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- WeisWeis10
- Scratcher
2 posts
Help with Saving
How do i Make a Saving System for My Police Game?, Because i want it to save even when you go out of the game/Website and its still there when you join back i want to make a Skin Shop.
- MineTurte
- Scratcher
500+ posts
Help with Saving
Do you mean like a save How do i Make a Saving System for My Police Game?, Because i want it to save even when you go out of the game/Website and its still there when you join back i want to make a Skin Shop.code?
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- kingKASEtheGREATalt
- Scratcher
100+ posts
Help with Saving
theres two ways to go about it, How do i Make a Saving System for My Police Game?, Because i want it to save even when you go out of the game/Website and its still there when you join back i want to make a Skin Shop.
save code:
add (join [(score)] (join [|] (join [(something else)] (join [|] [a third thing])))) to [list v](note: you may want to look into encrypting if you're going this route to make it less hackable)
then decrypting would go like this:
ask [input your save code:] and wait(you can get the split block by following this tutorial)
split (answer) on [|]
set [ score] to (item ( 1) of [list split] :: list)
set [ something else] to (item ( 2) of [list split] :: list)
set [ a third thing] to (item ( 2) of [list split] :: list)
saving to the cloud: (you can only save for so long until you run out of space, and have to encrypt username and other data)
set [☁ savedData] to (join [(☁ savedData)] [(encrypted user data)])
and decryption depends on the encryption, this is one way to encrypt and decrypt
Last edited by kingKASEtheGREATalt (March 28, 2024 00:02:46)
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