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- Sakurabloomstar
- Scratcher
20 posts
Text Engine
Hi, I'm using a text engine by @chippysmall4 and it's working on the original copy/past project but when I move the code into my own project it doesn't seem to work anymore. Here's the original project: https://scratch.mit.edu/projects/961870333/ and here's my project where there is supposedly a type of problem https://scratch.mit.edu/projects/980009866/
Chippy is helping me figure out what's wrong although it's kind of confusing as I'm more of a visual learner
Chippy is helping me figure out what's wrong although it's kind of confusing as I'm more of a visual learner
Last edited by Sakurabloomstar (March 25, 2024 14:50:49)
- cookieclickerer33
- Scratcher
1000+ posts
Text Engine
It uses clones, if you type over 200 letters or clones are used elsewhere in the project, then it will break the text engine
⠀ ⠀ I beat Mario 64 yay! ⠀⠀ ⠀ ⠀ ⠀ ⠀ I love you ivy & may :3
⠀ ⠀ ⠀ ⠀ ⠀ ⠀⠀ ⠀ ⠀GEOMETRY DASH
- NamePending_
- Scratcher
100+ posts
Text Engine
Addition: A way to fix this would be to use stamping instead of clones. Stamping can be found in the pen extension. It uses clones, if you type over 200 letters or clones are used elsewhere in the project, then it will break the text engine
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say pasta in it please
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- Sakurabloomstar
- Scratcher
20 posts
Text Engine
Addition: A way to fix this would be to use stamping instead of clones. Stamping can be found in the pen extension. It uses clones, if you type over 200 letters or clones are used elsewhere in the project, then it will break the text engine
They were originally using a pen but they told me to delete that
- cookieclickerer33
- Scratcher
1000+ posts
Text Engine
That’s because pen is always layered behind all spritesAddition: A way to fix this would be to use stamping instead of clones. Stamping can be found in the pen extension. It uses clones, if you type over 200 letters or clones are used elsewhere in the project, then it will break the text engine
They were originally using a pen but they told me to delete that
⠀ ⠀ I beat Mario 64 yay! ⠀⠀ ⠀ ⠀ ⠀ ⠀ I love you ivy & may :3
⠀ ⠀ ⠀ ⠀ ⠀ ⠀⠀ ⠀ ⠀GEOMETRY DASH
- 1029289
- Scratcher
11 posts
Text Engine
I cleaned up the code that i saw, hopefully you can work from here?
https://scratch.mit.edu/projects/989331060
https://scratch.mit.edu/projects/989331060
ooh mysterious QR code…
- Sakurabloomstar
- Scratcher
20 posts
Text Engine
I got help for the text itself (tysm @1029289 ^ ^). If I wanted the text engine to react to an answer how would I do that?
e.gif <(answer)=(test)> then
[Print Text Slow (This is a test.) (x) (y) (s) (c) (b) (100) ]
else
end
That is not the actual block ofc but Scratchblocks does not have a Print Text Slow block as it was custom
Last edited by Sakurabloomstar (March 25, 2024 15:38:42)
- chippysmall4
- Scratcher
1000+ posts
Text Engine
Replace the I got help for the text itself (tysm @1029289 ^ ^). If I wanted the text engine to react to an answer how would I do that? When I Receive with
e.gif <(answer)=(test)> then
[Print Text Slow (This is a test.) (x) (y) (s) (c) (b) (100) ]
else
end
That is not the actual block ofc but Scratchblocks does not have a Print Text Slow block as it was custom
when I receive [start v]And Add
broadcast [erase all v]
wait (0) secs
ask [question?] and wait
if <(answer ::sensing) = [abc] > then
Print Text (text) () () () () () ::#ff6680
end
when I receive [erase all v]
delete this clone
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