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- Necromanced
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Scratcher
10 posts
Loops
so i'm making a new game on scratch and when the game finishes doing the first loop and the laser finishes, the laser keeps looping as costume 2 and not sending the message.
- Necromanced
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Scratcher
10 posts
Loops
is it shared?yea it is https://scratch.mit.edu/projects/572789331/editor/
- deck26
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Scratcher
1000+ posts
Loops
Please describe how to replicate the issue. What scripts/broadcasts are involved? I can't make much sense of your project at the moment.
- Necromanced
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Scratcher
10 posts
Loops
Please describe how to replicate the issue. What scripts/broadcasts are involved? I can't make much sense of your project at the moment.so i'm trying to making the laser, lava and the other red thing do a loop and at the end of the thing that do it broadcasts a message to move on to the next thing so basicly. Laser then lava then other red thing then laser than lava then the other red thing and on and on
- griefercube
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Scratcher
500+ posts
Loops
Problem in rocket broadcast. Try adding a “stop this script” under the broadcast.
- deck26
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Scratcher
1000+ posts
Loops
Don't use the forever loop in rocket or stop the script after the broadcast of no-more-rocket
- YummyDonutLover
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Scratcher
100+ posts
Loops
Maybe it's because you put a forever loop..? Sorry if I'm not helping, but I don't really understand what you're trying to say.
- Necromanced
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Scratcher
10 posts
Loops
Problem in rocket broadcast. Try adding a “stop this script” under the broadcast.thanks this helped alot I had to put a stop this script after they broadcast.
- Necromanced
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Scratcher
10 posts
Loops
Maybe it's because you put a forever loop..? Sorry if I'm not helping, but I don't really understand what you're trying to say.also getting it out of the forever loop makes it not work and stays at the edge forever
- deck26
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Scratcher
1000+ posts
Loops
Why are you using a different method for the third object? The other two don't use forever loops for their movement.
All looks OK to me though - try disabling the player's scripts (split the hat block from the script) and hide the sprite so it doesn't interrupt anything. Then run the project and the 3 sprites run in sequence.
All looks OK to me though - try disabling the player's scripts (split the hat block from the script) and hide the sprite so it doesn't interrupt anything. Then run the project and the 3 sprites run in sequence.
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