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moob10293
Scratcher
42 posts

deflection angles

how do I calculate the deflection angles of a sprite? I've converted the angles to a 360-degree system (up is 0/360, right is 90, down is 180, left is 270) and the objects are to collide with the same angle(for example, a projectile at 45 degrees will deflect off a 90 degree object at 135 degrees). all I'm missing is the equation

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moob10293
Scratcher
42 posts

deflection angles

help

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deck26
Scratcher
1000+ posts

deflection angles

moob10293
Scratcher
42 posts

deflection angles

yes, thanks!

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