Discuss Scratch

notTheRealMarshall
Scratcher
100+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

tried to upload papyrus puzzle disco version of story of undertale frisk and that didnt work. scratch really hates SOU lol.

SansLastBreathFan
Scratcher
97 posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

leonardios_Terraria wrote:

how do yall feel about the valentines day newsletter?
its already out? don't tell me it makes some ships official…
cs3095369
Scratcher
100+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

SansLastBreathFan wrote:

leonardios_Terraria wrote:

how do yall feel about the valentines day newsletter?
its already out? don't tell me it makes some ships official…
Wait, for Undertale, Deltarune, or something else?

-Co-Developer for DELTARUNE: Chapter Reconstructed
Ask for a vector or PFP on my profile!

Proud handsome Lancer supporter.
Chance_1212
Scratcher
100+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

Scratch refuses to notify me of messages.

“Springtrap mind telling me what you're doing in security breach”
“Sir, I always come back”
leonardios_Terraria
Scratcher
100+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

cs3095369 wrote:

SansLastBreathFan wrote:

leonardios_Terraria wrote:

how do yall feel about the valentines day newsletter?
its already out? don't tell me it makes some ships official…
Wait, for Undertale, Deltarune, or something else?
idk what the sans dude was on but the newsletter that's for winter 2024…. people say it'll come out valentines day because of the leaked fangamer files

“brrrr! it sure is cold out here in the HUMMUS FIELDS! the ice palace must have already sprung its bumpers! c'mon, R.V! we gotta seal the FRIEND INSIDE ME…!”
-M. E. Nihco

Hi! I'm R.V. Pine!
Or am I…?
supercarles
Scratcher
100+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

SansLastBreathFan wrote:

supercarles wrote:

SansLastBreathFan wrote:

cs3095369 wrote:

supercarles wrote:

what happend since i leaved?
yeah the fangirls came back and started doing cheerleader dances
I killed the fangirls and summoned dolphin junpei to make sure they wouldn't return. (yes I changed his comment I did what it said to do)
k thx for the recap
That's not the half of it. I forgot the part where papyrus screamed and died at the sight of a lancer-temmie.
oh okay

YEEHAW

go to x: (when @greenFlag clicked :: control) y: (when stop sign held :: control) :: hat
say: (if <(turning @turnRight:: motion)=((held @greenFlag for (turn @turnLeft (15) degrees :: motion) seconds :: operators)+(my variable))> then :: control)
20(set [my variable v] to :: variables) :: variables
when this sprite clicked :: stack
move (10) steps{
turn (@turnLeft :: #ffffff) 15 degrees{
[say] Hello! [for] 2 [seconds] {
repeat. (10) ::stack :: control
} :: looks
} :: motion
} :: motion
if <say (when @greenFlag clicked :: control) :: looks = ()>then
(play sound v) Meow (until done v) :: sound
end
YEEHAW [YEEHAW] for ((YEEHAW)*((YEEHAW)-(Howdy y'all))) :: control
(when I receive v) message1 :: cap :: control

DON'T SAY PASTA ON MY PROFILE. WORST MISTAKE OF MY LIFE
sonicreal3
Scratcher
100+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

SansLastBreathFan wrote:

leonardios_Terraria wrote:

how do yall feel about the valentines day newsletter?
its already out? don't tell me it makes some ships official…
sans x papyrus x asgore is official now

you should agree with anything above that line
leonardios_Terraria
Scratcher
100+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

YOOOOOO THE NEWSLETTER IS REALLLLL

“brrrr! it sure is cold out here in the HUMMUS FIELDS! the ice palace must have already sprung its bumpers! c'mon, R.V! we gotta seal the FRIEND INSIDE ME…!”
-M. E. Nihco

Hi! I'm R.V. Pine!
Or am I…?
doggy_boi1
Scratcher
1000+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

leonardios_Terraria wrote:

YOOOOOO THE NEWSLETTER IS REALLLLL
there's a new newsletter??

i hate my username
Chickens are the superior animal!











(⌐⎔_⎔)//This is Jack, he's been fighting these evil kumquats since early 2023!


(((( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́))))
cs3095369
Scratcher
100+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

doggy_boi1 wrote:

leonardios_Terraria wrote:

YOOOOOO THE NEWSLETTER IS REALLLLL
there's a new newsletter??
WHERE

-Co-Developer for DELTARUNE: Chapter Reconstructed
Ask for a vector or PFP on my profile!

Proud handsome Lancer supporter.
doggy_boi1
Scratcher
1000+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

cs3095369 wrote:

doggy_boi1 wrote:

leonardios_Terraria wrote:

YOOOOOO THE NEWSLETTER IS REALLLLL
there's a new newsletter??
WHERE
oh there isn't one. they were just saying that there probably will be one

i hate my username
Chickens are the superior animal!











(⌐⎔_⎔)//This is Jack, he's been fighting these evil kumquats since early 2023!


(((( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́))))
leonardios_Terraria
Scratcher
100+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

cs3095369 wrote:

doggy_boi1 wrote:

leonardios_Terraria wrote:

YOOOOOO THE NEWSLETTER IS REALLLLL
there's a new newsletter??
WHERE
theres gonna be…. feb 14th

“brrrr! it sure is cold out here in the HUMMUS FIELDS! the ice palace must have already sprung its bumpers! c'mon, R.V! we gotta seal the FRIEND INSIDE ME…!”
-M. E. Nihco

Hi! I'm R.V. Pine!
Or am I…?
PainInCode
Scratcher
1 post

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )


Hi, I've been doing a lot of stuff without saying much, so I do apologize for that. And also gave sometime to drawing, as just coding causes burnouts.
Both Undertale Text Engine and Overworld Engine will be succeeded by V.2.
Since Scratch is pretty slow, I'm somewhat unhappy on myself, no matter how hard I try to optimize it, it still causes small spikes. I suppose if one hops onto turbo or publish it elsewhere, the spikes should be gone.


Quick showcase of visual menu work:

Human editor is done, I think this took me more than 15 tries to make it as neat and user friendly as possible. So here is the mini sneak peak on it. Background will be changed, as it looks too depressing. The overall main core features are there, if you're not a fan of visual menus I'll leave a code menu for you, it's the same as visual menu but with bunch of blank lists/variables that you can modify.

Setting editor is already being complete, once that's done I'll move over to enemy editor, and once that's done, I'll run the whole thing one last time and release the battle engine. Although before I do that, I'll have to update the current public engines to V2. So any feedback is welcomed as the final stage is already being worked on.

Stats menu


Armory menu


Items menu

I'm still unsure what to do with Item editor, I am leaning more towards making an inbuilt system (with code) instead of visual editor.





Manual will be somewhat different. My original plan was for it to be on forums then website, but that's just too big of a hassle. Instead I'll make a video that will just go over the whole thing. Although for quick help an in-built manual will be in place.


I may or may not change the manual, depends on what people thinks.



I'll be sharing the next big phase somewhere between February 20th-24th. I have a lot of free time meaning I can most of it to the Engine.
Thanks!

Last edited by PainInCode (Feb. 12, 2024 09:13:52)

JaztyMania
Scratcher
100+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

oh look a release da- WHAT

/JaztyMania

https://scratch.mit.edu/studios/32908001/
^^^ Engines

when green flag clicked
if <[JaztyMania] = [Cool]> then

play sound [Never Gonna Give You Up v] until done
end
Undertalebuffer
Scratcher
100+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

PainInCode wrote:

Hi, I've been doing a lot of stuff without saying much, so I do apologize for that. And also gave sometime to drawing, as just coding causes burnouts.
Both Undertale Text Engine and Overworld Engine will be succeeded by V.2.
Since Scratch is pretty slow, I'm somewhat unhappy on myself, no matter how hard I try to optimize it, it still causes small spikes. I suppose if one hops onto turbo or publish it elsewhere, the spikes should be gone.


Quick showcase of visual menu work:

Human editor is done, I think this took me more than 15 tries to make it as neat and user friendly as possible. So here is the mini sneak peak on it. Background will be changed, as it looks too depressing. The overall main core features are there, if you're not a fan of visual menus I'll leave a code menu for you, it's the same as visual menu but with bunch of blank lists/variables that you can modify.

Setting editor is already being complete, once that's done I'll move over to enemy editor, and once that's done, I'll run the whole thing one last time and release the battle engine. Although before I do that, I'll have to update the current public engines to V2. So any feedback is welcomed as the final stage is already being worked on.

Stats menu


Armory menu


Items menu

I'm still unsure what to do with Item editor, I am leaning more towards making an inbuilt system (with code) instead of visual editor.





Manual will be somewhat different. My original plan was for it to be on forums then website, but that's just too big of a hassle. Instead I'll make a video that will just go over the whole thing. Although for quick help an in-built manual will be in place.


I may or may not change the manual, depends on what people thinks.



I'll be sharing the next big phase somewhere between February 20th-24th. I have a lot of free time meaning I can most of it to the Engine.
Thanks!

Here’s a tip, don’t use forever blocks, use empty repeat until blocks as they run easier on computers
Undertalebuffer
Scratcher
100+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

leonardios_Terraria wrote:

cs3095369 wrote:

doggy_boi1 wrote:

leonardios_Terraria wrote:

YOOOOOO THE NEWSLETTER IS REALLLLL
there's a new newsletter??
WHERE
theres gonna be…. feb 14th
Another sans fanfic
Flankydean
Scratcher
65 posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

so guys whats the scratch cat better vector called?

Hey!
I need help on this

say pasta in my profile
LawlessParrot33
Scratcher
35 posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

Yooooo let's goooo, hyped for the showcase. Meanwhile I'll probably just play more undertale fangames till then. Also hi, came back after a few months.

Last edited by LawlessParrot33 (Feb. 13, 2024 21:53:10)

cs3095369
Scratcher
100+ posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

Undertalebuffer wrote:

PainInCode wrote:

Hi, I've been doing a lot of stuff without saying much, so I do apologize for that. And also gave sometime to drawing, as just coding causes burnouts.
Both Undertale Text Engine and Overworld Engine will be succeeded by V.2.
Since Scratch is pretty slow, I'm somewhat unhappy on myself, no matter how hard I try to optimize it, it still causes small spikes. I suppose if one hops onto turbo or publish it elsewhere, the spikes should be gone.


Quick showcase of visual menu work:

Human editor is done, I think this took me more than 15 tries to make it as neat and user friendly as possible. So here is the mini sneak peak on it. Background will be changed, as it looks too depressing. The overall main core features are there, if you're not a fan of visual menus I'll leave a code menu for you, it's the same as visual menu but with bunch of blank lists/variables that you can modify.

Setting editor is already being complete, once that's done I'll move over to enemy editor, and once that's done, I'll run the whole thing one last time and release the battle engine. Although before I do that, I'll have to update the current public engines to V2. So any feedback is welcomed as the final stage is already being worked on.

Stats menu


Armory menu


Items menu

I'm still unsure what to do with Item editor, I am leaning more towards making an inbuilt system (with code) instead of visual editor.





Manual will be somewhat different. My original plan was for it to be on forums then website, but that's just too big of a hassle. Instead I'll make a video that will just go over the whole thing. Although for quick help an in-built manual will be in place.


I may or may not change the manual, depends on what people thinks.



I'll be sharing the next big phase somewhere between February 20th-24th. I have a lot of free time meaning I can most of it to the Engine.
Thanks!

Here’s a tip, don’t use forever blocks, use empty repeat until blocks as they run easier on computers

AYY THIS LOOKS AMAZING

-Co-Developer for DELTARUNE: Chapter Reconstructed
Ask for a vector or PFP on my profile!

Proud handsome Lancer supporter.
randomgamemaker_
Scratcher
13 posts

Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

anyone F4F plz im trying to get to 100 followers

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