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- COLDEX0700
-
Scratcher
25 posts
Making a typing game...
I'm making a typing game, but I've found that even if u mis-type (for example if you're asked to type “Batter” but you spell “Bstter” it still goes to the next question, I'm quite new to the
command so i'm not sure what to do
ask [] and wait
command so i'm not sure what to do
- DifferentDance8
-
Scratcher
1000+ posts
Making a typing game...
Pretty simple solution to a pretty simple problem
ask [...] and wait
if <(answer) = [...]> then
...
else
...
end
- COLDEX0700
-
Scratcher
25 posts
Making a typing game...
Pretty simple solution to a pretty simple problemthat's exactly what I did, (but leaving the the else blank). Yet it keeps executing the command in if: then even when the answer is wrongask [...] and wait
if <(answer) = [...]> then
...
else
...
end
https://scratch.mit.edu/projects/742357720/
Last edited by COLDEX0700 (Oct. 7, 2022 10:09:04)
- DifferentDance8
-
Scratcher
1000+ posts
Making a typing game...
that's exactly what I did, (but leaving the the else blank). Yet it keeps executing the command in if: then even when the answer is wrongThen, either make a “wrong” broadcast or just don't have the else bit of the if block.
If you have nono word: Enable “block switching”, then right click the if else blocks and turn them into if blocks.
If you don't: You will have to manually drag the block out of the if tab, then remove the if else block and replace it with a if block. Finally, place the block back into the if tab.
- MasterofTheBrick
-
Scratcher
1000+ posts
Making a typing game...
removed
Last edited by MasterofTheBrick (Oct. 7, 2022 13:26:21)
- deck26
-
Scratcher
1000+ posts
Making a typing game...
How do you know it isn't working as expected? The second sprite is hidden so the say block won't do anything.
This would be a good project for a list so you can randomly choose an item from the list and ask the user to type that.
This would be a good project for a list so you can randomly choose an item from the list and ask the user to type that.
set [myrandom v] to (pick random (1) to (10)) // assumes 10 items in the list, adjust accordinglyThat's much better than repeating the same code over and over.
ask (join [Type ] (item (myrand) of [list v] :: list)) and wait
if <(answer) = (item (myrand) of [list v] :: list)> then
else
end
- hauntedscratcher3
-
Scratcher
2 posts
Making a typing game...
Hi im trying to make a typing game more like a console Operating system ant ideas or help?
- hauntedscratcher3
-
Scratcher
2 posts
Making a typing game...
Hi im trying to make a typing game more like a console Operating system ant ideas or help?hi
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