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- moob10293
- Scratcher
42 posts
deflection angles
how do I calculate the deflection angles of a sprite? I've converted the angles to a 360-degree system (up is 0/360, right is 90, down is 180, left is 270) and the objects are to collide with the same angle(for example, a projectile at 45 degrees will deflect off a 90 degree object at 135 degrees). all I'm missing is the equation
this is a signiture
nothing to see here
- deck26
- Scratcher
1000+ posts
deflection angles
Is https://scratch.mit.edu/projects/99412537 what you need?
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