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- » Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
Would you like to collaborate on a space exploration game? Then read on.
Warp factor is cubic: velocity = (warp factor)^3c
You are a cargo ship with only two phaser cannons.
You can only go at warp 5. If you overpower your anti-matter warp drives, you might be able to get warp 5.3, but if you try and retain it for more than a few minutes, your ship explodes.
You are trying to carry cargo from planet to planet while dodging space pirates with massively more firepower than you!
The space pirates are able to go at warp 5.6, and they can keep up warp 5.9 for a few hours before their ship explodes due to structural limitations. (And the space pirates use a more efficient warp drive, so they can keep up warp longer.)
These warp factors were chosen to permit movement of the ship to 20 light years from earth in a reasonable time.
Spots:
Main Coordinator & Head: Me. NOT HIRING
I will coordinate everyone even from different time zones.
I will host a collaboration studio and keep motivation circling.
I will accept changes, and help keep the game up to it's spirit.
Developers: HIRING, 3/5 spots
Being a developer, you will be assigned a part of the game to work on (Movement, physics, ammunition, trading, ect.)
You will also have to help coordinate the animators and artists.
Hired: @upmat1, @rift7, @LEGO1234A
Animators: HIRING, 3 spots
Being an animator, you will work with the artists to animate the images.
You might be animating trading animations, phaser cannon animations, ect.
Hired:
Artist: HIRING, 5 spots
Being an artist, you will work with the animators to make images to animate.
You have to be good at very low resolution 1-bit pixel art (8x8-24x24)
You might be pixeling characters, ships, planets, stars, ect.
Hired: @upmat1
Sound designer: HIRING, 1/3 spots
Being a sound designer, you will work with the animators and developers to create music and sound effects that match the animations and gameplay perfectly.
I don't want any voicings though.
Hired (background music): @createsebi @jtopcool
Hired (sound effects): @createsebi
Gameplay designer: HIRING, 1/3 spots
Being a gameplay designer, you will test the game and work on gameplay such as: Trading mechanics, alien spiecies, the feel of the phaser cannons, pirate tactics, ect.
Hired: @upmat1, @BOBYBOY824, @LEGO1234A
Physicist: HIRING, 1/2 spots
Being a physicist, you will go over the games physics to make sure they meet reality. (Or at least what reality will be like in ~100-250 years)
You may have to make compromises to make the game more fun though.
Hired: @rift7
Note: @upmat1 is not working on the project anymore, but I am crediting them for joining this project and giving me hope that this project might progress.
Fill out the following form and post it as a reply if you want to submit an application:
What we're looking for:
- People who can commit for ~4-8 months
- Proof that you can actually do what you're applying for
- Clear communication and ability to work with a team
Applications with proof of work and unique answers are preferred.
When you are hired, you will become curator/manager of this studio.
And finally, don't forget to have a good day!
Warp factor is cubic: velocity = (warp factor)^3c
You are a cargo ship with only two phaser cannons.
You can only go at warp 5. If you overpower your anti-matter warp drives, you might be able to get warp 5.3, but if you try and retain it for more than a few minutes, your ship explodes.
You are trying to carry cargo from planet to planet while dodging space pirates with massively more firepower than you!
The space pirates are able to go at warp 5.6, and they can keep up warp 5.9 for a few hours before their ship explodes due to structural limitations. (And the space pirates use a more efficient warp drive, so they can keep up warp longer.)
These warp factors were chosen to permit movement of the ship to 20 light years from earth in a reasonable time.
Spots:
Main Coordinator & Head: Me. NOT HIRING
I will coordinate everyone even from different time zones.
I will host a collaboration studio and keep motivation circling.
I will accept changes, and help keep the game up to it's spirit.
Developers: HIRING, 3/5 spots
Being a developer, you will be assigned a part of the game to work on (Movement, physics, ammunition, trading, ect.)
You will also have to help coordinate the animators and artists.
Hired: @upmat1, @rift7, @LEGO1234A
Animators: HIRING, 3 spots
Being an animator, you will work with the artists to animate the images.
You might be animating trading animations, phaser cannon animations, ect.
Hired:
Artist: HIRING, 5 spots
Being an artist, you will work with the animators to make images to animate.
You have to be good at very low resolution 1-bit pixel art (8x8-24x24)
You might be pixeling characters, ships, planets, stars, ect.
Hired: @upmat1
Sound designer: HIRING, 1/3 spots
Being a sound designer, you will work with the animators and developers to create music and sound effects that match the animations and gameplay perfectly.
I don't want any voicings though.
Hired (background music): @createsebi @jtopcool
Hired (sound effects): @createsebi
Gameplay designer: HIRING, 1/3 spots
Being a gameplay designer, you will test the game and work on gameplay such as: Trading mechanics, alien spiecies, the feel of the phaser cannons, pirate tactics, ect.
Hired: @upmat1, @BOBYBOY824, @LEGO1234A
Physicist: HIRING, 1/2 spots
Being a physicist, you will go over the games physics to make sure they meet reality. (Or at least what reality will be like in ~100-250 years)
You may have to make compromises to make the game more fun though.
Hired: @rift7
Note: @upmat1 is not working on the project anymore, but I am crediting them for joining this project and giving me hope that this project might progress.
Fill out the following form and post it as a reply if you want to submit an application:
Username:
Role:
Activity: (hours per week)
Active time: (UTC as I don't want to know your time zone)
Proof of work:
Why do you want to collaborate:
Notes:
What we're looking for:
- People who can commit for ~4-8 months
- Proof that you can actually do what you're applying for
- Clear communication and ability to work with a team
Applications with proof of work and unique answers are preferred.
When you are hired, you will become curator/manager of this studio.
And finally, don't forget to have a good day!
Last edited by dinoracer (Sept. 23, 2026 02:33:52)
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
This reply is to bump up this post in the forums.
- createsebi
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
createsebi
Role: sound designer
Activity: (hours per week) 3-6
Proof of work: https://scratch.mit.edu/projects/1259455851/ & https://scratch.mit.edu/projects/1252825270/. Both very simple, but I have a drum set, euphonium, and a piano.
Why do you want to collaborate: I occasionally get bored on scratch, and I like to collaborate with others.
Notes: I speak English
Role: sound designer
Activity: (hours per week) 3-6
Proof of work: https://scratch.mit.edu/projects/1259455851/ & https://scratch.mit.edu/projects/1252825270/. Both very simple, but I have a drum set, euphonium, and a piano.
Why do you want to collaborate: I occasionally get bored on scratch, and I like to collaborate with others.
Notes: I speak English
Last edited by createsebi (Jan. 17, 2026 02:47:23)
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
createsebiYou have a good awnser, but do you want to do background music, or sound effects? And whats a euphonium?
Role: sound designer
Activity: (hours per week) 3-6
Proof of work: https://scratch.mit.edu/projects/1259455851/ & https://scratch.mit.edu/projects/1252825270/. Both very simple, but I have a drum set, euphonium, and a piano.
Why do you want to collaborate: I occasionally get bored on scratch, and I like to collaborate with others.
Notes: I speak English
- createsebi
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
I can do both. A euphonium is a low brass instrument like the tuba but smaller. Learn more here: https://youtube.com/watch?v=I5aomOpZoaU&pp=ygUJZXVwaG9uaXVt
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
I can do both. A euphonium is a low brass instrument like the tuba but smaller. Learn more here: https://youtube.com/watch?v=I5aomOpZoaU&pp=ygUJZXVwaG9uaXVtYou are accepted! You will do background music. I'll send you a message when we're ready! I actually went to wikipedia because the link didn't work

- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
B.U.M.P
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
B.U.M.P
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
B.U.M.P
- mrdolilio
-
Scratcher
70 posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
If I were to join as a developer, what would I mainly be doing?
- mrdolilio
-
Scratcher
70 posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
also, what style of art will be used in the game?
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
If I were to join as a developer, what would I mainly be doing?That will be decided after all applications, but if you want to join you can!
also, what style of art will be used in the game?We will be doing mostly super low res pixel art.
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
B.U.M.P
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
B.U.M.P Stands for Bring My Post Up. It is used to put posts back at the top of the list due to activity. It is a good way to get more collaborators.
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
BUMPAA Bring my post up again again.
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
FTTTBUMP For the third time B.U.M.P
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
Feel free to apply! Even if you don't feel like you're good enough, just remember that most people aren't as good as you. (Not that most people are bad, it's just that you might be the perfect person for this job.)
Last edited by dinoracer (Sept. 1, 2026 08:53:27)
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
Also, what is your active time, @createsebi?
createsebi
Role: sound designer
Activity: (hours per week) 3-6
Proof of work: https://scratch.mit.edu/projects/1259455851/ & https://scratch.mit.edu/projects/1252825270/. Both very simple, but I have a drum set, euphonium, and a piano.
Why do you want to collaborate: I occasionally get bored on scratch, and I like to collaborate with others.
Notes: I speak English
- createsebi
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
Also, what is your active time, @createsebi?weekends bassically all day, weekdays 5:00PM to 8:30PM and on Wednesdays its 4:00PM to 8:30PMcreatesebi
Role: sound designer
Activity: (hours per week) 3-6
Proof of work: https://scratch.mit.edu/projects/1259455851/ & https://scratch.mit.edu/projects/1252825270/. Both very simple, but I have a drum set, euphonium, and a piano.
Why do you want to collaborate: I occasionally get bored on scratch, and I like to collaborate with others.
Notes: I speak English
- dinoracer
-
Scratcher
100+ posts
Space-eration. A Space exploration game! Devs, Animators, Artists, Sound designers, Gameplay designers, and Physicists wanted!
Is this UTC? “all day” can mean different things.Also, what is your active time, @createsebi?weekends bassically all day, weekdays 5:00PM to 8:30PM and on Wednesdays its 4:00PM to 8:30PMcreatesebi
Role: sound designer
Activity: (hours per week) 3-6
Proof of work: https://scratch.mit.edu/projects/1259455851/ & https://scratch.mit.edu/projects/1252825270/. Both very simple, but I have a drum set, euphonium, and a piano.
Why do you want to collaborate: I occasionally get bored on scratch, and I like to collaborate with others.
Notes: I speak English
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