Discuss Scratch
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- Jbear_
-
Scratcher
1000+ posts
bounce
how can i make the square go towerds me, without using glide, beacuse glide if your close it goes SUPER SLOW | https://turbowarp.org/611977731
- Blobdudefar
-
Scratcher
36 posts
bounce
forever
point towards [ player]
repeat until <touching [ player] ?>
move (1) steps
end
end
remove the forever loop if you want it to happen just once and not all the time.
- cIoudyness
-
Scratcher
500+ posts
bounce
how can i make the square go towerds me, without using glide, beacuse glide if your close it goes SUPER SLOW | https://turbowarp.org/611977731how about use the above solution of saving direction (so you can still have the square spin) in a variable, pointing to the player, moving a couple steps and setting direction to your variable and turning a bit
- Jbear_
-
Scratcher
1000+ posts
bounce
New issue , my clones keep overlapping, I want them to explode when they touch each other, how could I do that?
- deck26
-
Scratcher
1000+ posts
bounce
New issue , my clones keep overlapping, I want them to explode when they touch each other, how could I do that?The touching sprite block works for clones as well. SpriteA won't see its name in the drop down for that block but if you select it in another sprite's coding area you can copy it across to spriteA.
- Jbear_
-
Scratcher
1000+ posts
bounce
New issue , my clones keep overlapping, I want them to explode when they touch each other, how could I do that?The touching sprite block works for clones as well. SpriteA won't see its name in the drop down for that block but if you select it in another sprite's coding area you can copy it across to spriteA.
Ok thanks
- Jbear_
-
Scratcher
1000+ posts
bounce
New new problem : only one clone dies, I try to use a repeat 2 delete this clone block, but only one clones explodes, help
- LittleHeroFish
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Scratcher
100+ posts
bounce
New new problem : only one clone dies, I try to use a repeat 2 delete this clone block, but only one clones explodes, helpbecause clones can only delete themselves
- bSpyder
-
Scratcher
100+ posts
bounce
New new problem : only one clone dies, I try to use a repeat 2 delete this clone block, but only one clones explodes, helpone clone is deleting before the other, therefore only one clone is recieving the collision. This can be fixed by adding wait 0 seconds before you explode the clone (delete clone)
- Jbear_
-
Scratcher
1000+ posts
bounce
New new problem : only one clone dies, I try to use a repeat 2 delete this clone block, but only one clones explodes, helpone clone is deleting before the other, therefore only one clone is recieving the collision. This can be fixed by adding wait 0 seconds before you explode the clone (delete clone)
I don’t understand
- deck26
-
Scratcher
1000+ posts
bounce
If clone 1 detects a collision and deletes itself that may happen before clone 2 has run that part of the script so even though it has touched clone 1 it doesn't detect it. By making clone 1 hang around a little longer you give clone 2 time to also detect the contact.
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