Discuss Scratch

arogix342
Scratcher
500+ posts

project translation

hey. so i have been seeing projects that were made in another country, and i cannot understand them because i don't speak the language that
they are in. some of them are also really cool, so i think scratch should start translating projects to other countries with different languages.
i hope it happens. scratch on!

the sidebar lies i only have like 353 posts
my greatest accomplishment
chrisg
Scratcher
100+ posts

project translation

When you look at another project the blocks should be in your preferred language even if it doesn't match the language of the creator. However, Scratch does not translate variable names or any text the creator typed - for example, in say blocks.

You could try remixing the project and using the translate extension to make it multilingual. For example, if the original project uses
 say [Hola] for (2) secs

You could change it to:
 say (translate [Hola] to (English :: pen) :: operators) for (2) secs

GunChleoc
Scratcher
500+ posts

project translation

How about having a “translate” button on he website rather than relying on translate blocks? I know it would be a lot of work, but also a much better use case for Google Translate than the translate block.

Stuth sa Ghàidhlig
repeat until <not <(language) = [English]>>
set (language) to [Gàidhlig]
end
arogix342
Scratcher
500+ posts

project translation

GunChleoc wrote:

How about having a “translate” button on he website rather than relying on translate blocks? I know it would be a lot of work, but also a much better use case for Google Translate than the translate block.
yeah that would work.

the sidebar lies i only have like 353 posts
my greatest accomplishment
Fire4123
Scratcher
5 posts

project translation

Yea but I figured out a solution. Only comments, not projects. I guess you can try to figure it out!
_-YourLocalPlayer-_
Scratcher
1 post

project translation

chrisg wrote:

When you look at another project the blocks should be in your preferred language even if it doesn't match the language of the creator. However, Scratch does not translate variable names or any text the creator typed - for example, in say blocks.

You could try remixing the project and using the translate extension to make it multilingual. For example, if the original project uses
 say [Hola] for (2) secs

You could change it to:
 say (translate [Hola] to (English :: pen) :: operators) for (2) secs


what if a random project (for example animation or something else) has ALOT of blocks(ex. say, TTS, etc.) or sprites that are not in your preferred language?

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