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- xRandomness
- Scratcher
6 posts
Making a variable only show the first 1/2/3 ect letters instead of (number).(numbers)
Hello! Just wondering if anyone knows a solution to my problem, I have a leveling up system with variables in my game, but instead of it showing 10.35, i just want it to show 10, while the .35 is still there in the background, anyone know? thanks
- deck26
- Scratcher
1000+ posts
Making a variable only show the first 1/2/3 ect letters instead of (number).(numbers)
So you either need a second variable set to round/floor of the first one. Or you use a text engine to display as much of the variable as you want to display.
- xRandomness
- Scratcher
6 posts
Making a variable only show the first 1/2/3 ect letters instead of (number).(numbers)
#2 I did try the second variable, but i found that as soon as it got past level 9, at level 10 it would still only show the first variable, which i tried to fix but couldn't. I might try the text engine, thanks!
- deck26
- Scratcher
1000+ posts
Making a variable only show the first 1/2/3 ect letters instead of (number).(numbers)
#2 I did try the second variable, but i found that as soon as it got past level 9, at level 10 it would still only show the first variable, which i tried to fix but couldn't. I might try the text engine, thanks!No reason why float or round wouldn't show two or more digits.
- ventoaurum
- Scratcher
100+ posts
Making a variable only show the first 1/2/3 ect letters instead of (number).(numbers)
just use round:
(round (decimal number))
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i make bad decisions professionally
- bSpyder
- Scratcher
100+ posts
Making a variable only show the first 1/2/3 ect letters instead of (number).(numbers)
round should work, or floor depending on what you want
set [roundedLvl v] to (round (realLvl))
set [roundedLvl v] to ([floor v] of (realLvl))
Last edited by bSpyder (Nov. 26, 2021 15:44:32)
idk what im doing
- xRandomness
- Scratcher
6 posts
Making a variable only show the first 1/2/3 ect letters instead of (number).(numbers)
#5 Ayy thanks, it works perfectly, appreciate it! U too @bSpyder
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