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- Broken_crayon
-
Scratcher
27 posts
Music Overlapping
I've been working on this platformer, and the music keeps overlapping each other when you reach a boss fight.
Here's the code below
I have no idea how to fix it
Oh, also when ever I tap the script while it has the yellow outline it stops the script… Is that normal????
Here's the code below
when I receive [ Start]
forever
if <not <(Level) = [3]>> then
play sound [ Can You Really Call This a Hotel, I Didn’t Receive a Mint on My Pillow or Anything v] until done
end
I have no idea how to fix it
Oh, also when ever I tap the script while it has the yellow outline it stops the script… Is that normal????
Last edited by Broken_crayon (Feb. 10, 2024 05:54:45)
- Cool_Dude2022
-
Scratcher
500+ posts
Music Overlapping
I've been working on this platformer, and the music keeps overlapping each other when you reach a boss fight.
Here's the code belowwhen I receive [ Start]
forever
if <not <(Level) = [3]>> then
play sound [ Can You Really Call This a Hotel, I Didn’t Receive a Mint on My Pillow or Anything v] until done
end
I have no idea how to fix it
Do you mind sharing the game so that I can see what is going on? It shouldn't be repeating due to the fact that you have “until done,” the only thing that I can think of is because it is in a forever loop. This could also occur if you are broadcasting “start” more than once.
Oh, also when ever I tap the script while it has the yellow outline it stops the script… Is that normal????
Yes, that is normal. When a script is running, it has a yellow glow around it, you have the ability to stop it by clicking the script.
Last edited by Cool_Dude2022 (Feb. 10, 2024 06:02:19)
- Broken_crayon
-
Scratcher
27 posts
Music Overlapping
Last edited by Broken_crayon (Feb. 10, 2024 06:06:12)
- Broken_crayon
-
Scratcher
27 posts
Music Overlapping
https://scratch.mit.edu/projects/962363475/I've been working on this platformer, and the music keeps overlapping each other when you reach a boss fight.
Here's the code belowwhen I receive [ Start]
forever
if <not <(Level) = [3]>> then
play sound [ Can You Really Call This a Hotel, I Didn’t Receive a Mint on My Pillow or Anything v] until done
end
I have no idea how to fix it
Do you mind sharing the game so that I can see what is going on? It shouldn't be repeating due to the fact that you have “until done,” the only thing that I can think of is because it is in a forever loop. This could also occur if you are broadcasting “start” more than once.Oh, also when ever I tap the script while it has the yellow outline it stops the script… Is that normal????
Yes, that is normal. When a script is running, it has a yellow glow around it, you have the ability to stop it by clicking the script.
- Cool_Dude2022
-
Scratcher
500+ posts
Music Overlapping
https://scratch.mit.edu/projects/962363475/I've been working on this platformer, and the music keeps overlapping each other when you reach a boss fight.
Here's the code belowwhen I receive [ Start]
forever
if <not <(Level) = [3]>> then
play sound [ Can You Really Call This a Hotel, I Didn’t Receive a Mint on My Pillow or Anything v] until done
end
I have no idea how to fix it
Do you mind sharing the game so that I can see what is going on? It shouldn't be repeating due to the fact that you have “until done,” the only thing that I can think of is because it is in a forever loop. This could also occur if you are broadcasting “start” more than once.Oh, also when ever I tap the script while it has the yellow outline it stops the script… Is that normal????
Yes, that is normal. When a script is running, it has a yellow glow around it, you have the ability to stop it by clicking the script.
In the “Backdrops,” put this code:
when I receive [start v]
forever
if <(level) = [3]> then
else
stop all sounds
play sound [can you really call this a hotel v] until done
end
end
And then in the “NPC Fight” sprite put this code:
when green flag clicked
hide
forever
wait until <(level) = [3]>
stop all sounds
play sound [fight! v] until done
end
- Broken_crayon
-
Scratcher
27 posts
Music Overlapping
Thank you so much!https://scratch.mit.edu/projects/962363475/I've been working on this platformer, and the music keeps overlapping each other when you reach a boss fight.
Here's the code belowwhen I receive [ Start]
forever
if <not <(Level) = [3]>> then
play sound [ Can You Really Call This a Hotel, I Didn’t Receive a Mint on My Pillow or Anything v] until done
end
I have no idea how to fix it
Do you mind sharing the game so that I can see what is going on? It shouldn't be repeating due to the fact that you have “until done,” the only thing that I can think of is because it is in a forever loop. This could also occur if you are broadcasting “start” more than once.Oh, also when ever I tap the script while it has the yellow outline it stops the script… Is that normal????
Yes, that is normal. When a script is running, it has a yellow glow around it, you have the ability to stop it by clicking the script.
In the “Backdrops,” put this code:when I receive [start v]
forever
if <(level) = [3]> then
else
stop all sounds
play sound [can you really call this a hotel v] until done
end
end
And then in the “NPC Fight” sprite put this code:when green flag clicked
hide
forever
wait until <(level) = [3]>
stop all sounds
play sound [fight! v] until done
end
- KuunanTheConehead
-
Scratcher
92 posts
Music Overlapping
You can use volume settings with different music sprites
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