Discuss Scratch

coder9902htm4a0
Scratcher
51 posts

My character sinks into ground!!

For some reason, when i added a simple walking animation to my sprite, it started sinking into the ground! What happened? BTW, i didn't have this problem before i added a walking animation.

Check out Kirby's adventures with Spinni! By me!
when green flag clicked
if <(giratina) = [awesome]>then
say [Use shadow force!] for (2) secs
wait until <Giratina uses shadow force>
add [Knocked out Acreus] to [Pokemon Victories]
end
do victory dance
manwithmanykids
Scratcher
67 posts

My character sinks into ground!!

can you link us to te project?

Heres my Pokemon Battle Project

http://scratch.mit.edu/projects/10433760/

coder9902htm4a0
Scratcher
51 posts

My character sinks into ground!!

manwithmanykids wrote:

can you link us to te project?
I dont know how to link. and now, when i added an animation for flight, its walking animation stopped!

Check out Kirby's adventures with Spinni! By me!
when green flag clicked
if <(giratina) = [awesome]>then
say [Use shadow force!] for (2) secs
wait until <Giratina uses shadow force>
add [Knocked out Acreus] to [Pokemon Victories]
end
do victory dance
armique
New to Scratch
39 posts

My character sinks into ground!!

:-)
You should share your Project so it can be seen by anyone (there is a button above the animation screen) and then copy the Project address from your browser and paste it here.
coder9902htm4a0
Scratcher
51 posts

My character sinks into ground!!

coder9902htm4a0 wrote:

manwithmanykids wrote:

can you link us to te project?
I dont know how to link. and now, when i added an animation for flight, its walking animation stopped!
Also, my character only sinks when the walking animation is added

Check out Kirby's adventures with Spinni! By me!
when green flag clicked
if <(giratina) = [awesome]>then
say [Use shadow force!] for (2) secs
wait until <Giratina uses shadow force>
add [Knocked out Acreus] to [Pokemon Victories]
end
do victory dance
coder9902htm4a0
Scratcher
51 posts

My character sinks into ground!!

armique wrote:

:-)
You should share your Project so it can be seen by anyone (there is a button above the animation screen) and then copy the Project address from your browser and paste it here.
Can you make those instructions a little more clear please?

Check out Kirby's adventures with Spinni! By me!
when green flag clicked
if <(giratina) = [awesome]>then
say [Use shadow force!] for (2) secs
wait until <Giratina uses shadow force>
add [Knocked out Acreus] to [Pokemon Victories]
end
do victory dance
lalala3
Scratcher
100+ posts

My character sinks into ground!!

coder9902htm4a0 wrote:

armique wrote:

:-)
You should share your Project so it can be seen by anyone (there is a button above the animation screen) and then copy the Project address from your browser and paste it here.
Can you make those instructions a little more clear please?
  1. Publish (Scratch calls it “sharing”) your project.
  2. Copy the URL of the project page from the address bar.
  3. Paste the URL into a new post on this thread.
Doesn't get much clearer.

Last edited by lalala3 (June 20, 2013 01:35:32)


coder9902htm4a0
Scratcher
51 posts

My character sinks into ground!!

lalala3 wrote:

coder9902htm4a0 wrote:

armique wrote:

:-)
You should share your Project so it can be seen by anyone (there is a button above the animation screen) and then copy the Project address from your browser and paste it here.
Can you make those instructions a little more clear please?
  1. Publish (Scratch calls it “sharing”) your project.
  2. Copy the URL of the project page from the address bar.
  3. Paste the URL into a new post on this thread.
Doesn't get much clearer.
do i have to have it shared to link it? Because i dont want to share it until its more complete.

Check out Kirby's adventures with Spinni! By me!
when green flag clicked
if <(giratina) = [awesome]>then
say [Use shadow force!] for (2) secs
wait until <Giratina uses shadow force>
add [Knocked out Acreus] to [Pokemon Victories]
end
do victory dance
dracae
Scratcher
1000+ posts

My character sinks into ground!!

coder9902htm4a0 wrote:

lalala3 wrote:

coder9902htm4a0 wrote:

armique wrote:

:-)
You should share your Project so it can be seen by anyone (there is a button above the animation screen) and then copy the Project address from your browser and paste it here.
Can you make those instructions a little more clear please?
  1. Publish (Scratch calls it “sharing”) your project.
  2. Copy the URL of the project page from the address bar.
  3. Paste the URL into a new post on this thread.
Doesn't get much clearer.
do i have to have it shared to link it? Because i dont want to share it until its more complete.
Why don't you want to share it?
Besides, you can always unshare it…

coder9902htm4a0
Scratcher
51 posts

My character sinks into ground!!

Ve

dracae wrote:

coder9902htm4a0 wrote:

lalala3 wrote:

coder9902htm4a0 wrote:

armique wrote:

:-)
You should share your Project so it can be seen by anyone (there is a button above the animation screen) and then copy the Project address from your browser and paste it here.
Can you make those instructions a little more clear please?
  1. Publish (Scratch calls it “sharing”) your project.
  2. Copy the URL of the project page from the address bar.
  3. Paste the URL into a new post on this thread.
Doesn't get much clearer.
do i have to have it shared to link it? Because i dont want to share it until its more complete.
Why don't you want to share it?
Besides, you can always unshare it…
Very well, http://scratch.mit.edu/projects/10921829/

Check out Kirby's adventures with Spinni! By me!
when green flag clicked
if <(giratina) = [awesome]>then
say [Use shadow force!] for (2) secs
wait until <Giratina uses shadow force>
add [Knocked out Acreus] to [Pokemon Victories]
end
do victory dance
drmcw
Scratcher
1000+ posts

My character sinks into ground!!

The LikRib script when switching to backdrop 2 is very confusing. What is it supposed to do? Surely it should just set LikRib's position and costume? What are all the touching black and key presses and waits and forevers for?

Last edited by drmcw (June 22, 2013 08:53:53)


10 !
ScratchVaders or Galaga?
Maybe Eliza can help you decide?
coder9902htm4a0
Scratcher
51 posts

My character sinks into ground!!

drmcw wrote:

The LikRib script when switching to backdrop 2 is very confusing. What is it supposed to do? Surely it should just set LikRib's position and costume? What are all the touching black and key presses and waits and forevers for?
Yeah i know… i cant even figure it out anymore.

Last edited by coder9902htm4a0 (June 23, 2013 04:51:44)


Check out Kirby's adventures with Spinni! By me!
when green flag clicked
if <(giratina) = [awesome]>then
say [Use shadow force!] for (2) secs
wait until <Giratina uses shadow force>
add [Knocked out Acreus] to [Pokemon Victories]
end
do victory dance
drmcw
Scratcher
1000+ posts

My character sinks into ground!!

coder9902htm4a0 wrote:

drmcw wrote:

The LikRib script when switching to backdrop 2 is very confusing. What is it supposed to do? Surely it should just set LikRib's position and costume? What are all the touching black and key presses and waits and forevers for?
Yeah i know… i cant even figure it out anymore.

Fix that and you'll be there. Having a variable called = is somewhat odd why not call it health? You should be able to wrap all the LikRib scripts, certainly all the ones with forever loops into one script which rather than have a forever block could just have repeat until = = 0 ( see why having = as a variable name is not a good idea!)

10 !
ScratchVaders or Galaga?
Maybe Eliza can help you decide?
coder9902htm4a0
Scratcher
51 posts

My character sinks into ground!!

drmcw wrote:

coder9902htm4a0 wrote:

drmcw wrote:

The LikRib script when switching to backdrop 2 is very confusing. What is it supposed to do? Surely it should just set LikRib's position and costume? What are all the touching black and key presses and waits and forevers for?
Yeah i know… i cant even figure it out anymore.

Fix that and you'll be there. Having a variable called = is somewhat odd why not call it health? You should be able to wrap all the LikRib scripts, certainly all the ones with forever loops into one script which rather than have a forever block could just have repeat until = = 0 ( see why having = as a variable name is not a good idea!)
I call it = because when i made that i didn't know how to do different layouts, so i put it next to the heart for <3=12. I now know how to change layouts, but like it the way it oringinally was. BTW, the waits and touching blacks and stuff were for the animations

Check out Kirby's adventures with Spinni! By me!
when green flag clicked
if <(giratina) = [awesome]>then
say [Use shadow force!] for (2) secs
wait until <Giratina uses shadow force>
add [Knocked out Acreus] to [Pokemon Victories]
end
do victory dance
Imaginos
Scratcher
82 posts

My character sinks into ground!!

It seems a bit odd that your Likrib character can only move right when touching the black areas and not while jumping.
coder9902htm4a0
Scratcher
51 posts

My character sinks into ground!!

Imaginos wrote:

It seems a bit odd that your Likrib character can only move right when touching the black areas and not while jumping.
Yeah i fixed that… sort of. He still cant move right while falling

Check out Kirby's adventures with Spinni! By me!
when green flag clicked
if <(giratina) = [awesome]>then
say [Use shadow force!] for (2) secs
wait until <Giratina uses shadow force>
add [Knocked out Acreus] to [Pokemon Victories]
end
do victory dance
OpenNeNoorREAL
Scratcher
9 posts

My character sinks into ground!!


I like this date, it is special to me.

- OpenNeNoorREAL, Scratch community member.
HarryCreator2416
Scratcher
100+ posts

My character sinks into ground!!

Do this:
when green flag clicked
forever
repeat until <not <touching [sprite v] ?>>
change y by (1)
end
change y by (-1) // so it doesn't float by 1 pixel
end

Uhh….
when @turnLeft @turnRight @loopArrow :: events hat cat

 :: #ff0000 hat cat
Wait, this has nothing to do with my posts.
I can't tell, i'm a signature.
Even I can't see my own posts. WAIT
NOoOOOoOOOoooOOOOooOOoooOOOO

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