Discuss Scratch

-_-RosesAreRed-_-
Scratcher
19 posts

Sprite Folders!

Support // This will help make animating easier.
lapisi
Scratcher
1000+ posts

Sprite Folders!

undeterministic wrote:

(#589)

KitStar12 wrote:

BringUpYourPost wrote:

ok so each sprite should be a folder in a sense. one sprite for GUI, for level etc. but these sprite folders will cause people to make more sprites because of this organizing meaning it is encouraging less optimal code
no because this will make the interface easier but won't do a thing about lag. this would help lwith working on indiviual parts of a game or something like that
indivual parts shouldnt be sprites. i shouldnt have a sprite for each indivual button. i should have a sprite called buttons
so each button would be a clone of that one sprite? do you know how to make clones behave differently from each other because I certainly don't
MinionMaker27
Scratcher
14 posts

Sprite Folders!

I Support this because these would make making games easier!

Last edited by MinionMaker27 (March 23, 2024 14:23:20)

-lunarmoth-
Scratcher
87 posts

Sprite Folders!

lapisi wrote:

undeterministic wrote:

(#589)

KitStar12 wrote:

BringUpYourPost wrote:

ok so each sprite should be a folder in a sense. one sprite for GUI, for level etc. but these sprite folders will cause people to make more sprites because of this organizing meaning it is encouraging less optimal code
no because this will make the interface easier but won't do a thing about lag. this would help lwith working on indiviual parts of a game or something like that
indivual parts shouldnt be sprites. i shouldnt have a sprite for each indivual button. i should have a sprite called buttons
so each button would be a clone of that one sprite? do you know how to make clones behave differently from each other because I certainly don't
It's possible, you could use something like a clone id variable, each clone can have a different value for that variable. I use it a lot for things like very simple buttons.
But for bigger games with lots of/bigger sprites it's a lot harder to do things like that and can be way too much work. Things have a much higher chance of not working and the code can get cluttered. Sprite folders would really help with those kinds of games
johnmeagan
Scratcher
44 posts

Sprite Folders!

support ! i was just thinking abt this and came to the forums to see if there was a discussion about it. although this was first posted in 2013 so i have no hopes with this being implemented anytime soon..
plantskym2
Scratcher
500+ posts

Sprite Folders!

johnmeagan wrote:

support ! i was just thinking abt this and came to the forums to see if there was a discussion about it. although this was first posted in 2013 so i have no hopes with this being implemented anytime soon..
Me too.
NamePending_
Scratcher
100+ posts

Sprite Folders!

Support. It would be much easier to navigate the editor of larger projects with more sprites.
KitStar12
Scratcher
72 posts

Sprite Folders!

undeterministic wrote:

KitStar12 wrote:

BringUpYourPost wrote:

ok so each sprite should be a folder in a sense. one sprite for GUI, for level etc. but these sprite folders will cause people to make more sprites because of this organizing meaning it is encouraging less optimal code
no because this will make the interface easier but won't do a thing about lag. this would help lwith working on indiviual parts of a game or something like that
indivual parts shouldnt be sprites. i shouldnt have a sprite for each indivual button. i should have a sprite called buttons
i ment like having a folder for things like battling or shoping, witch requirse several sprites. or maybe a folder for any minigames and stuff
starlightsparker
Scratcher
1000+ posts

Sprite Folders!

undeterministic wrote:

KitStar12 wrote:

BringUpYourPost wrote:

ok so each sprite should be a folder in a sense. one sprite for GUI, for level etc. but these sprite folders will cause people to make more sprites because of this organizing meaning it is encouraging less optimal code
no because this will make the interface easier but won't do a thing about lag. this would help lwith working on indiviual parts of a game or something like that
indivual parts shouldnt be sprites. i shouldnt have a sprite for each indivual button. i should have a sprite called buttons
a lot of people struggle with clones and prefer to make sprites for buttons instead
undeterminstic
Scratcher
1000+ posts

Sprite Folders!

starlightsparker wrote:

undeterministic wrote:

KitStar12 wrote:

BringUpYourPost wrote:

ok so each sprite should be a folder in a sense. one sprite for GUI, for level etc. but these sprite folders will cause people to make more sprites because of this organizing meaning it is encouraging less optimal code
no because this will make the interface easier but won't do a thing about lag. this would help lwith working on indiviual parts of a game or something like that
indivual parts shouldnt be sprites. i shouldnt have a sprite for each indivual button. i should have a sprite called buttons
a lot of people struggle with clones and prefer to make sprites for buttons instead
ok, they can have multiple sprites. but that doesn't mean they deserve folders, they chose to be inefficient they shouldn't get organization.
TheoScratcher1
Scratcher
24 posts

Sprite Folders!

Your idea is really good and I strongly agree. Your idea would really help with big projects (that have lots of sprites) and i guess there is no big glitch to deny it (although how would I know). To add onto that idea, there could be folders for more things such as scripts or even projects themselves!
MASTER_PLANET2
Scratcher
12 posts

Sprite Folders!

saySupport!
zach20042013
Scratcher
100+ posts

Sprite Folders!

Accepted! I will tell scratch team that I Accept this
-lunarmoth-
Scratcher
87 posts

Sprite Folders!

-lunarmoth- wrote:

Support! A lot of unorganized sprites is a huge problem I keep having with my projects. It gets hard to find certain sprites and it is very unorganized. This would really help a lot on projects that need a lot of sprites.
(its been over 10 years since this topic was made???)
To add more to my original reply, and because of some replies I've seen, a main reason I support this is for big projects.

Like what I said when replying to someone, yeah you can definitely just use clones for stuff like buttons, or even enemies. But at some point there's too much, and using only clones could cause problems. The code could get very cluttered and big, things could go wrong much easier/could just not work, or it could just get very confusing and complicated. I mainly support this because of larger projects that can't just use clones and need a large amount of separate sprites. Folders could greatly help with organization.

Best example I can think of right now where it would help for me (most of my games are very unfinished) is a rain world-ish project based on a fangame/mod idea I had. There are a bunch of creatures but the ai and code is gonna get kinda big, and I already use clones for the procedural-ish animation. A lot of the creatures are just too different. It would be very useful to be able to organize sprites with (broad) folders.

It could also be useful to people not as experienced with coding that haven't learned how to just use clones/don't think to look up a tutorial (Younger me was like this. I didn't know where to find tutorials) so they can organize stuff better. I 100% recommend learning how to make clones of the same sprite do different things though. (You can use a clone id variable since different clones can have different values for the same variable!)

For smaller and simpler projects it's probably better to just use clones. I have a WIP Rhythm Heaven project that is extremely cluttered but I'm planning on using clones once I figure out how to make them not use the wrong animations, since a lot of it just comes from different parts for characters like Munchy Monk's hands, head, and body being separated.

I definitely still support this suggestion!

Last edited by -lunarmoth- (March 28, 2024 04:09:33)

Aaliyah_Newlands
Scratcher
500+ posts

Sprite Folders!

EdgeGamer wrote:

So, I have started a collaboration in which my members will be making minigames for one big game full of minigames. Then I go the idea - sprite folders! If you create a sprite folder, it is placed where your list of sprites is. You can put sprites in sprite folders. These folders can keep everything organised, if I could place a quick minigame folder in my backpack to take to the big project then that would be a great bonus! I wouldn't have to go looking for all of the sprites in my backpack for that one minigame, because I'd only have to drag the one folder, like dragging a sprite! It would be good to have a folder for every minigame in minigame games because it would let you edit a specific minigame with ease, especially if many games look similar.

Support, this would be useful for a lot of scratchers, and i mean A LOT!
medians
Scratcher
1000+ posts

Sprite Folders!

Bringing this topic up.
medians
Scratcher
1000+ posts

Sprite Folders!

medians wrote:

Bringing this topic up.
callmehNOOB123
Scratcher
100+ posts

Sprite Folders!

Support! This would be a nice quality of life change.
RocketDesign_
Scratcher
100+ posts

Sprite Folders!

Bump
medians
Scratcher
1000+ posts

Sprite Folders!

Bringing this topic up.

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