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- » Scratch not knowing what its touching
- 640257SH
- Scratcher
27 posts
Scratch not knowing what its touching
My browser / operating system: ChromeOS 13816.55.0, Chrome 90.0.4430.86, No Flash version detected
I am using –AwomeCode– platformer engine, and at the start of the second part, (after the sun implodes) the player sprite cannot tell that it is touching the grass sprite. I do not know how to fix this, and I've tried to fix it by moving everything around, but it did not get fixed.
Game: https://scratch.mit.edu/projects/501231764/
I am using –AwomeCode– platformer engine, and at the start of the second part, (after the sun implodes) the player sprite cannot tell that it is touching the grass sprite. I do not know how to fix this, and I've tried to fix it by moving everything around, but it did not get fixed.
Game: https://scratch.mit.edu/projects/501231764/
Last edited by 640257SH (May 21, 2021 21:12:21)
when I receive [scratch time v]
glide (energy) secs to x: (computerX) y: (computerY)
repeat until <<(energy) < [10]> or <(bored) = [true]>>
if <(struggle) = [true]> then
say [help me please]
else
code
end
end
- Thingied
- Scratcher
1000+ posts
Scratch not knowing what its touching
The problem is that the sprite is hidden so it just falls right through so do something like this:
when I receive [show v]
show
- 640257SH
- Scratcher
27 posts
Scratch not knowing what its touching
I have done that, but the sprite is not hidden. The lamp shows its location and it is been told to show after the supernova. Thanks! The problem is that the sprite is hidden so it just falls right through so do something like this:when I receive [show v]
show
when I receive [ Response to my question]
if <[Awnser] = [True]> then
say [Thanks]
else
say [Not that]
say [Thanks!] for (2) secs
end
end
when I receive [scratch time v]
glide (energy) secs to x: (computerX) y: (computerY)
repeat until <<(energy) < [10]> or <(bored) = [true]>>
if <(struggle) = [true]> then
say [help me please]
else
code
end
end
- Thingied
- Scratcher
1000+ posts
Scratch not knowing what its touching
The sprite IS hidden but the trail isn't which makes it look like the player is showingI have done that, but the sprite is not hidden. The lamp shows its location and it is been told to show after the supernova. Thanks! The problem is that the sprite is hidden so it just falls right through so do something like this:when I receive [show v]
showwhen I receive [ Response to my question]
if <[Awnser] = [True]> then
say [Thanks]
else
say [Not that]
say [Thanks!] for (2) secs
end
end
- 640257SH
- Scratcher
27 posts
Scratch not knowing what its touching
I put a forever block on it making it show and it still doesn't work. Are you on level 9?The sprite IS hidden but the trail isn't which makes it look like the player is showingI have done that, but the sprite is not hidden. The lamp shows its location and it is been told to show after the supernova. Thanks! The problem is that the sprite is hidden so it just falls right through so do something like this:when I receive [show v]
showwhen I receive [ Response to my question]
if <[Awnser] = [True]> then
say [Thanks]
else
say [Not that]
say [Thanks!] for (2) secs
end
end
when I receive [scratch time v]
glide (energy) secs to x: (computerX) y: (computerY)
repeat until <<(energy) < [10]> or <(bored) = [true]>>
if <(struggle) = [true]> then
say [help me please]
else
code
end
end
- Thingied
- Scratcher
1000+ posts
Scratch not knowing what its touching
Add this to the player sprite and it's fixedI put a forever block on it making it show and it still doesn't work. Are you on level 9?The sprite IS hidden but the trail isn't which makes it look like the player is showingI have done that, but the sprite is not hidden. The lamp shows its location and it is been told to show after the supernova. Thanks! The problem is that the sprite is hidden so it just falls right through so do something like this:when I receive [show v]
showwhen I receive [ Response to my question]
if <[Awnser] = [True]> then
say [Thanks]
else
say [Not that]
say [Thanks!] for (2) secs
end
end
- 640257SH
- Scratcher
27 posts
Scratch not knowing what its touching
when I receive [ Solution]
say [Thank you so much!]
when I receive [scratch time v]
glide (energy) secs to x: (computerX) y: (computerY)
repeat until <<(energy) < [10]> or <(bored) = [true]>>
if <(struggle) = [true]> then
say [help me please]
else
code
end
end
- 640257SH
- Scratcher
27 posts
Scratch not knowing what its touching
I thought you meant that the ground sprite was hidden!Add this to the player sprite and it's fixedI put a forever block on it making it show and it still doesn't work. Are you on level 9?The sprite IS hidden but the trail isn't which makes it look like the player is showingI have done that, but the sprite is not hidden. The lamp shows its location and it is been told to show after the supernova. Thanks! The problem is that the sprite is hidden so it just falls right through so do something like this:when I receive [show v]
showwhen I receive [ Response to my question]
if <[Awnser] = [True]> then
say [Thanks]
else
say [Not that]
say [Thanks!] for (2) secs
end
end
when I receive [scratch time v]
glide (energy) secs to x: (computerX) y: (computerY)
repeat until <<(energy) < [10]> or <(bored) = [true]>>
if <(struggle) = [true]> then
say [help me please]
else
code
end
end
- triceratops-raptor
- Scratcher
68 posts
Scratch not knowing what its touching
When I am making a project.. I am not getting the result according to the code..
I have been facing this problem in 2 projects..
Please help me.
I have been facing this problem in 2 projects..
Please help me.
when green flag clicked
No result
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