Discuss Scratch

DangerPuppy10
Scratcher
500+ posts

Layer reporter.

The total layers reporter! Because

yadayadayadagoodbye wrote:

I would assume clones could increase the amount of layers, so perhaps a “total layers” reporter would be helpful as well.
so it would be nice to have that, it would look like this:

(total layers ::looks)
'

It would be used to find how many layers are in a project.

Note: This topic has been edited due to the first part being a dupe, and it had 2 parts. So it may look weird.

Last edited by DangerPuppy10 (April 2, 2024 00:03:24)


I shall




















Workaround chart:

yadayadayadagoodbye
Scratcher
1000+ posts

Layer reporter.

I would assume clones could increase the amount of layers, so perhaps a “total layers” reporter would be helpful as well.

Do note that your example can also be acheived currently by using
forever
go to front
end

Scratchers that I've cati-fied
DangerPuppy10
Scratcher
500+ posts

Layer reporter.

yadayadayadagoodbye wrote:

I would assume clones could increase the amount of layers, so perhaps a “total layers” reporter would be helpful as well.

Do note that your example can also be acheived currently by using
forever
go to front
end
Editing the OP…

I shall




















Workaround chart:

-stxllxr
New to Scratch
100+ posts

Layer reporter.

Sire, there appears to be a duplicate! We must traverse there at once!
(You know the drill, someone suggested this before, please go there to discuss this addition to prevent clutter and keep the conversation in one place.)

Last edited by -stxllxr (April 1, 2024 23:59:02)

GlitchedThrough
New to Scratch
1000+ posts

Layer reporter.

Mrow meow mrow.
(I can see the potential. There are workarounds, but everything has a workaround. It could certainly help with dynamically generating content, that is an RPG tile like system would greatly benefit by this.)
Mrow meow.
(It also wouldn't take much time to implement, as there's already likely an internal count of it. So they could just read from this.)

There's no place like 127.0.0.1
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-stxllxr
New to Scratch
100+ posts

Layer reporter.

GlitchedThrough wrote:

Mrow meow mrow.
(I can see the potential. There are workarounds, but everything has a workaround. It could certainly help with dynamically generating content, that is an RPG tile like system would greatly benefit by this.)
Mrow meow.
(It also wouldn't take much time to implement, as there's already likely an internal count of it. So they could just read from this.)
Jester, there is no simple workaround.
(There isn't really a viable and accurate workaround, without using far too many blocks for something that, as you stated, should have an internal state regardless. Since sprites and clone's code are run in layer-order, i am left to believe that this must be true, and shouldn't bet too difficult to add. The workaround required for this would be quite complex, and i could make a project showing the code for it, but it would be required in every clone sprite and etc, to accurately store the layers.)

Last edited by -stxllxr (April 1, 2024 23:58:48)

DangerPuppy10
Scratcher
500+ posts

Layer reporter.

-stxllxr wrote:

GlitchedThrough wrote:

Mrow meow mrow.
(I can see the potential. There are workarounds, but everything has a workaround. It could certainly help with dynamically generating content, that is an RPG tile like system would greatly benefit by this.)
Mrow meow.
(It also wouldn't take much time to implement, as there's already likely an internal count of it. So they could just read from this.)
Jester, there is no simple workaround.
(There isn't really a viable and accurate workaround, without using far too many blocks for something that, as you stated, should have an internal state regardless. Since sprites and clone's code are run in layer-order, i am left to believe that this must be true, and shouldn't bet too difficult to add. The workaround required for this would be quite complex, and i could make a project showing the code for it, but it would be required in every clone sprite and etc, to accurately store the layers.)
I am the king, and I declare this topic of genius NOT A DUPE! Due to only half of this oh so GENIUS topic being a dupe of topics!

I am deleting the first half D:

Last edited by DangerPuppy10 (April 2, 2024 00:05:04)


I shall




















Workaround chart:

DangerPuppy10
Scratcher
500+ posts

Layer reporter.

ba-bump

I shall




















Workaround chart:

cosmosaura
Scratch Team
1000+ posts

Layer reporter.

-stxllxr wrote:

Sire, there appears to be a duplicate! We must traverse there at once!
(You know the drill, someone suggested this before, please go there to discuss this addition to prevent clutter and keep the conversation in one place.)
Thanks for the link! It does look like this is a duplicate topic so I'll close it to keep the conversation all in one place. Please use the existing topic in the link above.



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