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- peashooter123123
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Scratcher
100+ posts
Farming MMO or something
I've decided to create a Farming game on scratch, except its ONLINE. Ideas? I've already thought of a marketplace, trading, and some kind of center place? The goal would be to farm, get money, go to the marketplace and get better equipment, then repeat. But what can I add to the online aspect? Or just in general?
- THEIMPORTANT
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Scratcher
500+ posts
Farming MMO or something
Hmm… You have a strong core loop.
Farm -> Sell (I guess) -> Buy plants.
You can try adding gear if it has not already been thought of, like watering cans or maybe fertilizers. Also maybe weather features like rain making crops go faster or require less water.
Farm -> Sell (I guess) -> Buy plants.
You can try adding gear if it has not already been thought of, like watering cans or maybe fertilizers. Also maybe weather features like rain making crops go faster or require less water.
- peashooter123123
-
Scratcher
100+ posts
Farming MMO or something
Hmm… You have a strong core loop.aight good idea, any ideas for the online aspect? clouds varis might be down so i wouldn't be able to test
Farm -> Sell (I guess) -> Buy plants.
You can try adding gear if it has not already been thought of, like watering cans or maybe fertilizers. Also maybe weather features like rain making crops go faster or require less water.
- THEIMPORTANT
-
Scratcher
500+ posts
Farming MMO or something
You should use a tick system and encoder. Basically, encode the user data into a numerical string that contains position, user data, and more. The tick system is optional. A tick system would constantly update what the user did to other users. Or, you can tell every other user what the player just did every time they do something like jump, walk, or sell something.
- peashooter123123
-
Scratcher
100+ posts
Farming MMO or something
You should use a tick system and encoder. Basically, encode the user data into a numerical string that contains position, user data, and more. The tick system is optional. A tick system would constantly update what the user did to other users. Or, you can tell every other user what the player just did every time they do something like jump, walk, or sell something.I mean I already made it but any ideas for like online features (ex: trading, visiting other's farms, farming groups)
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