Discuss Scratch

Jaim_animation
Scratcher
94 posts

Scratch Team's planning/thoughts about generic platformers?

Generic Platformers are the most hated scratch projects around the website, even some browser extensions have created features to remove generic platformers from the trendings page!

Many scratchers says, “Share a generic platformer and enought to get on trendings! Most generic platformers are made for fame.” @griffpatch had released his “Classic Platformer” tutorial series years ago, it was so popular! Some statistics showed (I did not verify the statistics) that most scratch users are 8-10 years old, most generic platformers are made by 8-10 years old, and generic platformers are enjoyed mostly by 8-10 year olds!
I also did not notice Scratch Team to say/react anything about those projects, so I guessed they want to be silent of it or let the community decide.

But I noticed @Zinnea posting a platformer template series, as well as a tutorial series!
Here's link to the 3rd template project- https://scratch.mit.edu/projects/1039502317

Can you describe to me what's really scratch team's plans about generic platformers?

Last edited by Jaim_animation (Dec. 13, 2024 12:44:53)

Za-Chary
Scratcher
1000+ posts

Scratch Team's planning/thoughts about generic platformers?

Jaim_animation wrote:

Generic Platformers are the most hated scratch projects around the website, even some browser extensions have created features to remove generic platformers from the trendings page!
They are also some of the most loved Scratch projects on the Scratch website. Indeed, how else could they be so popular?

Jaim_animation wrote:

Many scratchers says, “Share a generic platformer and enought to get on trendings! Most generic platformers are made for fame.”
Don't forget about the ones that are made by people who are learning.

Jaim_animation wrote:

I also did not notice Scratch Team to say/react anything about those projects, so I guessed they want to be silent of it or let the community decide.
There's no problem with it, so there's nothing to say.

Jaim_animation wrote:

But I noticed @Zinnea posting a platformer template series, as well as a tutorial series!
Here's link to the 3rd template project- https://scratch.mit.edu/projects/1039502317
Yes, platformers are popular, and Scratchers often want to learn how to make them, so it only makes sense to make a tutorial about them.

Jaim_animation wrote:

Can you describe to me what's really scratch team's plans about generic platformers?
They don't have any “plans,” per se, but they're not going to remove a project just because it's a platformer. The fact that platformers are so popular are entirely due to the community and really have nothing to do with the Scratch Team.
RecessFailsOffical
Scratcher
1000+ posts

Scratch Team's planning/thoughts about generic platformers?

^^

Also, yeah, basically there's nothing wrong with these projects. You should see that your entire topic is based on an opinion. There's nothing that ST can or will do, since these projects are not inappropriate. The reason why these projects are popular are because the community likes them, not because ST is rigging Trending like casinos do with slot machines.
MudkipKappa
Scratcher
1000+ posts

Scratch Team's planning/thoughts about generic platformers?

What the above two said is true.
However, if you find that a platformer engine is flat out stolen without credit (Which I've seen before) and has evidence to back it up, you can report it for stealing assets.

Last edited by MudkipKappa (Dec. 13, 2024 14:23:31)

BigNate469
Scratcher
1000+ posts

Scratch Team's planning/thoughts about generic platformers?

I wrote a whole essay on why they're on the Explore page, but it comes down to:

1. People like them, and
2. The ST doesn't remove content that some people don't like unless it actually violates the rules.
Jaim_animation
Scratcher
94 posts

Scratch Team's planning/thoughts about generic platformers?

Za-Chary wrote:

Jaim_animation wrote:

Generic Platformers are the most hated scratch projects around the website, even some browser extensions have created features to remove generic platformers from the trendings page!
They are also some of the most loved Scratch projects on the Scratch website. Indeed, how else could they be so popular?

Jaim_animation wrote:

Many scratchers says, “Share a generic platformer and enought to get on trendings! Most generic platformers are made for fame.”
Don't forget about the ones that are made by people who are learning.

Jaim_animation wrote:

I also did not notice Scratch Team to say/react anything about those projects, so I guessed they want to be silent of it or let the community decide.
There's no problem with it, so there's nothing to say.

Jaim_animation wrote:

But I noticed @Zinnea posting a platformer template series, as well as a tutorial series!
Here's link to the 3rd template project- https://scratch.mit.edu/projects/1039502317
Yes, platformers are popular, and Scratchers often want to learn how to make them, so it only makes sense to make a tutorial about them.

Jaim_animation wrote:

Can you describe to me what's really scratch team's plans about generic platformers?
They don't have any “plans,” per se, but they're not going to remove a project just because it's a platformer. The fact that platformers are so popular are entirely due to the community and really have nothing to do with the Scratch Team.
Yeah, You're correct. Generic plaformers created for educational reasons are indeed good, but those made for fame?(They are easily catchable, they very often have lots of tags) Also, yeah, community loves them but I don't feel it that easy. Why community loves them? Becuase they are fun to play. Most scratchers doesn't think about all those moralities, they just play it right away! According to https://scratch.mit.edu/statistics/, 11-13 year olds are much more in population in the website, so if they are more interested towards platformers it is completely logical. I've asked why scratch team is posting tutorials about platformers because I thought it's much higher chance that many users would follow it for fame! Look at the website, how many games you can find that is more than just a “platformer” (In other words, more creative)? The most memorable about that was @griffpatch's appel 2.3 tho.
“They don't have any “plans,” per se, but they're not going to remove a project just because it's a platformer. The fact that platformers are so popular are entirely due to the community and really have nothing to do with the Scratch Team.”
I am not talking about entire removal, maybe ST can put the platformers in a little less visible area so more creative projects can be more visible, in that case that's not only platformers- any project made for fame. But checks can be very complex to do and may make bugs so creative projects might be cought, and actually anything can be inspired from, and appreciating the hardowork- so if I am enough intelligent to track them then ST would keep it as it is. So, “have nothing to do with the Scratch Team” answers my question. Do you have anything to say, or I close the topic?
Jaim_animation
Scratcher
94 posts

Scratch Team's planning/thoughts about generic platformers?

MudkipKappa wrote:

What the above two said is true.
However, if you find that a platformer engine is flat out stolen without credit (Which I've seen before) and has evidence to back it up, you can report it for stealing assets.
I am not talking about reporting, but projects for fame are bad for the community's long-term health.
Jaim_animation
Scratcher
94 posts

Scratch Team's planning/thoughts about generic platformers?

BigNate469 wrote:

I wrote a whole essay on why they're on the Explore page, but it comes down to:

1. People like them, and
2. The ST doesn't remove content that some people don't like unless it actually violates the rules.
Thanks for the essay, on the sources, I got https://scratch.mit.edu/discuss/topic/618505/?page=1#post-6461954 which explains non-honest proven or tagspamming projects are reportable! I think I am very close to my answer
Jaim_animation
Scratcher
94 posts

Scratch Team's planning/thoughts about generic platformers?

RecessFailsOffical wrote:

^^

Also, yeah, basically there's nothing wrong with these projects. You should see that your entire topic is based on an opinion. There's nothing that ST can or will do, since these projects are not inappropriate. The reason why these projects are popular are because the community likes them, not because ST is rigging Trending like casinos do with slot machines.
I did not say ST is rigging them as they want, as far as I know, any project that gets more than 1,000 views inside 30 minutes get to trendings. Also, about appropriateness, see https://scratch.mit.edu/discuss/topic/618505/?page=1#post-6461954, the post is by a scratch team member
Za-Chary
Scratcher
1000+ posts

Scratch Team's planning/thoughts about generic platformers?

Jaim_animation wrote:

Yeah, You're correct. Generic plaformers created for educational reasons are indeed good, but those made for fame?(They are easily catchable, they very often have lots of tags)
It's hard to tell whether a project was made for fame or for fun. Many projects, including non-platformers, use a bunch of tags. Some projects do this even when they are made for fun and not for fame. So there's still not much the Scratch Team can do about that, other than perhaps edit the description of the projects that abuse the tagging system.

Jaim_animation wrote:

Also, yeah, community loves them but I don't feel it that easy. Why community loves them? Becuase they are fun to play. Most scratchers doesn't think about all those moralities, they just play it right away!
There's not really any “morality” in playing platformers, or projects in general. If a project looks fun to someone, they'll want to play it. It's that simple.

Jaim_animation wrote:

I've asked why scratch team is posting tutorials about platformers because I thought it's much higher chance that many users would follow it for fame!
I think it's more likely that they just want to encourage people to make their own games and learn coding as a result.

Jaim_animation wrote:

Look at the website, how many games you can find that is more than just a “platformer” (In other words, more creative)? The most memorable about that was @griffpatch's appel 2.3 tho.
There are lots of creative projects out there, including creative platformers, if you know where to look. A platformer isn't automatically uncreative, and conversely, not all non-platformers are creative.
Jaim_animation
Scratcher
94 posts

Scratch Team's planning/thoughts about generic platformers?

Za-Chary wrote:

Jaim_animation wrote:

Yeah, You're correct. Generic plaformers created for educational reasons are indeed good, but those made for fame?(They are easily catchable, they very often have lots of tags)
It's hard to tell whether a project was made for fame or for fun. Many projects, including non-platformers, use a bunch of tags. Some projects do this even when they are made for fun and not for fame. So there's still not much the Scratch Team can do about that, other than perhaps edit the description of the projects that abuse the tagging system.

Jaim_animation wrote:

Also, yeah, community loves them but I don't feel it that easy. Why community loves them? Becuase they are fun to play. Most scratchers doesn't think about all those moralities, they just play it right away!
There's not really any “morality” in playing platformers, or projects in general. If a project looks fun to someone, they'll want to play it. It's that simple.

Jaim_animation wrote:

I've asked why scratch team is posting tutorials about platformers because I thought it's much higher chance that many users would follow it for fame!
I think it's more likely that they just want to encourage people to make their own games and learn coding as a result.

Jaim_animation wrote:

Look at the website, how many games you can find that is more than just a “platformer” (In other words, more creative)? The most memorable about that was @griffpatch's appel 2.3 tho.
There are lots of creative projects out there, including creative platformers, if you know where to look. A platformer isn't automatically uncreative, and conversely, not all non-platformers are creative.
Its more getting over creativity, the topic is slipping from its subject. But I really want to add, “I think it's more likely that they just want to encourage people to make their own games and learn coding as a result.” makes it seem like creativity isn't the top choice. That's completely ok if focuses differ from what I thought- As a former scratch team member of course you understand those much better than me. Now, you would start a debate- so I am clearing, when I say “creativity” I am not expressing general creativity, the creativity I am expressing is unique as its style, build with imagination, and most importantly- Its the creation of a dreaming mind. WELL, About tagspamming, I wanna show you something- https://scratch.mit.edu/discuss/topic/618505/?page=1#post-6461954
Anyways, I am saying again, you've already answered my question, so can I close the topic now or do you have anything more to say?
TheAutocorrectingCat
Scratcher
1000+ posts

Scratch Team's planning/thoughts about generic platformers?

Generic Platformers are the most hated scratch projects around the website, even some browser extensions have created features to remove generic platformers from the trendings page!
I personally like them. Maybe it's an unpopular opinion, but I play them.

Many scratchers says, “Share a generic platformer and enought to get on trendings! Most generic platformers are made for fame.”
Never seen that. Never seen anyone say that. You sure YOU aren't the one who said it?
Also, like Za-Chary said, what about the ones made by new Scratchers, just trying to learn?

@griffpatch had released his “Classic Platformer” tutorial series years ago, it was so popular! Some statistics showed (I did not verify the statistics) that most scratch users are 8-10 years old, most generic platformers are made by 8-10 years old, and generic platformers are enjoyed mostly by 8-10 year olds!
Most Scratch users are around 12 years old. As someone older than 8-10, I can genuinely tell you that while kids of the age of 8-10 might enjoy it, others also do. It's not a matter of age, but a matter of interest. Platformers are different every time, no matter how generic they may seem.

I also did not notice Scratch Team to say/react anything about those projects, so I guessed they want to be silent of it or let the community decide.
It's not like ST would comment on anything else. Some people hate animations, and those get on the front page a lot. Would ST go out and say, “We're banning all animations from the front page because everyone hates them, so don't make them ever again because bad.”

Can you describe to me what's really scratch team's plans about generic platformers?
I don't see what a “plan” would be. Delete them all? Hide them all?
scratchcode1_2_3
Scratcher
1000+ posts

Scratch Team's planning/thoughts about generic platformers?

They shouldn't and they won't get deleted. Not gonna lie, I used to play these ALL the time around the time I first joined. Nowadays they're generic, boring, and not impressive, but they do get me out of a deep boredom sometimes.

Either way, the ST won't take them down just because they're generic. Other people that don't do it for fame can use it as a learning point to improve their skills, or there's people who actually like them.
Sir_Potter_lV
Scratcher
100+ posts

Scratch Team's planning/thoughts about generic platformers?

Jaim_animation wrote:

Generic Platformers are the most hated scratch projects around the website, even some browser extensions have created features to remove generic platformers from the trendings page!

I'm pretty sure that Generic Platformers are actually very popular. Are you sure that they're “the most hated scratch projects around the website”?

Jaim_animation wrote:

Many scratchers says, “Share a generic platformer and enought to get on trendings! Most generic platformers are made for fame.” @griffpatch had released his “Classic Platformer” tutorial series years ago, it was so popular!

I pretty sure that most Generic Platformers are made for fun or for the enjoyment of others, not fame, since it isn't guaranteed that a project you share is going to be popular.

Jaim_animation wrote:

most generic platformers are made by 8-10 years old,

Platformers are made by a variety of ages. It isn't just 8-10 year olds that make Generic Platformers. Lots of Scratchers make Platformers.

Jaim_animation wrote:

I also did not notice Scratch Team to say/react anything about those projects, so I guessed they want to be silent of it or let the community decide.

The Scratch Team probably won't do anything about these projects. They're not breaking the rules.

Jaim_animation wrote:

Can you describe to me what's really scratch team's plans about generic platformers?

The Scratch Team probably doesn't have any plans about Generic Platformers. They're definitely allowed.

(Sorry if this sounds harsh)

Elijah999999
Scratcher
1000+ posts

Scratch Team's planning/thoughts about generic platformers?

What specifically do you find so bad about them? That they're popular? That's the thing with the internet. People tend to all group together on certain opinions. That's what trends are. “Generic” platformers are popular, therefore they get a lot of attention. The Scratch Team isn't going to interfere with what the community likes just because there are certain people who don't like them.

Might I add, you're engaging in a trend yourself. Just like how many kids have joined the trend of loving these kinds of projects, you and many other people have decided to hate them. I doubt that decision was entirely yours.

Why is your trend so much better then the opposite trend? One of them is supportive to kids learning how to code, and one of them gets irrationally angry every time they see a similar project. I know which one I find to be less toxic.
Mryellowdoggy
Scratcher
1000+ posts

Scratch Team's planning/thoughts about generic platformers?

I don't think they really have “plans” regarding them. It's not their job to curate what goes on the explore page and what becomes popular.
RecessFailsOffical
Scratcher
1000+ posts

Scratch Team's planning/thoughts about generic platformers?

Jaim_animation wrote:

-snip-

damn bro you need to realize how defensive you're getting like
So I don't know if you know this, but there is actually a policy that forbids people to mention browser extensions. Please don't mention or link anything related to them (or them specifically) on the forums.

If @BigNate469's response was correct, then why did you continue this topic instead of leaving it at that? That's essentially what everyone else was saying, just jumbled up. There is no way to tell if a generic platformer is made for fame, and you are supposed to report projects that contain tag spamming. Other than that, there is nothing wrong with these projects. The community likes them, so they are everywhere. I have to respectfully tell you to deal with it.

Also, in response to @BigNate469's post, I think you said “I am very close to my answer.” You are not close to your answer, that is your answer.

Last edited by RecessFailsOffical (Dec. 16, 2024 13:07:37)

Jaim_animation
Scratcher
94 posts

Scratch Team's planning/thoughts about generic platformers?

RecessFailsOffical wrote:

Jaim_animation wrote:

-snip-

damn bro you need to realize how defensive you're getting like
So I don't know if you know this, but there is actually a policy that forbids people to mention browser extensions. Please don't mention or link anything related to them (or them specifically) on the forums.

If @BigNate469's response was correct, then why did you continue this topic instead of leaving it at that? That's essentially what everyone else was saying, just jumbled up. There is no way to tell if a generic platformer is made for fame, and you are supposed to report projects that contain tag spamming. Other than that, there is nothing wrong with these projects. The community likes them, so they are everywhere. I have to respectfully tell you to deal with it.

Also, in response to @BigNate469's post, I think you said “I am very close to my answer.” You are not close to your answer, that is your answer.
You are correct, (well, unnecessary reasoning but..) I would actually close it, I asked to @Za-Cheri that should I close it but inside the time everyone crashed on this topic, and I had decided to reply to one(I don't remember the name) for some reason. CLOSING THIS TOPIC NOW!
Jaim_animation
Scratcher
94 posts

Scratch Team's planning/thoughts about generic platformers?

Ops cannot close it…!
Sir_Potter_lV
Scratcher
100+ posts

Scratch Team's planning/thoughts about generic platformers?

I know that some people may be saying things like “To advertise, you must follow me”. But Scratch isn't going to take Generic Platformers down because a few people don't like them.

Scratch probably doesn't have any “plans” because Generic Platformers are very popular. While making platformers for fame isn't okay, not many people make platformers for fame. Even if you make a very good platformer, sometimes only like 3 people actually see it. A Scratcher can try to make a Generic Platformer for fame, but they might not become famous on Scratch for posting a project, even if it is really good. I've seen many Scratch Projects that are really good that have barely any views.

So, basically:

Things that are not okay:
-Tagspam
-Saying things like “You must follow me to advertise in the comments.” in your profile.
-Making platformers for fame

Things that are okay:
-Making a platformer for fun
-Making a platformer for educational reasons
-Making a platformer for the enjoyment of the community

As I said,

Scratch probably doesn't have any “plans” because Generic Platformers are very popular.


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