Discuss Scratch
- Chicken-Plant
-
Scratcher
63 posts
Slike - Made by Probably Works™️
ATENOTIN!!! FORM NOW OUR TEAM WILL BE USING GOBOSCRIPT TO BUILD GAMES
- Chicken-Plant
-
Scratcher
63 posts
Slike - Made by Probably Works™️
you said we need to focus on one thing tholets make a new onesort ofI already made Crossy roadwhat is the idea chicken-plant?crossy road!
yes we will do that after slike but from now on we code in goboscript
- nebula_cats
-
Scratcher
500+ posts
Slike - Made by Probably Works™️
WHY GOBOSCRIPT THOyou said we need to focus on one thing tholets make a new onesort ofI already made Crossy roadwhat is the idea chicken-plant?crossy road!
yes we will do that after slike but from now on we code in goboscript

- Chicken-Plant
-
Scratcher
63 posts
Slike - Made by Probably Works™️
you can pompile to scratvch!!! and it is waaaay more powerful!WHY GOBOSCRIPT THOyou said we need to focus on one thing tholets make a new onesort ofI already made Crossy roadwhat is the idea chicken-plant?crossy road!
yes we will do that after slike but from now on we code in goboscript
- nebula_cats
-
Scratcher
500+ posts
Slike - Made by Probably Works™️
let me see if i can actually use it on a computer
- Playgames002
-
Scratcher
13 posts
Slike - Made by Probably Works™️
when green flag clicked
forever
change x by (SLIKE)
end
- dementional_games
-
Scratcher
100+ posts
Slike - Made by Probably Works™️
but i cant access goboscript!you said we need to focus on one thing tholets make a new onesort ofI already made Crossy roadwhat is the idea chicken-plant?crossy road!
yes we will do that after slike but from now on we code in goboscript
- nebula_cats
-
Scratcher
500+ posts
Slike - Made by Probably Works™️
why???but i cant access goboscript!you said we need to focus on one thing tholets make a new onesort ofI already made Crossy roadwhat is the idea chicken-plant?crossy road!
yes we will do that after slike but from now on we code in goboscript

- nebula_cats
-
Scratcher
500+ posts
Slike - Made by Probably Works™️
slike savecode idea for a room:
G,S,U (room types, denotated with R)
room walls (denotated with a number from 00 to 15)
example:
upgrade room with openings to the left, right, and bottom would be “u11”
and since there's only 100 rooms, it would be 300 chars to store ANY combination of rooms!
and then you need to use 100 more characters to store the enemies,
and then you need to store the player pos (6 chars)
and then you need to store the player's health (3 chars)
and then you need to store the player's slime money (3 chars)
and then you also need to store what weapon they're using (1 char, a number from 0 to 4)
total: 300+100+6+3+3+1 = 413 characters for any savecode
funny example that probably wouldn't happen:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u1510101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010100120121001003
(yes, that's 100 upgrade rooms with enemies in them :V)
(and the x position is from 0 (-240) to 480 (240) and the y is from 0 (-180) to 360 (180))
split up:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15|1010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010|012,012|100|100|3
and that's not even counting the upgrades, i think they should be limited to 9 of each upgrade
example with upgrades added:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u1510101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010100120121001003174
the one above but split up:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15|1010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010|012,012|100|100|3|1|7|4
G,S,U (room types, denotated with R)
room walls (denotated with a number from 00 to 15)
example:
upgrade room with openings to the left, right, and bottom would be “u11”
and since there's only 100 rooms, it would be 300 chars to store ANY combination of rooms!
and then you need to use 100 more characters to store the enemies,
and then you need to store the player pos (6 chars)
and then you need to store the player's health (3 chars)
and then you need to store the player's slime money (3 chars)
and then you also need to store what weapon they're using (1 char, a number from 0 to 4)
total: 300+100+6+3+3+1 = 413 characters for any savecode
funny example that probably wouldn't happen:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u1510101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010100120121001003
(yes, that's 100 upgrade rooms with enemies in them :V)
(and the x position is from 0 (-240) to 480 (240) and the y is from 0 (-180) to 360 (180))
split up:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15|1010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010|012,012|100|100|3
and that's not even counting the upgrades, i think they should be limited to 9 of each upgrade
example with upgrades added:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u1510101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010100120121001003174
the one above but split up:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15|1010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010|012,012|100|100|3|1|7|4
Last edited by nebula_cats (April 24, 2026 18:54:12)
- Chicken-Plant
-
Scratcher
63 posts
Slike - Made by Probably Works™️
slike savecode idea for a room:vary noice
G,S,U (room types, denotated with R)
room walls (denotated with a number from 00 to 15)
example:
upgrade room with openings to the left, right, and bottom would be “u11”
and since there's only 100 rooms, it would be 300 chars to store ANY combination of rooms!
and then you need to use 100 more characters to store the enemies,
and then you need to store the player pos (6 chars)
and then you need to store the player's health (3 chars)
and then you need to store the player's slime money (3 chars)
and then you also need to store what weapon they're using (1 char, a number from 0 to 4)
total: 300+100+6+3+3+1 = 413 characters for any savecode
funny example that probably wouldn't happen:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u1510101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010100120121001003
(yes, that's 100 upgrade rooms with enemies in them :V)
(and the x position is from 0 (-240) to 480 (240) and the y is from 0 (-180) to 360 (180))
split up:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15|1010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010|012,012|100|100|3
and that's not even counting the upgrades, i think they should be limited to 9 of each upgrade
example with upgrades added:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u1510101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010100120121001003174
the one above but split up:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15|1010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010|012,012|100|100|3|1|7|4
- nebula_cats
-
Scratcher
500+ posts
Slike - Made by Probably Works™️
thamk yerslike savecode idea for a room:vary noice
G,S,U (room types, denotated with R)
room walls (denotated with a number from 00 to 15)
example:
upgrade room with openings to the left, right, and bottom would be “u11”
and since there's only 100 rooms, it would be 300 chars to store ANY combination of rooms!
and then you need to use 100 more characters to store the enemies,
and then you need to store the player pos (6 chars)
and then you need to store the player's health (3 chars)
and then you need to store the player's slime money (3 chars)
and then you also need to store what weapon they're using (1 char, a number from 0 to 4)
total: 300+100+6+3+3+1 = 413 characters for any savecode
funny example that probably wouldn't happen:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u1510101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010100120121001003
(yes, that's 100 upgrade rooms with enemies in them :V)
(and the x position is from 0 (-240) to 480 (240) and the y is from 0 (-180) to 360 (180))
split up:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15|1010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010|012,012|100|100|3
and that's not even counting the upgrades, i think they should be limited to 9 of each upgrade
example with upgrades added:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u1510101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010100120121001003174
the one above but split up:
u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15u15|1010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010|012,012|100|100|3|1|7|4
- Plantsvsm2
-
Scratcher
2 posts
Slike - Made by Probably Works™️
PROBABLY WORKS DEV TEAM
I CAN’T COMMENT OR CREATE NEW RPOJECTS OR DRAG OLD CODE INTO NEW SPRITE OR ADD STUFF TO MY STUDIO
PLS HELP ME AODKKSQIOAOXOG
Sincerely Plantsvsm2
I CAN’T COMMENT OR CREATE NEW RPOJECTS OR DRAG OLD CODE INTO NEW SPRITE OR ADD STUFF TO MY STUDIO
PLS HELP ME AODKKSQIOAOXOG
Sincerely Plantsvsm2
- Chicken-Plant
-
Scratcher
63 posts
Slike - Made by Probably Works™️
PROBABLY WORKS DEV TEAMfixed!
I CAN’T COMMENT OR CREATE NEW RPOJECTS OR DRAG OLD CODE INTO NEW SPRITE OR ADD STUFF TO MY STUDIO
PLS HELP ME AODKKSQIOAOXOG
Sincerely Plantsvsm2
- nebula_cats
-
Scratcher
500+ posts
Slike - Made by Probably Works™️
PROBABLY WORKS DEV TEAMuh ohs
I CAN’T COMMENT OR CREATE NEW RPOJECTS OR DRAG OLD CODE INTO NEW SPRITE OR ADD STUFF TO MY STUDIO
PLS HELP ME AODKKSQIOAOXOG
Sincerely Plantsvsm2
- nebula_cats
-
Scratcher
500+ posts
Slike - Made by Probably Works™️
bruh this forum is so cookedfrfrfrfrfrfrfrfrfrfrfrfrfr lol
