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- CrossTheSnas
- Scratcher
20 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Couldn't you go into the costumes and use the “fill” tool to change it? There should be an option to change the colors of the “FIGHT”,“ACT”,“ITEM”,“MERCY” buttons.
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Couldn't you go into the costumes and use the “fill” tool to change it? There should be an option to change the colors of the “FIGHT”,“ACT”,“ITEM”,“MERCY” buttons.
You can (could) technically do that for everything — any other features. I just think it would be a pretty handy / neat feature and yes I am fully aware that you can use the “fill” tool.
ㅤㅤㅤㅤㅤㅤ
- IAmFunk
- Scratcher
78 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
I can't look at the Features due to my device being a chrome and having limited things and some of those blocking images on Scratch
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Features due to my device being a chrome and having limited things and some of those blocking images on ScratchI can't look at the
You can:
1) Reload scratch
2) Log out then log back in to scratch
3) Update your chrome / close your chrome
4) Restart your computer
ㅤㅤㅤㅤㅤㅤ
- IAmFunk
- Scratcher
78 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
But it's a school chromeFeatures due to my device being a chrome and having limited things and some of those blocking images on ScratchI can't look at the
You can:
1) Reload scratch
2) Log out then log back in to scratch
3) Update your chrome / close your chrome
4) Restart your computer
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
But it's a school chromeFeatures due to my device being a chrome and having limited things and some of those blocking images on ScratchI can't look at the
You can:
1) Reload scratch
2) Log out then log back in to scratch
3) Update your chrome / close your chrome
4) Restart your computer
You kind of failed to mention that.
ㅤㅤㅤㅤㅤㅤ
- Chance_1212
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
uh I use a school computer and my stuff works fineBut it's a school chromeFeatures due to my device being chrome and having limited things and some of those blocking images on ScratchI can't look at the
You can:
1) Reload scratch
2) Log out then log back into scratch
3) Update your chrome / close your chrome
4) Restart your computer
“Springtrap mind telling me what you're doing in security breach”
“Sir, I always come back”
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
uh I use a school computer and my stuff works fineBut it's a school chromeFeatures due to my device being chrome and having limited things and some of those blocking images on ScratchI can't look at the
You can:
1) Reload scratch
2) Log out then log back into scratch
3) Update your chrome / close your chrome
4) Restart your computer
That's great, however, you are not the one exhibiting this issue.
ㅤㅤㅤㅤㅤㅤ
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
But it's a school chromeFeatures due to my device being a chrome and having limited things and some of those blocking images on ScratchI can't look at the
You can:
1) Reload scratch
2) Log out then log back in to scratch
3) Update your chrome / close your chrome
4) Restart your computer
Does it work?
ㅤㅤㅤㅤㅤㅤ
- IAmFunk
- Scratcher
78 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
i dont know how to do itBut it's a school chromeFeatures due to my device being a chrome and having limited things and some of those blocking images on ScratchI can't look at the
You can:
1) Reload scratch
2) Log out then log back in to scratch
3) Update your chrome / close your chrome
4) Restart your computer
Does it work?
- IAmFunk
- Scratcher
78 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
except 1 but 1 doesnt worki dont know how to do itBut it's a school chromeFeatures due to my device being a chrome and having limited things and some of those blocking images on ScratchI can't look at the
You can:
1) Reload scratch
2) Log out then log back in to scratch
3) Update your chrome / close your chrome
4) Restart your computer
Does it work?
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
except 1 but 1 doesnt worki dont know how to do itBut it's a school chromeFeatures due to my device being a chrome and having limited things and some of those blocking images on ScratchI can't look at the
You can:
1) Reload scratch
2) Log out then log back in to scratch
3) Update your chrome / close your chrome
4) Restart your computer
Does it work?
Which one?
ㅤㅤㅤㅤㅤㅤ
- IAmFunk
- Scratcher
78 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
“1) Reload scratch” I know how to do it but doesn't workexcept 1 but 1 doesnt worki dont know how to do itBut it's a school chromeFeatures due to my device being a chrome and having limited things and some of those blocking images on ScratchI can't look at the
You can:
1) Reload scratch
2) Log out then log back in to scratch
3) Update your chrome / close your chrome
4) Restart your computer
Does it work?
Which one?
- IAmFunk
- Scratcher
78 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
I have some Questions: 1. Which part of the upcoming Undertale Battle System Creator are you working on? 2. Also, did you check my “example attacks” for the Battle Creator?
Last edited by IAmFunk (June 5, 2022 17:21:42)
- UF_toriel
- Scratcher
50 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
reloading scratchexcept 1 but 1 doesnt worki dont know how to do itBut it's a school chromeFeatures due to my device being a chrome and having limited things and some of those blocking images on ScratchI can't look at the
You can:
1) Reload scratch
2) Log out then log back in to scratch
3) Update your chrome / close your chrome
4) Restart your computer
Does it work?
Which one?
- Nivalosha
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Change log 2
Added:
-Two new backgrounds (I'll be adding more in the future)
*Delatrune battle grid (HUE is the same as Asgore's background)
*Weird background (might change it up later)
-Working page navigator, allowing you to switch between pages
-Ability for the blue soul to stand on the platform in any given direction
-System version 3
-GUI page 2
Changed + System Version 3
System Version 3 is a brand new system that I've implemented. This system stores the majority of the minor variables under one list. The stored variables do not play a major role, they're just temporary variables that need to be used once or twice throughout a specific action. Important variables will still remain as variables.
-Re-coded Box system
*The old code had a lot of unnecessary actions that slowed the game down and created several bugs.
-Re-coded Blue soul's gravity system
*The code had to be fully re-coded due to the new System version. The previous code heavily relied on a bunch of variables, now most of these variables are deleted and replaced with the list data.
-Changed text's effect code.
*The text code no longer relies on a list
-Removed around 200 blocks, making the engine run more smoothly. I'll still be updating the performance and overall code.
GUI Page 2 (Monster editor)
The Monster Editor is not finished. I am open to any suggestions if anything needs to be changed. For now, I am revealing its current layout and state.
Monster editor allows you to change:
-Name
-Health
-Attack damage
-Defence value
-Dodging status
*If enabled, you can decide how many times a monster can dodge before being able to be hit. (-1, to make endless dodge)
-Resists attack whether monsters display hit animation or not; if dodging status is enabled, the monster will not display dodging animation.
New feature
Overworld will now be a new feature. This feature will allow you to have an overworld environment with a collision system, interaction system, and dialogue box. The Overworld feature will not exist inside the Battle Maker engine itself. Instead, it will act as a plugin that you can import. I will create a mini manual in the future on how to import it inside the Battle maker.
A sneak peak:
Dialogue system: ( https://scratch.mit.edu/projects/678343509/ )
The next changelog will release more information about the overworld system and fully functionable Monster Editor GUI.
Thank you for stopping by and waiting.
Added:
-Two new backgrounds (I'll be adding more in the future)
*Delatrune battle grid (HUE is the same as Asgore's background)
*Weird background (might change it up later)
-Working page navigator, allowing you to switch between pages
-Ability for the blue soul to stand on the platform in any given direction
-System version 3
-GUI page 2
Changed + System Version 3
System Version 3 is a brand new system that I've implemented. This system stores the majority of the minor variables under one list. The stored variables do not play a major role, they're just temporary variables that need to be used once or twice throughout a specific action. Important variables will still remain as variables.
-Re-coded Box system
*The old code had a lot of unnecessary actions that slowed the game down and created several bugs.
-Re-coded Blue soul's gravity system
*The code had to be fully re-coded due to the new System version. The previous code heavily relied on a bunch of variables, now most of these variables are deleted and replaced with the list data.
-Changed text's effect code.
*The text code no longer relies on a list
-Removed around 200 blocks, making the engine run more smoothly. I'll still be updating the performance and overall code.
GUI Page 2 (Monster editor)
The Monster Editor is not finished. I am open to any suggestions if anything needs to be changed. For now, I am revealing its current layout and state.
Monster editor allows you to change:
-Name
-Health
-Attack damage
-Defence value
-Dodging status
*If enabled, you can decide how many times a monster can dodge before being able to be hit. (-1, to make endless dodge)
-Resists attack whether monsters display hit animation or not; if dodging status is enabled, the monster will not display dodging animation.
New feature
Overworld will now be a new feature. This feature will allow you to have an overworld environment with a collision system, interaction system, and dialogue box. The Overworld feature will not exist inside the Battle Maker engine itself. Instead, it will act as a plugin that you can import. I will create a mini manual in the future on how to import it inside the Battle maker.
A sneak peak:
Dialogue system: ( https://scratch.mit.edu/projects/678343509/ )
The next changelog will release more information about the overworld system and fully functionable Monster Editor GUI.
Thank you for stopping by and waiting.
Last edited by Nivalosha (June 6, 2022 06:38:43)
- Chance_1212
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
awesome
“Springtrap mind telling me what you're doing in security breach”
“Sir, I always come back”
- ratoninja
- Scratcher
17 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
this is AWESOME
hello i'm ratoninja i joined scratch 2 years ago and i'm trying to make good projects if you want to help me with any project just click on my profile picture and comment
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Change log 2
Added:
-Two new backgrounds (I'll be adding more in the future)
*Delatrune battle grid (HUE is the same as Asgore's background)
*Weird background (might change it up later)
-Working page navigator, allowing you to switch between pages
-Ability for the blue soul to stand on the platform in any given direction
-System version 3
-GUI page 2
Changed + System Version 3
System Version 3 is a brand new system that I've implemented. This system stores the majority of the minor variables under one list. The stored variables do not play a major role, they're just temporary variables that need to be used once or twice throughout a specific action. Important variables will still remain as variables.
-Re-coded Box system
*The old code had a lot of unnecessary actions that slowed the game down and created several bugs.
-Re-coded Blue soul's gravity system
*The code had to be fully re-coded due to the new System version. The previous code heavily relied on a bunch of variables, now most of these variables are deleted and replaced with the list data.
-Changed text's effect code.
*The text code no longer relies on a list
-Removed around 200 blocks, making the engine run more smoothly. I'll still be updating the performance and overall code.
GUI Page 2 (Monster editor)
The Monster Editor is not finished. I am open to any suggestions if anything needs to be changed. For now, I am revealing its current layout and state.
Monster editor allows you to change:
-Name
-Health
-Attack damage
-Defence value
-Dodging status
*If enabled, you can decide how many times a monster can dodge before being able to be hit. (-1, to make endless dodge)
-Resists attack whether monsters display hit animation or not; if dodging status is enabled, the monster will not display dodging animation.
New feature
Overworld will now be a new feature. This feature will allow you to have an overworld environment with a collision system, interaction system, and dialogue box. The Overworld feature will not exist inside the Battle Maker engine itself. Instead, it will act as a plugin that you can import. I will create a mini manual in the future on how to import it inside the Battle maker.
A sneak peak:
Dialogue system: ( https://scratch.mit.edu/projects/678343509/ )
The next changelog will release more information about the overworld system and fully functionable Monster Editor GUI.
Thank you for stopping by and waiting.
Wow! This looks amazing! Keep up the great work!
ㅤㅤㅤㅤㅤㅤ
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Question: Will there be an option to select papyrus's font / text?
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