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- RandomBoyOnScratch
- Scratcher
3 posts
How Do I Delete All Clone’s In A Stage
Hey! I have a problem
My problem is:
when a player press’s the retry button all of my clone’s should get deleted how do I do that?
to put it in simple terms:
there are x amount of clone’s the highest possible value for the x is 35 and the lowest is 3 when a button is pressed all of the clone’s should get deleted without effecting anything else or any other sprite in a negative way/value
Also is there a way to do this when the main character dies/hides
Or like in a broadcast
My problem is:
when a player press’s the retry button all of my clone’s should get deleted how do I do that?
to put it in simple terms:
there are x amount of clone’s the highest possible value for the x is 35 and the lowest is 3 when a button is pressed all of the clone’s should get deleted without effecting anything else or any other sprite in a negative way/value
Also is there a way to do this when the main character dies/hides
Or like in a broadcast
Last edited by RandomBoyOnScratch (Sept. 30, 2021 03:38:31)
- theanonymousweirdo
- Scratcher
500+ posts
How Do I Delete All Clone’s In A Stage
when this sprite clicked
broadcast [delete clones v] and wait
when I receive [delete clones v]
delete this clone
Last edited by theanonymousweirdo (Sept. 30, 2021 03:59:18)
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- RandomBoyOnScratch
- Scratcher
3 posts
How Do I Delete All Clone’s In A Stage
when this sprite clicked
broadcast [delete clones v] and wait
when I receive [delete clones v]
delete this clone
Thanks for the help!
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