASN'T USING AI.
There is ZERO chance they aren't cutting corners with AI, cuz the images just give it away(not showing cuz it's ugly), also, 65% of my homework is in an govenment platform, and they're ALSO using ai in there too.
Now, i do want to make some progress with development, and there is something that's bothering me here: how many rounds are in game.

There are only 13 rounds in-game, which are mostly clones of the btd6 rounds, but i do plan on making more, but with me not wanting to get an F in 90% of my classes, i better start working on my assingments.
See you later.
- Wingmonkey
So.
My development progress with this game improved NEGATIVELY, as not only do i have a bit of homework to do, but i HAVE to focus all my energy into a english-learning platform.
Now that would be actually benefitial for me IF THE PLATFORM WASN'T USING AI.
There is ZERO chance they aren't cutting corners with AI, cuz the images just give it away(not showing cuz it's ugly), also, 65% of my homework is in an govenment platform, and they're ALSO using ai in there too.
Now, i do want to make some progress with development, and there is something that's bothering me here: how many rounds are in game.

There are only 13 rounds in-game, which are mostly clones of the btd6 rounds, but i do plan on making more, but with me not wanting to get an F in 90% of my classes, i better start working on my assingments.
See you later.
- Wingmonkey
Last edited by wingmonkey32 (Sept. 3, 2026 23:49:57)
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