Discuss Scratch

birdracerthree
Scratcher
500+ posts

Scratch Chess Engine - Game of Kings

Here is a study with some puzzles if you are interested - https://lichess.org/study/FYcWqN5E
More info (expected depth, etc.) will be posted later
Edit : Expected Depth added

Last edited by birdracerthree (March 28, 2024 00:23:29)

ScratchChessChampion
Scratcher
85 posts

Scratch Chess Engine - Game of Kings

Scratch Chess Federation

The official website of the Scratch Chess Federation (SCF) is finally out! I'm thrilled to announce the launch of the website . To explore and join in the fun, simply click on the link below:

https://scratch.mit.edu/projects/991157718/
birdracerthree
Scratcher
500+ posts

Scratch Chess Engine - Game of Kings

ScratchChessChampion wrote:

Scratch Chess Federation

The official website of the Scratch Chess Federation (SCF) is finally out! I'm thrilled to announce the launch of the website . To explore and join in the fun, simply click on the link below:

https://scratch.mit.edu/projects/991157718/
It’s nice to see the website out! The UI is very clean!

Meanwhile, I have to find a TTable bug…
HasiLover
Scratcher
100+ posts

Scratch Chess Engine - Game of Kings

I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
birdracerthree
Scratcher
500+ posts

Scratch Chess Engine - Game of Kings

HasiLover wrote:

I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
I don’t know why Scurious didn’t play 33…Bxe3. I assume this is GoK S3 Difficult vs Scurious Ply 5?

Not a good game from GoK. Even GoK makes errors when it comes out of its opening book too early (that’s usually a White Dove thing).
ArnoHu
Scratcher
1000+ posts

Scratch Chess Engine - Game of Kings

birdracerthree wrote:

HasiLover wrote:

I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
I don’t know why Scurious didn’t play 33…Bxe3. I assume this is GoK S3 Difficult vs Scurious Ply 5?

Not a good game from GoK. Even GoK makes errors when it comes out of its opening book too early (that’s usually a White Dove thing).

I was supposing this is TW like the other games you played? Checkmate in #4, that was a close call. But it must be an immensely slow system. On my machine, GoK does not even consider 22. g3 for a second, and if it had done, depth 8 would have shown the checkmate, and that is covered in 2 seconds.

The blunders of both engines are mainly the same - moving in and out of a checkmate sequences both don't see. The most interesting blunder is the first one at move 19 - and that one GoK prevents after 31 seconds on my machine, slightly out of Difficult think time, so it would require competition mode.

Was Scurious on Ply 4 or 5? I wonder how Scurious think time was, I know it is fast, but so is GoK. Do you still have the GoK logfile? It seems GoK was limited to below ply 8 due to low system performance, and that is not really the expected operations mode for GoK Difficult on TW - it will act more like Blitz 1 or 2.

Last edited by ArnoHu (March 28, 2024 06:04:06)

HasiLover
Scratcher
100+ posts

Scratch Chess Engine - Game of Kings

ArnoHu wrote:

birdracerthree wrote:

HasiLover wrote:

I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
I don’t know why Scurious didn’t play 33…Bxe3. I assume this is GoK S3 Difficult vs Scurious Ply 5?

Not a good game from GoK. Even GoK makes errors when it comes out of its opening book too early (that’s usually a White Dove thing).

Checkmate in #4, that was a close call. But it must be an immensely slow system. On my machine, GoK does not even consider 22. g3 for a second, and if it had done, depth 8 would have shown the checkmate, and that is covered in 2 seconds.

The blunders of both engines are mainly the same - moving in and out of a checkmate sequences both don't see. The most interesting blunder is the first one at move 19 - and that one GoK prevents after 31 seconds on my machine, slightly out of Difficult think time, so it would require competition mode.

Was Scurious on Ply 4 or 5? I wonder how Scurious think time was, I know it is fast, but so is GoK. Do you still have the GoK logfile? It seems GoK was limited to below ply 8 due to low system performance, and that is not really the expected operations mode for GoK Difficult on TW - it will act more like Blitz 1 or 2.
Scurious was on 5 Ply, I ran GoK Difficult on TW + Turbo mode.
Also I dont have the LogFile sadly.

Last edited by HasiLover (March 28, 2024 05:59:13)

ArnoHu
Scratcher
1000+ posts

Scratch Chess Engine - Game of Kings

HasiLover wrote:

ArnoHu wrote:

birdracerthree wrote:

HasiLover wrote:

I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
I don’t know why Scurious didn’t play 33…Bxe3. I assume this is GoK S3 Difficult vs Scurious Ply 5?

Not a good game from GoK. Even GoK makes errors when it comes out of its opening book too early (that’s usually a White Dove thing).

Checkmate in #4, that was a close call. But it must be an immensely slow system. On my machine, GoK does not even consider 22. g3 for a second, and if it had done, depth 8 would have shown the checkmate, and that is covered in 2 seconds.

The blunders of both engines are mainly the same - moving in and out of a checkmate sequences both don't see. The most interesting blunder is the first one at move 19 - and that one GoK prevents after 31 seconds on my machine, slightly out of Difficult think time, so it would require competition mode.

Was Scurious on Ply 4 or 5? I wonder how Scurious think time was, I know it is fast, but so is GoK. Do you still have the GoK logfile? It seems GoK was limited to below ply 8 due to low system performance, and that is not really the expected operations mode for GoK Difficult on TW - it will act more like Blitz 1 or 2.
Scurious was on 5 Ply, I ran GoK Difficult on TW + Turbo mode.
Also I dont have the LogFile sadly.

Thanks!

In the meantime, GoK (white) drew this game against Stockfish 16 level 7. GoK up 3 to 5, but the winning line was long and required material sacrifice. At one point GoK might have found it by accident to prevent threefold-repetition, maybe in a day or two :-) OK 50-moves-rule would have come first.

https://lichess.org/0JnI4fO6#165

Drawing a game at 95% accuracy, with only 2 inaccuracies out of 90 moves, pains me a bit.

Last edited by ArnoHu (March 28, 2024 06:18:08)

birdracerthree
Scratcher
500+ posts

Scratch Chess Engine - Game of Kings

ArnoHu wrote:

HasiLover wrote:

ArnoHu wrote:

birdracerthree wrote:

HasiLover wrote:

I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
*snip*

Checkmate in #4, that was a close call. But it must be an immensely slow system. On my machine, GoK does not even consider 22. g3 for a second, and if it had done, depth 8 would have shown the checkmate, and that is covered in 2 seconds.

The blunders of both engines are mainly the same - moving in and out of a checkmate sequences both don't see. The most interesting blunder is the first one at move 19 - and that one GoK prevents after 31 seconds on my machine, slightly out of Difficult think time, so it would require competition mode.

Was Scurious on Ply 4 or 5? I wonder how Scurious think time was, I know it is fast, but so is GoK. Do you still have the GoK logfile? It seems GoK was limited to below ply 8 due to low system performance, and that is not really the expected operations mode for GoK Difficult on TW - it will act more like Blitz 1 or 2.
Scurious was on 5 Ply, I ran GoK Difficult on TW + Turbo mode.
Also I dont have the LogFile sadly.

Thanks!

In the meantime, GoK (white) drew this game against Stockfish 16 level 7. GoK up 3 to 5, but the winning line was long and required material sacrifice. At one point GoK might have found it by accident to prevent threefold-repetition, maybe in a day or two :-) OK 50-moves-rule would have come first.

https://lichess.org/0JnI4fO6#165

Drawing a game at 95% accuracy, with only 2 inaccuracies out of 90 moves, pains me a bit.
The final endgame position might be a fortress (drawn even though the engine says it is winning). Is there a way to verify this?

Last edited by birdracerthree (March 28, 2024 06:27:19)

ScratchChessChampion
Scratcher
85 posts

Scratch Chess Engine - Game of Kings

ArnoHu wrote:

HasiLover wrote:

ArnoHu wrote:

birdracerthree wrote:

HasiLover wrote:

I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
I don’t know why Scurious didn’t play 33…Bxe3. I assume this is GoK S3 Difficult vs Scurious Ply 5?

Not a good game from GoK. Even GoK makes errors when it comes out of its opening book too early (that’s usually a White Dove thing).

Checkmate in #4, that was a close call. But it must be an immensely slow system. On my machine, GoK does not even consider 22. g3 for a second, and if it had done, depth 8 would have shown the checkmate, and that is covered in 2 seconds.

The blunders of both engines are mainly the same - moving in and out of a checkmate sequences both don't see. The most interesting blunder is the first one at move 19 - and that one GoK prevents after 31 seconds on my machine, slightly out of Difficult think time, so it would require competition mode.

Was Scurious on Ply 4 or 5? I wonder how Scurious think time was, I know it is fast, but so is GoK. Do you still have the GoK logfile? It seems GoK was limited to below ply 8 due to low system performance, and that is not really the expected operations mode for GoK Difficult on TW - it will act more like Blitz 1 or 2.
Scurious was on 5 Ply, I ran GoK Difficult on TW + Turbo mode.
Also I dont have the LogFile sadly.

Thanks!

In the meantime, GoK (white) drew this game against Stockfish 16 level 7. GoK up 3 to 5, but the winning line was long and required material sacrifice. At one point GoK might have found it by accident to prevent threefold-repetition, maybe in a day or two :-) OK 50-moves-rule would have come first.

https://lichess.org/0JnI4fO6#165

Drawing a game at 95% accuracy, with only 2 inaccuracies out of 90 moves, pains me a bit.

Why is GoK playing weird openings lately?

Last edited by ScratchChessChampion (March 28, 2024 06:28:59)

HasiLover_Test
Scratcher
100+ posts

Scratch Chess Engine - Game of Kings

could someone explain me Tapered Eval? im interested in adding it to Scurious 2.1
ArnoHu
Scratcher
1000+ posts

Scratch Chess Engine - Game of Kings

HasiLover_Test wrote:

could someone explain me Tapered Eval? im interested in adding it to Scurious 2.1

It is interpolating evaluation between midgame and endgame evaluation, by weight of current material. I have seen some implementations, they simply invoke evaluation twice, once for midgame, once for endgame, and interpolate between the two results.
HasiLover_Test
Scratcher
100+ posts

Scratch Chess Engine - Game of Kings

ArnoHu wrote:

HasiLover_Test wrote:

could someone explain me Tapered Eval? im interested in adding it to Scurious 2.1

It is interpolating evaluation between midgame and endgame evaluation, by weight of current material. I have seen some implementations, they simply invoke evaluation twice, once for midgame, once for endgame, and interpolate between the two results.
Thanks!
birdracerthree
Scratcher
500+ posts

Scratch Chess Engine - Game of Kings

HasiLover_Test wrote:

ArnoHu wrote:

HasiLover_Test wrote:

could someone explain me Tapered Eval? im interested in adding it to Scurious 2.1

It is interpolating evaluation between midgame and endgame evaluation, by weight of current material. I have seen some implementations, they simply invoke evaluation twice, once for midgame, once for endgame, and interpolate between the two results.
Thanks!
Why haven’t you implemented quiescence search yet?

Admittedly, Scurious does need better endgame play and repetition detection as well

Last edited by birdracerthree (March 28, 2024 15:51:31)

ArnoHu
Scratcher
1000+ posts

Scratch Chess Engine - Game of Kings

HasiLover_Test wrote:

ArnoHu wrote:

HasiLover_Test wrote:

ArnoHu wrote:

Is it just me, or did you also lose that lichess.org analysis board feature that would show you the next best move via a blue arrow once you activate local evaluation? I now have to hover over a variation in the PGN moves panel, and that only appears during live analytics (https://lichess.org/analysis/), not on a stored game.
It works on my PC

Are you using Chrome?
Yes, I am a Chrome User.

I tried the same studies / analysis boards on Edge, and there they worked fine. So it's a browser issue with my Chrome version.
ArnoHu
Scratcher
1000+ posts

Scratch Chess Engine - Game of Kings

birdracerthree wrote:

Here is a study with some puzzles if you are interested - https://lichess.org/study/FYcWqN5E
More info (expected depth, etc.) will be posted later
Edit : Expected Depth added

Thanks, that's very helpful!
birdracerthree
Scratcher
500+ posts

Scratch Chess Engine - Game of Kings

ArnoHu wrote:

birdracerthree wrote:

Here is a study with some puzzles if you are interested - https://lichess.org/study/FYcWqN5E
More info (expected depth, etc.) will be posted later
Edit : Expected Depth added

Thanks, that's very helpful!
No problem! They are all from engine games. Hopefully the next batch of puzzle will be easier than the ones i have right now
S_P_A_R_T
Scratcher
500+ posts

Scratch Chess Engine - Game of Kings

White Dove v7.01 has been released!

It's just a slight endgame improvement, but this hopefully helps WD in tricky positions!

Check out Space Program Simulator!





In it, you can build your own rockets from a variety of parts!
Then fly it with realistic orbital mechanics.

Go to orbit, explore different planets, share your save codes, and do so much more!

If you would like to help out on the project or chat about space or really anything else, check out the offical SPS Studio!

For more information & tutorials, check out the offical forum post!

birdracerthree
Scratcher
500+ posts

Scratch Chess Engine - Game of Kings

S_P_A_R_T wrote:

White Dove v7.01 has been released!

It's just a slight endgame improvement, but this hopefully helps WD in tricky positions!
What did you change?
S_P_A_R_T
Scratcher
500+ posts

Scratch Chess Engine - Game of Kings

birdracerthree wrote:

S_P_A_R_T wrote:

White Dove v7.01 has been released!

It's just a slight endgame improvement, but this hopefully helps WD in tricky positions!
What did you change?

Just some passed pawn eval.

Check out Space Program Simulator!





In it, you can build your own rockets from a variety of parts!
Then fly it with realistic orbital mechanics.

Go to orbit, explore different planets, share your save codes, and do so much more!

If you would like to help out on the project or chat about space or really anything else, check out the offical SPS Studio!

For more information & tutorials, check out the offical forum post!

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